GestureRecognizer.Dragging Event
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
// Register
event_token Dragging(TypedEventHandler<GestureRecognizer, DraggingEventArgs const&> const& handler) const;
// Revoke with event_token
void Dragging(event_token const* cookie) const;
// Revoke with event_revoker
GestureRecognizer::Dragging_revoker Dragging(auto_revoke_t, TypedEventHandler<GestureRecognizer, DraggingEventArgs const&> const& handler) const;
public event TypedEventHandler<GestureRecognizer,DraggingEventArgs> Dragging;
function onDragging(eventArgs) { /* Your code */ }
gestureRecognizer.addEventListener("dragging", onDragging);
gestureRecognizer.removeEventListener("dragging", onDragging);
- or -
gestureRecognizer.ondragging = onDragging;
Public Custom Event Dragging As TypedEventHandler(Of GestureRecognizer, DraggingEventArgs)
Event Type
Remarks
Drag must be set in the GestureSettings property to support Dragging.
Applies to
See also
- TypedEventHandler<TSender,TResult>
- DraggingEventArgs
- Input and interactions
- User interaction mode sample
- Focus visuals sample
- Input: Device capabilities sample
- Input: Simplified ink sample
- Input: Windows 8 gestures sample
- Input: XAML user input events sample
- XAML scrolling, panning, and zooming sample
- DirectX touch input sample
- Input: Manipulations and gestures (C++) sample
- Input: Touch hit testing sample
- Input source identification sample
- Touch injection sample
- Win32 touch hit-testing sample
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