VsaEngine.SaveCompiledState(Byte[], Byte[]) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Saves the compiled state of the script engine; optionally, it also saves debugging information.
public:
virtual void SaveCompiledState([Runtime::InteropServices::Out] cli::array <System::Byte> ^ % PE, [Runtime::InteropServices::Out] cli::array <System::Byte> ^ % PDB);
public void SaveCompiledState (out byte[] PE, out byte[] PDB);
abstract member SaveCompiledState : Byte[] * Byte[] -> unit
override this.SaveCompiledState : Byte[] * Byte[] -> unit
Public Sub SaveCompiledState (ByRef PE As Byte(), ByRef PDB As Byte())
Parameters
- PE
- Byte[]
The compiled state of the script engine.
- PDB
- Byte[]
Specifies debugging information contained in the .PDB file corresponding to the PE (portable executable).
Implements
Applies to
Samarbejd med os på GitHub
Kilden til dette indhold kan findes på GitHub, hvor du også kan oprette og gennemse problemer og pullanmodninger. Du kan få flere oplysninger i vores vejledning til bidragydere.