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Viewport3DVisual.BitmapEffectInput Vlastnost

Definice

Upozornění

Avoid using BitmapEffects as they have very poor performance characteristics. They will be deprecated in a future version. Consider using the UIElement.Effect property and ShaderEffects where appropriate instead.

Upozornění

BitmapEffects are deprecated and no longer function. Consider using Effects where appropriate instead.

Získá nebo nastaví BitmapEffectInput použité na Viewport3DVisual.

public:
 property System::Windows::Media::Effects::BitmapEffectInput ^ BitmapEffectInput { System::Windows::Media::Effects::BitmapEffectInput ^ get(); void set(System::Windows::Media::Effects::BitmapEffectInput ^ value); };
[System.Obsolete("Avoid using BitmapEffects as they have very poor performance characteristics.  They will be deprecated in a future version.  Consider using the UIElement.Effect property and ShaderEffects where appropriate instead.")]
public System.Windows.Media.Effects.BitmapEffectInput BitmapEffectInput { get; set; }
[System.Obsolete("BitmapEffects are deprecated and no longer function.  Consider using Effects where appropriate instead.")]
public System.Windows.Media.Effects.BitmapEffectInput BitmapEffectInput { get; set; }
[<System.Obsolete("Avoid using BitmapEffects as they have very poor performance characteristics.  They will be deprecated in a future version.  Consider using the UIElement.Effect property and ShaderEffects where appropriate instead.")>]
member this.BitmapEffectInput : System.Windows.Media.Effects.BitmapEffectInput with get, set
[<System.Obsolete("BitmapEffects are deprecated and no longer function.  Consider using Effects where appropriate instead.")>]
member this.BitmapEffectInput : System.Windows.Media.Effects.BitmapEffectInput with get, set
Public Property BitmapEffectInput As BitmapEffectInput

Hodnota vlastnosti

BitmapEffectInput

BitmapEffectInput použitý pro Viewport3DVisual.

Atributy

Poznámky

BitmapEffectInputBitmapEffect použije danou vlastnost BitmapEffect na zadanou oblast objektu vizuálu.

Rastrové efekty jsou vykreslené softwarem. Jakýkoli objekt, který použije efekt, se také vykresluje v softwaru. Rastrové efekty by neměly být použity u velkých vizuálů nebo animací, protože to může snížit výkon.

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