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Tato ukázka ukazuje, jak implementovat hostitelskou aplikaci, která používá vlastního hostitele. V této ukázce se vytvoří runspace, který používá vlastního hostitele, a pak se k spuštění skriptu, který volá "exit", použije System.Management.Automation.PowerShell API. Hostitelská aplikace pak podívá na výstup skriptu a vypíše výsledky.
Tato ukázka používá výchozí funkce uživatelského rozhraní poskytované prostředím Windows PowerShell. Další informace o implementaci funkcí uživatelského rozhraní vlastního hostitele naleznete v tématu Host02 Sample.
Požadavky
Tato ukázka vyžaduje Prostředí Windows PowerShell 2.0.
Demonstruje
Vytvoření vlastní třídy hostitele, která je odvozena z System.Management.Automation.Host.PSHost třídy.
Vytvoření runspace, který používá vlastní třídu hostitele.
Vytvoření objektu System.Management.Automation.PowerShell, který spouští skript, který volá ukončení.
Ověření, že se v procesu ukončení použil správný ukončovací kód.
Příklad 1
Následující kód ukazuje implementaci hostitelské aplikace, která používá jednoduché vlastní hostitelské rozhraní.
namespace Microsoft.Samples.PowerShell.Host
{
using System;
using System.Management.Automation;
using System.Management.Automation.Runspaces;
using PowerShell = System.Management.Automation.PowerShell;
/// <summary>
/// This class contains the Main entry point for this host application.
/// </summary>
internal class Host01
{
/// <summary>
/// Indicator to tell the host application that it should exit.
/// </summary>
private bool shouldExit;
/// <summary>
/// The exit code that the host application will use to exit.
/// </summary>
private int exitCode;
/// <summary>
/// Gets or sets a value indicating whether the
/// host application should exit.
/// </summary>
public bool ShouldExit
{
get { return this.shouldExit; }
set { this.shouldExit = value; }
}
/// <summary>
/// Gets or sets the PSHost implementation that is
/// used to tell the host application what code to use
/// when exiting.
/// </summary>
public int ExitCode
{
get { return this.exitCode; }
set { this.exitCode = value; }
}
/// <summary>
/// This sample uses a PowerShell object to run
/// a script that calls exit. The host application looks at
/// this and prints out the result.
/// </summary>
/// <param name="args">Parameter not used.</param>
private static void Main(string[] args)
{
// Create an instance of this host application class so that
// the Windows PowerShell engine will have access to the
// ShouldExit and ExitCode parameters.
Host01 me = new Host01();
// Create the host instance to use.
MyHost myHost = new MyHost(me);
// Create a runspace that uses the host object and run the
// script using a PowerShell object.
using (Runspace myRunSpace = RunspaceFactory.CreateRunspace(myHost))
{
// Open the runspace.
myRunSpace.Open();
// Create a PowerShell object to run the script.
using (PowerShell powershell = PowerShell.Create())
{
powershell.Runspace = myRunSpace;
// Create the pipeline and run the script
// "exit (2+2)".
string script = "exit (2+2)";
powershell.AddScript(script);
powershell.Invoke(script);
}
// Check the flags and see if they were set properly.
Console.WriteLine(
"ShouldExit={0} (should be True); ExitCode={1} (should be 4)",
me.ShouldExit,
me.ExitCode);
// close the runspace to free resources.
myRunSpace.Close();
}
Console.WriteLine("Hit any key to exit...");
Console.ReadKey();
}
}
}
Příklad 2
Následující kód je implementace System.Management.Automation.Host.PSHost třídy, která je používána touto hostitelskou aplikací. Tyto prvky, které nejsou implementovány, vyvolá výjimku nebo nevrací nic.
namespace Microsoft.Samples.PowerShell.Host
{
using System;
using System.Globalization;
using System.Management.Automation.Host;
/// <summary>
/// This is a sample implementation of the PSHost abstract class for
/// console applications. Not all members are implemented. Those that
/// are not implemented throw a NotImplementedException exception or
/// return nothing.
/// </summary>
internal class MyHost : PSHost
{
/// <summary>
/// A reference to the PSHost implementation.
/// </summary>
private Host01 program;
/// <summary>
/// The culture information of the thread that created
/// this object.
/// </summary>
private CultureInfo originalCultureInfo =
System.Threading.Thread.CurrentThread.CurrentCulture;
/// <summary>
/// The UI culture information of the thread that created
/// this object.
/// </summary>
private CultureInfo originalUICultureInfo =
System.Threading.Thread.CurrentThread.CurrentUICulture;
/// <summary>
/// The identifier of this PSHost implementation.
/// </summary>
private Guid myId = Guid.NewGuid();
/// <summary>
/// Initializes a new instance of the MyHost class. Keep
/// a reference to the host application object so that it
/// can be informed of when to exit.
/// </summary>
/// <param name="program">
/// A reference to the host application object.
/// </param>
public MyHost(Host01 program)
{
this.program = program;
}
/// <summary>
/// Return the culture information to use. This implementation
/// returns a snapshot of the culture information of the thread
/// that created this object.
/// </summary>
public override System.Globalization.CultureInfo CurrentCulture
{
get { return this.originalCultureInfo; }
}
/// <summary>
/// Return the UI culture information to use. This implementation
/// returns a snapshot of the UI culture information of the thread
/// that created this object.
/// </summary>
public override System.Globalization.CultureInfo CurrentUICulture
{
get { return this.originalUICultureInfo; }
}
/// <summary>
/// This implementation always returns the GUID allocated at
/// instantiation time.
/// </summary>
public override Guid InstanceId
{
get { return this.myId; }
}
/// <summary>
/// Return a string that contains the name of the host implementation.
/// Keep in mind that this string may be used by script writers to
/// identify when your host is being used.
/// </summary>
public override string Name
{
get { return "MySampleConsoleHostImplementation"; }
}
/// <summary>
/// This sample does not implement a PSHostUserInterface component so
/// this property simply returns null.
/// </summary>
public override PSHostUserInterface UI
{
get { return null; }
}
/// <summary>
/// Return the version object for this application. Typically this
/// should match the version resource in the application.
/// </summary>
public override Version Version
{
get { return new Version(1, 0, 0, 0); }
}
/// <summary>
/// Not implemented by this example class. The call fails with
/// a NotImplementedException exception.
/// </summary>
public override void EnterNestedPrompt()
{
throw new NotImplementedException(
"The method or operation is not implemented.");
}
/// <summary>
/// Not implemented by this example class. The call fails
/// with a NotImplementedException exception.
/// </summary>
public override void ExitNestedPrompt()
{
throw new NotImplementedException(
"The method or operation is not implemented.");
}
/// <summary>
/// This API is called before an external application process is
/// started. Typically it is used to save state so the parent can
/// restore state that has been modified by a child process (after
/// the child exits). In this example, this functionality is not
/// needed so the method returns nothing.
/// </summary>
public override void NotifyBeginApplication()
{
return;
}
/// <summary>
/// This API is called after an external application process finishes.
/// Typically it is used to restore state that a child process may
/// have altered. In this example, this functionality is not
/// needed so the method returns nothing.
/// </summary>
public override void NotifyEndApplication()
{
return;
}
/// <summary>
/// Indicate to the host application that exit has
/// been requested. Pass the exit code that the host
/// application should use when exiting the process.
/// </summary>
/// <param name="exitCode">The exit code to use.</param>
public override void SetShouldExit(int exitCode)
{
this.program.ShouldExit = true;
this.program.ExitCode = exitCode;
}
}
}