ReadOnlyCollectionBase.GetEnumerator Method
Definition
Important
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Returns an enumerator that iterates through the ReadOnlyCollectionBase instance.
public:
virtual System::Collections::IEnumerator ^ GetEnumerator();
public virtual System.Collections.IEnumerator GetEnumerator ();
public System.Collections.IEnumerator GetEnumerator ();
abstract member GetEnumerator : unit -> System.Collections.IEnumerator
override this.GetEnumerator : unit -> System.Collections.IEnumerator
Public Overridable Function GetEnumerator () As IEnumerator
Public Function GetEnumerator () As IEnumerator
Returns
An IEnumerator for the ReadOnlyCollectionBase instance.
Implements
Examples
The following code example implements the ReadOnlyCollectionBase class.
using namespace System;
using namespace System::Collections;
public ref class ROCollection: public ReadOnlyCollectionBase
{
public:
ROCollection( IList^ sourceList )
{
InnerList->AddRange( sourceList );
}
property Object^ Item [int]
{
Object^ get( int index )
{
return (InnerList[ index ]);
}
}
int IndexOf( Object^ value )
{
return (InnerList->IndexOf( value ));
}
bool Contains( Object^ value )
{
return (InnerList->Contains( value ));
}
};
void PrintIndexAndValues( ROCollection^ myCol );
void PrintValues2( ROCollection^ myCol );
int main()
{
// Create an ArrayList.
ArrayList^ myAL = gcnew ArrayList;
myAL->Add( "red" );
myAL->Add( "blue" );
myAL->Add( "yellow" );
myAL->Add( "green" );
myAL->Add( "orange" );
myAL->Add( "purple" );
// Create a new ROCollection that contains the elements in myAL.
ROCollection^ myCol = gcnew ROCollection( myAL );
// Display the contents of the collection using the enumerator.
Console::WriteLine( "Contents of the collection (using enumerator):" );
PrintValues2( myCol );
// Display the contents of the collection using the Count property and the Item property.
Console::WriteLine( "Contents of the collection (using Count and Item):" );
PrintIndexAndValues( myCol );
// Search the collection with Contains and IndexOf.
Console::WriteLine( "Contains yellow: {0}", myCol->Contains( "yellow" ) );
Console::WriteLine( "orange is at index {0}.", myCol->IndexOf( "orange" ) );
Console::WriteLine();
}
// Uses the Count property and the Item property.
void PrintIndexAndValues( ROCollection^ myCol )
{
for ( int i = 0; i < myCol->Count; i++ )
Console::WriteLine( " [{0}]: {1}", i, myCol->Item[ i ] );
Console::WriteLine();
}
// Uses the enumerator.
void PrintValues2( ROCollection^ myCol )
{
System::Collections::IEnumerator^ myEnumerator = myCol->GetEnumerator();
while ( myEnumerator->MoveNext() )
Console::WriteLine( " {0}", myEnumerator->Current );
Console::WriteLine();
}
/*
This code produces the following output.
Contents of the collection (using enumerator):
red
blue
yellow
green
orange
purple
Contents of the collection (using Count and Item):
[0]: red
[1]: blue
[2]: yellow
[3]: green
[4]: orange
[5]: purple
Contains yellow: True
orange is at index 4.
*/
using System;
using System.Collections;
public class ROCollection : ReadOnlyCollectionBase {
public ROCollection( IList sourceList ) {
InnerList.AddRange( sourceList );
}
public Object this[ int index ] {
get {
return( InnerList[index] );
}
}
public int IndexOf( Object value ) {
return( InnerList.IndexOf( value ) );
}
public bool Contains( Object value ) {
return( InnerList.Contains( value ) );
}
}
public class SamplesCollectionBase {
public static void Main() {
// Create an ArrayList.
ArrayList myAL = new ArrayList();
myAL.Add( "red" );
myAL.Add( "blue" );
myAL.Add( "yellow" );
myAL.Add( "green" );
myAL.Add( "orange" );
myAL.Add( "purple" );
// Create a new ROCollection that contains the elements in myAL.
ROCollection myCol = new ROCollection( myAL );
// Display the contents of the collection using foreach. This is the preferred method.
Console.WriteLine( "Contents of the collection (using foreach):" );
PrintValues1( myCol );
// Display the contents of the collection using the enumerator.
Console.WriteLine( "Contents of the collection (using enumerator):" );
PrintValues2( myCol );
// Display the contents of the collection using the Count property and the Item property.
Console.WriteLine( "Contents of the collection (using Count and Item):" );
PrintIndexAndValues( myCol );
// Search the collection with Contains and IndexOf.
Console.WriteLine( "Contains yellow: {0}", myCol.Contains( "yellow" ) );
Console.WriteLine( "orange is at index {0}.", myCol.IndexOf( "orange" ) );
Console.WriteLine();
}
// Uses the Count property and the Item property.
public static void PrintIndexAndValues( ROCollection myCol ) {
for ( int i = 0; i < myCol.Count; i++ )
Console.WriteLine( " [{0}]: {1}", i, myCol[i] );
Console.WriteLine();
}
// Uses the foreach statement which hides the complexity of the enumerator.
// NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.
public static void PrintValues1( ROCollection myCol ) {
foreach ( Object obj in myCol )
Console.WriteLine( " {0}", obj );
Console.WriteLine();
}
// Uses the enumerator.
// NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.
public static void PrintValues2( ROCollection myCol ) {
System.Collections.IEnumerator myEnumerator = myCol.GetEnumerator();
while ( myEnumerator.MoveNext() )
Console.WriteLine( " {0}", myEnumerator.Current );
Console.WriteLine();
}
}
/*
This code produces the following output.
Contents of the collection (using foreach):
red
blue
yellow
green
orange
purple
Contents of the collection (using enumerator):
red
blue
yellow
green
orange
purple
Contents of the collection (using Count and Item):
[0]: red
[1]: blue
[2]: yellow
[3]: green
[4]: orange
[5]: purple
Contains yellow: True
orange is at index 4.
*/
Imports System.Collections
Public Class ROCollection
Inherits ReadOnlyCollectionBase
Public Sub New(sourceList As IList)
InnerList.AddRange(sourceList)
End Sub
Default Public ReadOnly Property Item(index As Integer) As [Object]
Get
Return InnerList(index)
End Get
End Property
Public Function IndexOf(value As [Object]) As Integer
Return InnerList.IndexOf(value)
End Function 'IndexOf
Public Function Contains(value As [Object]) As Boolean
Return InnerList.Contains(value)
End Function 'Contains
End Class
Public Class SamplesCollectionBase
Public Shared Sub Main()
' Create an ArrayList.
Dim myAL As New ArrayList()
myAL.Add("red")
myAL.Add("blue")
myAL.Add("yellow")
myAL.Add("green")
myAL.Add("orange")
myAL.Add("purple")
' Create a new ROCollection that contains the elements in myAL.
Dim myCol As New ROCollection(myAL)
' Display the contents of the collection using For Each. This is the preferred method.
Console.WriteLine("Contents of the collection (using For Each):")
PrintValues1(myCol)
' Display the contents of the collection using the enumerator.
Console.WriteLine("Contents of the collection (using enumerator):")
PrintValues2(myCol)
' Display the contents of the collection using the Count property and the Item property.
Console.WriteLine("Contents of the collection (using Count and Item):")
PrintIndexAndValues(myCol)
' Search the collection with Contains and IndexOf.
Console.WriteLine("Contains yellow: {0}", myCol.Contains("yellow"))
Console.WriteLine("orange is at index {0}.", myCol.IndexOf("orange"))
Console.WriteLine()
End Sub
' Uses the Count property and the Item property.
Public Shared Sub PrintIndexAndValues(myCol As ROCollection)
Dim i As Integer
For i = 0 To myCol.Count - 1
Console.WriteLine(" [{0}]: {1}", i, myCol(i))
Next i
Console.WriteLine()
End Sub
' Uses the For Each statement which hides the complexity of the enumerator.
' NOTE: The For Each statement is the preferred way of enumerating the contents of a collection.
Public Shared Sub PrintValues1(myCol As ROCollection)
Dim obj As [Object]
For Each obj In myCol
Console.WriteLine(" {0}", obj)
Next obj
Console.WriteLine()
End Sub
' Uses the enumerator.
' NOTE: The For Each statement is the preferred way of enumerating the contents of a collection.
Public Shared Sub PrintValues2(myCol As ROCollection)
Dim myEnumerator As System.Collections.IEnumerator = myCol.GetEnumerator()
While myEnumerator.MoveNext()
Console.WriteLine(" {0}", myEnumerator.Current)
End While
Console.WriteLine()
End Sub
End Class
'This code produces the following output.
'
'Contents of the collection (using For Each):
' red
' blue
' yellow
' green
' orange
' purple
'
'Contents of the collection (using enumerator):
' red
' blue
' yellow
' green
' orange
' purple
'
'Contents of the collection (using Count and Item):
' [0]: red
' [1]: blue
' [2]: yellow
' [3]: green
' [4]: orange
' [5]: purple
'
'Contains yellow: True
'orange is at index 4.
Remarks
The foreach
statement of the C# language (for each
in Visual Basic) hides the complexity of the enumerators. Therefore, using foreach
is recommended, instead of directly manipulating the enumerator.
Enumerators can be used to read the data in the collection, but they cannot be used to modify the underlying collection.
Initially, the enumerator is positioned before the first element in the collection. Reset also brings the enumerator back to this position. At this position, Current is undefined. Therefore, you must call MoveNext to advance the enumerator to the first element of the collection before reading the value of Current.
Current returns the same object until either MoveNext or Reset is called. MoveNext sets Current to the next element.
If MoveNext passes the end of the collection, the enumerator is positioned after the last element in the collection and MoveNext returns false
. When the enumerator is at this position, subsequent calls to MoveNext also return false
. If the last call to MoveNext returned false
, Current is undefined. To set Current to the first element of the collection again, you can call Reset followed by MoveNext.
An enumerator remains valid as long as the collection remains unchanged. If changes are made to the collection, such as adding, modifying, or deleting elements, the enumerator is irrecoverably invalidated and its behavior is undefined.
The enumerator does not have exclusive access to the collection; therefore, enumerating through a collection is intrinsically not a thread-safe procedure. To guarantee thread safety during enumeration, you can lock the collection during the entire enumeration. To allow the collection to be accessed by multiple threads for reading and writing, you must implement your own synchronization.
This method is an O(1)
operation.