Bemærk
Adgang til denne side kræver godkendelse. Du kan prøve at logge på eller ændre mapper.
Adgang til denne side kræver godkendelse. Du kan prøve at ændre mapper.
Returns the value of the input SCENE_POSITION. Only available when D2D_REQUIRES_SCENE_POSITION is declared in the source file.
Syntax
float4 WINAPI D2DGetScenePosition(void);
Parameters
This function has no parameters.
Return value
The function returns a float4 in the format SCENE_POSITION.
Remarks
The following example shows the use of the function in generating a dissolve pattern.
D2D_PS_ENTRY(BlendDissolve)
{
min16float4 dest = D2DGetInput(0);
min16float4 source = D2DGetInput(1);
min16float4 color = dest;
if ((source.a > 0.0) && (source.a >= Rand((min16float2)D2DGetScenePosition().xy)))
{
// TODO: perform dissolve math
}
return color;
}
Requirements
| Requirement | Value |
|---|---|
| Header |
|
| DLL |
|