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CreateNamedPipeA function (winbase.h)

Creates an instance of a named pipe and returns a handle for subsequent pipe operations. A named pipe server process uses this function either to create the first instance of a specific named pipe and establish its basic attributes or to create a new instance of an existing named pipe.

Syntax

HANDLE CreateNamedPipeA(
  [in]           LPCSTR                lpName,
  [in]           DWORD                 dwOpenMode,
  [in]           DWORD                 dwPipeMode,
  [in]           DWORD                 nMaxInstances,
  [in]           DWORD                 nOutBufferSize,
  [in]           DWORD                 nInBufferSize,
  [in]           DWORD                 nDefaultTimeOut,
  [in, optional] LPSECURITY_ATTRIBUTES lpSecurityAttributes
);

Parameters

[in] lpName

The unique pipe name. This string must have the following form:

\\.\pipe\pipename

The pipename part of the name can include any character other than a backslash, including numbers and special characters. The entire pipe name string can be up to 256 characters long. Pipe names are not case sensitive.

[in] dwOpenMode

The open mode.

The function fails if dwOpenMode specifies anything other than 0 or the flags listed in the following tables.

This parameter must specify one of the following pipe access modes. The same mode must be specified for each instance of the pipe.

Mode Meaning
PIPE_ACCESS_DUPLEX
0x00000003
The pipe is bi-directional; both server and client processes can read from and write to the pipe. This mode gives the server the equivalent of GENERIC_READ and GENERIC_WRITE access to the pipe. The client can specify GENERIC_READ or GENERIC_WRITE, or both, when it connects to the pipe using the CreateFile function.
PIPE_ACCESS_INBOUND
0x00000001
The flow of data in the pipe goes from client to server only. This mode gives the server the equivalent of GENERIC_READ access to the pipe. The client must specify GENERIC_WRITE access when connecting to the pipe. If the client must read pipe settings by calling the GetNamedPipeInfo or GetNamedPipeHandleState functions, the client must specify GENERIC_WRITE and FILE_READ_ATTRIBUTES access when connecting to the pipe.
PIPE_ACCESS_OUTBOUND
0x00000002
The flow of data in the pipe goes from server to client only. This mode gives the server the equivalent of GENERIC_WRITE access to the pipe. The client must specify GENERIC_READ access when connecting to the pipe. If the client must change pipe settings by calling the SetNamedPipeHandleState function, the client must specify GENERIC_READ and FILE_WRITE_ATTRIBUTES access when connecting to the pipe.
 

This parameter can also include one or more of the following flags, which enable the write-through and overlapped modes. These modes can be different for different instances of the same pipe.

Mode Meaning
FILE_FLAG_FIRST_PIPE_INSTANCE
0x00080000
If you attempt to create multiple instances of a pipe with this flag, creation of the first instance succeeds, but creation of the next instance fails with ERROR_ACCESS_DENIED.
FILE_FLAG_WRITE_THROUGH
0x80000000
Write-through mode is enabled. This mode affects only write operations on byte-type pipes and, then, only when the client and server processes are on different computers. If this mode is enabled, functions writing to a named pipe do not return until the data written is transmitted across the network and is in the pipe's buffer on the remote computer. If this mode is not enabled, the system enhances the efficiency of network operations by buffering data until a minimum number of bytes accumulate or until a maximum time elapses.
FILE_FLAG_OVERLAPPED
0x40000000
Overlapped mode is enabled. If this mode is enabled, functions performing read, write, and connect operations that may take a significant time to be completed can return immediately. This mode enables the thread that started the operation to perform other operations while the time-consuming operation executes in the background. For example, in overlapped mode, a thread can handle simultaneous input and output (I/O) operations on multiple instances of a pipe or perform simultaneous read and write operations on the same pipe handle. If overlapped mode is not enabled, functions performing read, write, and connect operations on the pipe handle do not return until the operation is finished. The ReadFileEx and WriteFileEx functions can only be used with a pipe handle in overlapped mode. The ReadFile, WriteFile, ConnectNamedPipe, and TransactNamedPipe functions can execute either synchronously or as overlapped operations.
 

This parameter can include any combination of the following security access modes. These modes can be different for different instances of the same pipe.

Mode Meaning
WRITE_DAC
0x00040000L
The caller will have write access to the named pipe's discretionary access control list (ACL).
WRITE_OWNER
0x00080000L
The caller will have write access to the named pipe's owner.
ACCESS_SYSTEM_SECURITY
0x01000000L
The caller will have write access to the named pipe's SACL. For more information, see Access-Control Lists (ACLs) and SACL Access Right.

[in] dwPipeMode

The pipe mode.

The function fails if dwPipeMode specifies anything other than 0 or the flags listed in the following tables.

One of the following type modes can be specified. The same type mode must be specified for each instance of the pipe.

Mode Meaning
PIPE_TYPE_BYTE
0x00000000
Data is written to the pipe as a stream of bytes. This mode cannot be used with PIPE_READMODE_MESSAGE. The pipe does not distinguish bytes written during different write operations.
PIPE_TYPE_MESSAGE
0x00000004
Data is written to the pipe as a stream of messages. The pipe treats the bytes written during each write operation as a message unit. The GetLastError function returns ERROR_MORE_DATA when a message is not read completely. This mode can be used with either PIPE_READMODE_MESSAGE or PIPE_READMODE_BYTE.
 

One of the following read modes can be specified. Different instances of the same pipe can specify different read modes.

Mode Meaning
PIPE_READMODE_BYTE
0x00000000
Data is read from the pipe as a stream of bytes. This mode can be used with either PIPE_TYPE_MESSAGE or PIPE_TYPE_BYTE.
PIPE_READMODE_MESSAGE
0x00000002
Data is read from the pipe as a stream of messages. This mode can be only used if PIPE_TYPE_MESSAGE is also specified.
 

One of the following wait modes can be specified. Different instances of the same pipe can specify different wait modes.

Mode Meaning
PIPE_WAIT
0x00000000
Blocking mode is enabled. When the pipe handle is specified in the ReadFile, WriteFile, or ConnectNamedPipe function, the operations are not completed until there is data to read, all data is written, or a client is connected. Use of this mode can mean waiting indefinitely in some situations for a client process to perform an action.
PIPE_NOWAIT
0x00000001
Nonblocking mode is enabled. In this mode, ReadFile, WriteFile, and ConnectNamedPipe always return immediately.

Note that nonblocking mode is supported for compatibility with Microsoft LAN Manager version 2.0 and should not be used to achieve asynchronous I/O with named pipes. For more information on asynchronous pipe I/O, see Synchronous and Overlapped Input and Output.

 

One of the following remote-client modes can be specified. Different instances of the same pipe can specify different remote-client modes.

Mode Meaning
PIPE_ACCEPT_REMOTE_CLIENTS
0x00000000
Connections from remote clients can be accepted and checked against the security descriptor for the pipe.
PIPE_REJECT_REMOTE_CLIENTS
0x00000008
Connections from remote clients are automatically rejected.

[in] nMaxInstances

The maximum number of instances that can be created for this pipe. The first instance of the pipe can specify this value; the same number must be specified for other instances of the pipe. Acceptable values are in the range 1 through PIPE_UNLIMITED_INSTANCES (255).

If this parameter is PIPE_UNLIMITED_INSTANCES, the number of pipe instances that can be created is limited only by the availability of system resources. If nMaxInstances is greater than PIPE_UNLIMITED_INSTANCES, the return value is INVALID_HANDLE_VALUE and GetLastError returns ERROR_INVALID_PARAMETER.

[in] nOutBufferSize

The number of bytes to reserve for the output buffer. For a discussion on sizing named pipe buffers, see the following Remarks section.

[in] nInBufferSize

The number of bytes to reserve for the input buffer. For a discussion on sizing named pipe buffers, see the following Remarks section.

[in] nDefaultTimeOut

The default time-out value, in milliseconds, if the WaitNamedPipe function specifies NMPWAIT_USE_DEFAULT_WAIT. Each instance of a named pipe must specify the same value.

A value of zero will result in a default time-out of 50 milliseconds.

[in, optional] lpSecurityAttributes

A pointer to a SECURITY_ATTRIBUTES structure that specifies a security descriptor for the new named pipe and determines whether child processes can inherit the returned handle. If lpSecurityAttributes is NULL, the named pipe gets a default security descriptor and the handle cannot be inherited. The ACLs in the default security descriptor for a named pipe grant full control to the LocalSystem account, administrators, and the creator owner. They also grant read access to members of the Everyone group and the anonymous account.

Return value

If the function succeeds, the return value is a handle to the server end of a named pipe instance.

If the function fails, the return value is INVALID_HANDLE_VALUE. To get extended error information, call GetLastError.

Remarks

To create an instance of a named pipe by using CreateNamedPipe, the user must have FILE_CREATE_PIPE_INSTANCE access to the named pipe object. If a new named pipe is being created, the access control list (ACL) from the security attributes parameter defines the discretionary access control for the named pipe.

All instances of a named pipe must specify the same pipe type (byte-type or message-type), pipe access (duplex, inbound, or outbound), instance count, and time-out value. If different values are used, this function fails and GetLastError returns ERROR_ACCESS_DENIED.

A client process connects to a named pipe by using the CreateFile or CallNamedPipe function. The client side of a named pipe starts out in byte mode, even if the server side is in message mode. To avoid problems receiving data, set the client side to message mode as well. To change the mode of the pipe, the pipe client must open a read-only pipe with GENERIC_READ and FILE_WRITE_ATTRIBUTES access.

The pipe server should not perform a blocking read operation until the pipe client has started. Otherwise, a race condition can occur. This typically occurs when initialization code, such as the C run-time, needs to lock and examine inherited handles.

Every time a named pipe is created, the system creates the inbound and/or outbound buffers using nonpaged pool, which is the physical memory used by the kernel. The number of pipe instances (as well as objects such as threads and processes) that you can create is limited by the available nonpaged pool. Each read or write request requires space in the buffer for the read or write data, plus additional space for the internal data structures.

The input and output buffer sizes are advisory. The actual buffer size reserved for each end of the named pipe is either the system default, the system minimum or maximum, or the specified size rounded up to the next allocation boundary. The buffer size specified should be small enough that your process will not run out of nonpaged pool, but large enough to accommodate typical requests.

Whenever a pipe write operation occurs, the system first tries to charge the memory against the pipe write quota. If the remaining pipe write quota is enough to fulfill the request, the write operation completes immediately. If the remaining pipe write quota is too small to fulfill the request, the system will try to expand the buffers to accommodate the data using nonpaged pool reserved for the process. The write operation will block until the data is read from the pipe so that the additional buffer quota can be released. Therefore, if your specified buffer size is too small, the system will grow the buffer as needed, but the downside is that the operation will block. If the operation is overlapped, a system thread is blocked; otherwise, the application thread is blocked.

To free resources used by a named pipe, the application should always close handles when they are no longer needed, which is accomplished either by calling the CloseHandle function or when the process associated with the instance handles ends. Note that an instance of a named pipe may have more than one handle associated with it. An instance of a named pipe is always deleted when the last handle to the instance of the named pipe is closed.

Windows 10, version 1709:  Pipes are only supported within an app-container; ie, from one UWP process to another UWP process that's part of the same app. Also, named pipes must use the syntax \\.\pipe\LOCAL\ for the pipe name.

Examples

For an example, see Multithreaded Pipe Server.

Requirements

Requirement Value
Minimum supported client Windows 2000 Professional [desktop apps | UWP apps]
Minimum supported server Windows 2000 Server [desktop apps | UWP apps]
Target Platform Windows
Header winbase.h (include Windows.h)
Library Kernel32.lib
DLL Kernel32.dll

See also

ConnectNamedPipe

CreateFile

Pipe Functions

Pipes Overview

ReadFile

ReadFileEx

SECURITY_ATTRIBUTES

TransactNamedPipe

WaitNamedPipe

WriteFile

WriteFileEx