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GraphicsDevice.GetPixelShaderMatrixConstant Method

Gets a Matrix value from the pixel shader constant float registers.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

public Matrix GetPixelShaderMatrixConstant (
         int startRegister
)

Parameters

  • startRegister
    Pixel shader constant float register of the first constant.

Return Value

Matrix value retrieved from the constant registers.

Exceptions

Exception type Condition
InvalidOperationException The method call is invalid. For example, a method's parameter may have an invalid value.

See Also

Reference

GraphicsDevice Class
GraphicsDevice Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows XP SP2, Windows Vista