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The glMatrixMode function specifies which matrix is the current matrix.
Syntax
void WINAPI glMatrixMode(
GLenum mode
);
Parameters
-
mode
-
The matrix stack that is the target for subsequent matrix operations. The mode parameter can assume one of three values.
Value Meaning - GL_MODELVIEW
Applies subsequent matrix operations to the modelview matrix stack. - GL_PROJECTION
Applies subsequent matrix operations to the projection matrix stack. - GL_TEXTURE
Applies subsequent matrix operations to the texture matrix stack.
Return value
This function does not return a value.
Error codes
The following error codes can be retrieved by the glGetError function.
| Name | Meaning |
|---|---|
|
mode was not an accepted value. |
|
The function was called between a call to glBegin and the corresponding call to glEnd. |
Remarks
The glMatrixMode function sets the current matrix mode.
The following function retrieves information related to glMatrixMode:
glGet with argument GL_MATRIX_MODE
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client |
Windows 2000 Professional [desktop apps only] |
| Minimum supported server |
Windows 2000 Server [desktop apps only] |
| Header |
|
| Library |
|
| DLL |
|