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The glGetPolygonStipple function returns the polygon stipple pattern.
Syntax
void WINAPI glGetPolygonStipple(
GLubyte *mask
);
Parameters
-
mask
-
Returns the stipple pattern.
Return value
This function does not return a value.
Error codes
The following error code can be retrieved by the glGetError function.
| Name | Meaning |
|---|---|
|
The function was called between a call to glBegin and the corresponding call to glEnd. |
Remarks
The glGetPolygonStipple function returns a 32x32 polygon stipple pattern through the mask parameter. The pattern is packed into memory as if glReadPixels with both height and width of 32, type of GL_BITMAP, and format of GL_COLOR_INDEX were called, and the stipple pattern were stored in an internal 32x32 color-index buffer. Unlike glReadPixels, however, pixel-transfer operations (shift, offset, and pixel map) are not applied to the returned stipple image.
If an error is generated, no change is made to the contents of mask.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client |
Windows 2000 Professional [desktop apps only] |
| Minimum supported server |
Windows 2000 Server [desktop apps only] |
| Header |
|
| Library |
|
| DLL |
|