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GraphicsDevice.GetVertexShaderVector3ArrayConstant Method

Gets an array of Vector3 values from the vertex shader constant float registers.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

public Vector3[] GetVertexShaderVector3ArrayConstant (
         int startRegister,
         int constantCount
)

Parameters

  • startRegister
    Vertex shader constant float register of the first constant.
  • constantCount
    Number of Vector3 values to retrieve.

Return Value

Array of Vector3 values retrieved from the constant registers.

Exceptions

Exception type Condition
InvalidOperationException The method call is invalid. For example, a method's parameter may have an invalid value.

See Also

Reference

GraphicsDevice Class
GraphicsDevice Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows XP SP2, Windows Vista