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Matrix3D.ScaleAt(Vector3D, Point3D) Metoda

Definice

Škáluje tuto Matrix3D strukturu podle zadaného Vector3D objektu Point3D.

public:
 void ScaleAt(System::Windows::Media::Media3D::Vector3D scale, System::Windows::Media::Media3D::Point3D center);
public void ScaleAt (System.Windows.Media.Media3D.Vector3D scale, System.Windows.Media.Media3D.Point3D center);
member this.ScaleAt : System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Media3D.Point3D -> unit
Public Sub ScaleAt (scale As Vector3D, center As Point3D)

Parametry

scale
Vector3D

Vector3D, podle kterého lze škálovat tuto strukturu Matrix3D.

center
Point3D

Point3D o tom, co se má škálovat.

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