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Unmaps the vertex buffer.
Syntax
HRESULT Unmap();
Return value
Type: HRESULT
The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.
| HRESULT | Description |
|---|---|
| S_OK | No error occurred. |
| D2DERR_WRONG_STATE | The object was not in the correct state to process the method. |
Remarks
After this method returns, the mapped memory from the vertex buffer is no longer accessible by the effect.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
| Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
| Target Platform | Windows |
| Header | d2d1effectauthor.h |
| Library | D2d1.lib |
| DLL | D2d1.dll |