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UIFieldBehavior.MinimumRadius Property

Definition

Objects closer than this distance are calculated as if they were at this minimum distance.

public virtual nfloat MinimumRadius { [Foundation.Export("minimumRadius", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setMinimumRadius:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.MinimumRadius : nfloat with get, set

Property Value

The default value for this is a very small, non-zero value.

Attributes

Remarks

Developers may use this method to avoid, for instance, gravitational "slingshot" effects.

Applies to