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Texture3D.SetData Method

Copies array data to the texture.

Overload List

Name Description
Texture3D.SetData (Int32, Int32, Int32, Int32, Int32, Int32, Int32, T[], Int32, Int32, SetDataOptions) Copies array data to the texture, specifying the dimensions of the volume and the mipmap level where the data is to be placed.
Texture3D.SetData (T[]) Copies array data to the texture at mipmap level 0.
Texture3D.SetData (T[], Int32, Int32, SetDataOptions) Copies array data to the texture at mipmap level 0, specifying the starting index and number of elements to copy.

Exceptions

Exception type Condition
InvalidOperationException The size of the data passed in is too large or too small for this resource.

See Also

Reference

Texture3D Class
Texture3D Members
Microsoft.Xna.Framework.Graphics Namespace