LockedActivityGlyph.Priority Property
Definition
Important
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Gets the priority setting for the glyph on the activity design surface.
public:
virtual property int Priority { int get(); };
public override int Priority { get; }
member this.Priority : int
Public Overrides ReadOnly Property Priority As Integer
Property Value
An integer value that represents the priority setting for the LockedActivityGlyph on the activity design surface.
Applies to
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