IAsyncInputChannel Interface
Definition
Important
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public interface class IAsyncInputChannel : System::ServiceModel::Channels::IInputChannel, System::ServiceModel::IAsyncCommunicationObject
public interface IAsyncInputChannel : System.ServiceModel.Channels.IInputChannel, System.ServiceModel.IAsyncCommunicationObject
type IAsyncInputChannel = interface
interface IInputChannel
interface IChannel
interface ICommunicationObject
interface IAsyncCommunicationObject
Public Interface IAsyncInputChannel
Implements IAsyncCommunicationObject, IInputChannel
- Derived
- Implements
Properties
LocalAddress |
Gets the address on which the input channel receives messages. (Inherited from IInputChannel) |
State |
Gets the current state of the communication-oriented object. (Inherited from ICommunicationObject) |
Methods
Abort() |
Causes a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject) |
BeginClose(AsyncCallback, Object) |
Begins an asynchronous operation to close a communication object. (Inherited from ICommunicationObject) |
BeginClose(TimeSpan, AsyncCallback, Object) |
Begins an asynchronous operation to close a communication object with a specified timeout. (Inherited from ICommunicationObject) |
BeginOpen(AsyncCallback, Object) |
Begins an asynchronous operation to open a communication object. (Inherited from ICommunicationObject) |
BeginOpen(TimeSpan, AsyncCallback, Object) |
Begins an asynchronous operation to open a communication object within a specified interval of time. (Inherited from ICommunicationObject) |
BeginReceive(AsyncCallback, Object) |
Begins an asynchronous operation to receive a message that has a state object associated with it. (Inherited from IInputChannel) |
BeginReceive(TimeSpan, AsyncCallback, Object) |
Begins an asynchronous operation to receive a message that has a specified time out and state object associated with it. (Inherited from IInputChannel) |
BeginTryReceive(TimeSpan, AsyncCallback, Object) |
Begins an asynchronous operation to receive a message that has a specified time out and state object associated with it. (Inherited from IInputChannel) |
BeginWaitForMessage(TimeSpan, AsyncCallback, Object) |
Begins an asynchronous wait-for-a-message-to-arrive operation that has a specified time out and state object associated with it. (Inherited from IInputChannel) |
Close() |
Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject) |
Close(TimeSpan) |
Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject) |
CloseAsync(TimeSpan) | (Inherited from IAsyncCommunicationObject) |
EndClose(IAsyncResult) |
Completes an asynchronous operation to close a communication object. (Inherited from ICommunicationObject) |
EndOpen(IAsyncResult) |
Completes an asynchronous operation to open a communication object. (Inherited from ICommunicationObject) |
EndReceive(IAsyncResult) |
Completes an asynchronous operation to receive a message. (Inherited from IInputChannel) |
EndTryReceive(IAsyncResult, Message) |
Completes the specified asynchronous operation to receive a message. (Inherited from IInputChannel) |
EndWaitForMessage(IAsyncResult) |
Completes the specified asynchronous wait-for-a-message operation. (Inherited from IInputChannel) |
GetProperty<T>() |
Returns a typed object requested, if present, from the appropriate layer in the channel stack. (Inherited from IChannel) |
Open() |
Causes a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject) |
Open(TimeSpan) |
Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from ICommunicationObject) |
OpenAsync(TimeSpan) | (Inherited from IAsyncCommunicationObject) |
Receive() |
Returns the message received, if one is available. If a message is not available, blocks for a default interval of time. (Inherited from IInputChannel) |
Receive(TimeSpan) |
Returns the message received, if one is available. If a message is not available, blocks for a specified interval of time. (Inherited from IInputChannel) |
ReceiveAsync() | |
ReceiveAsync(TimeSpan) | |
TryReceive(TimeSpan, Message) |
Tries to receive a message within a specified interval of time. (Inherited from IInputChannel) |
TryReceiveAsync(TimeSpan) | |
WaitForMessage(TimeSpan) |
Returns a value that indicates whether a message has arrived within a specified interval of time. (Inherited from IInputChannel) |
WaitForMessageAsync(TimeSpan) |
Events
Closed |
Occurs when the communication object completes its transition from the closing state into the closed state. (Inherited from ICommunicationObject) |
Closing |
Occurs when the communication object first enters the closing state. (Inherited from ICommunicationObject) |
Faulted |
Occurs when the communication object first enters the faulted state. (Inherited from ICommunicationObject) |
Opened |
Occurs when the communication object completes its transition from the opening state into the opened state. (Inherited from ICommunicationObject) |
Opening |
Occurs when the communication object first enters the opening state. (Inherited from ICommunicationObject) |
Extension Methods
CloseHelperAsync(ICommunicationObject, TimeSpan) | |
OpenHelperAsync(ICommunicationObject, TimeSpan) |
Applies to
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