PartyDestroyEndpointCompletedStateChange
Information specific to the DestroyEndpointCompleted type of state change.
Syntax
struct PartyDestroyEndpointCompletedStateChange : PartyStateChange {
PartyStateChangeResult result;
PartyError errorDetail;
PartyNetwork* network;
PartyLocalEndpoint* localEndpoint;
void* asyncIdentifier;
}
Members
result
PartyStateChangeResult
Indicates that the destroy endpoint operation Succeeded or provides the reason that it failed.
errorDetail
PartyError
A diagnostic value providing additional troubleshooting information regarding any potential error condition.
The human-readable form of this error detail can be retrieved via PartyManager::GetErrorMessage().
network
PartyNetwork*
The network used in the call associated with this state change.
localEndpoint
PartyLocalEndpoint*
The endpoint provided to the call associated with this state change.
asyncIdentifier
void*
The async identifier provided to the call associated with this state change.
Remarks
An associated PartyEndpointDestroyedStateChange will be generated before this state change is generated.
Requirements
Header: Party.h
See also
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