SequencePoint.Equals Method
Definition
Important
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Overloads
Equals(Object) |
Indicates whether the current sequence point is equal to the specified object. |
Equals(SequencePoint) |
Indicates whether the current object is equal to another object of the same type. |
Equals(Object)
- Source:
- SequencePoint.cs
- Source:
- SequencePoint.cs
- Source:
- SequencePoint.cs
- Source:
- SequencePoint.cs
Indicates whether the current sequence point is equal to the specified object.
public:
override bool Equals(System::Object ^ obj);
public override bool Equals (object? obj);
public override bool Equals (object obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean
Parameters
- obj
- Object
The object to compare with the current object.
Returns
true
if the current sequence point is equal to the obj
parameter; otherwise, false
.
Applies to
Equals(SequencePoint)
- Source:
- SequencePoint.cs
- Source:
- SequencePoint.cs
- Source:
- SequencePoint.cs
- Source:
- SequencePoint.cs
Indicates whether the current object is equal to another object of the same type.
public:
virtual bool Equals(System::Reflection::Metadata::SequencePoint other);
public bool Equals (System.Reflection.Metadata.SequencePoint other);
override this.Equals : System.Reflection.Metadata.SequencePoint -> bool
Public Function Equals (other As SequencePoint) As Boolean
Parameters
- other
- SequencePoint
An object to compare with this object.
Returns
true
if the current object is equal to the other
parameter; otherwise, false
.