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RenderState.StencilMask Property

Gets or sets the mask applied to the reference value and each stencil buffer entry to determine the significant bits for the stencil test. The default mask is Int32.MaxValue.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

public int StencilMask { get; set; }

Property Value

Value that represents the mask to set or get.

See Also

Reference

RenderState Class
RenderState Members
StencilEnable
StencilFunction
StencilWriteMask
ReferenceStencil
StencilPass
StencilFail
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows XP SP2, Windows Vista