Point4D(Double, Double, Double, Double) Konstruktor

Definice

Inicializuje novou instanci Point4D struktury.

public:
 Point4D(double x, double y, double z, double w);
public Point4D (double x, double y, double z, double w);
new System.Windows.Media.Media3D.Point4D : double * double * double * double -> System.Windows.Media.Media3D.Point4D
Public Sub New (x As Double, y As Double, z As Double, w As Double)

Parametry

x
Double

Souřadnice x nové Point4D struktury.

y
Double

Souřadnice y nové Point4D struktury.

z
Double

Souřadnice z nové Point4D struktury.

w
Double

Souřadnice nové Point4D struktury.

Platí pro