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Gamer.BeginGetFromGamertag Method

Begins the process of getting a Gamer object for a specified gamertag.

Syntax

'Declaration
Public Shared Function BeginGetFromGamertag ( _
         gamertag As String, _
         callback As AsyncCallback, _
         asyncState As Object _
) As IAsyncResult 
public static IAsyncResult BeginGetFromGamertag (
         string gamertag,
         AsyncCallback callback,
         Object asyncState
)
public:
static IAsyncResult BeginGetFromGamertag(
         String gamertag,
         AsyncCallback callback,
         Object asyncState
)

Parameters

  • gamertag
    Type: String
    The Xbox LIVE gamertag for the gamer requested.
  • callback
    Type: AsyncCallback
    The method to call once the asynchronous operation is finished.
  • asyncState
    Type: Object
    State of the asynchronous operation.

Return Value

Type: IAsyncResult
An IAsyncResult used to track the progress of the method. Call EndGetFromGamertag to access these results.

Remarks

Warning

This method retrieves a calculated result only for titles approved to access Xbox LIVE Services through the Xbox LIVE Registered Developer Program. For Xbox LIVE Indie games, this method returns immediately with a predetermined default value.

Requirements

Namespace: Microsoft.Xna.Framework.GamerServices

Assembly: Microsoft.Xna.Framework.GamerServices (in microsoft.xna.framework.gamerservices.dll)

See Also

Overview

Working with Asynchronous Methods in XNA Game Studio

Reference

Gamer Class
Gamer Members
Microsoft.Xna.Framework.GamerServices Namespace

Platforms

Windows Phone