HolographicStereoTransform Struct
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Contains view or projection transforms for stereo rendering. One transform is for the left display, and the other is for the right display.
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 131072)]
struct HolographicStereoTransform
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 131072)]
public struct HolographicStereoTransform
var holographicStereoTransform = {
left : /* Your value */,
right : /* Your value */
}
Public Structure HolographicStereoTransform
- Inheritance
-
HolographicStereoTransform
- Attributes
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10586.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v2.0)
|
Fields
Left |
View or projection transform for the left display of a stereo device. |
Right |
View or projection transform for the right display of a stereo device. |