GC.ReRegisterForFinalize(Object) Methode
Definition
Wichtig
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Fordert beim System den Aufruf des Finalizers für das angegebene Objekt an, für das zuvor SuppressFinalize(Object) aufgerufen wurde.
public:
static void ReRegisterForFinalize(System::Object ^ obj);
public static void ReRegisterForFinalize (object obj);
static member ReRegisterForFinalize : obj -> unit
Public Shared Sub ReRegisterForFinalize (obj As Object)
Parameter
- obj
- Object
Das Objekt, für das ein Finalizer aufgerufen werden muss.
Ausnahmen
obj
ist null
.
Beispiele
Im folgenden Beispiel wird veranschaulicht, wie Sie die ReRegisterForFinalize Methode verwenden, um ein Objekt ein zweites Mal nach der Garbage Collection abzuschließen.
using namespace System;
ref class MyFinalizeObject
{
public:
static MyFinalizeObject^ currentInstance = nullptr;
private:
bool hasFinalized;
public:
MyFinalizeObject()
{
hasFinalized = false;
}
~MyFinalizeObject()
{
if ( hasFinalized == false )
{
Console::WriteLine( "First finalization" );
// Put this object back into a root by creating
// a reference to it.
MyFinalizeObject::currentInstance = this;
// Indicate that this instance has finalized once.
hasFinalized = true;
// Place a reference to this object back in the
// finalization queue.
GC::ReRegisterForFinalize( this );
}
else
{
Console::WriteLine( "Second finalization" );
}
}
};
int main()
{
// Create a MyFinalizeObject.
MyFinalizeObject^ mfo = gcnew MyFinalizeObject;
// Release the reference to mfo.
mfo = nullptr;
// Force a garbage collection.
GC::Collect();
// At this point mfo will have gone through the first Finalize.
// There should now be a reference to mfo in the static
// MyFinalizeObject::currentInstance field. Setting this value
// to 0 and forcing another garbage collection will now
// cause the object to Finalize permanently.
MyFinalizeObject::currentInstance = nullptr;
GC::Collect();
}
using System;
namespace ReRegisterForFinalizeExample
{
class MyMainClass
{
static void Main()
{
// Create a MyFinalizeObject.
MyFinalizeObject mfo = new MyFinalizeObject();
// Release the reference to mfo.
mfo = null;
// Force a garbage collection.
GC.Collect();
// At this point mfo will have gone through the first Finalize.
// There should now be a reference to mfo in the static
// MyFinalizeObject.currentInstance field. Setting this value
// to null and forcing another garbage collection will now
// cause the object to Finalize permanently.
MyFinalizeObject.currentInstance = null;
GC.Collect();
}
}
class MyFinalizeObject
{
public static MyFinalizeObject currentInstance = null;
private bool hasFinalized = false;
~MyFinalizeObject()
{
if(hasFinalized == false)
{
Console.WriteLine("First finalization");
// Put this object back into a root by creating
// a reference to it.
MyFinalizeObject.currentInstance = this;
// Indicate that this instance has finalized once.
hasFinalized = true;
// Place a reference to this object back in the
// finalization queue.
GC.ReRegisterForFinalize(this);
}
else
{
Console.WriteLine("Second finalization");
}
}
}
}
open System
[<AllowNullLiteral>]
type MyFinalizeObject() =
let mutable hasFinalized = false
static member val CurrentInstance = null with get, set
override this.Finalize() =
if hasFinalized then
printfn "First finalization"
// Put this object back into a root by creating a reference to it.
MyFinalizeObject.CurrentInstance <- this
// Indicate that this instance has finalized once.
hasFinalized <- true
// Place a reference to this object back in the finalization queue.
GC.ReRegisterForFinalize this
else
printfn "Second finalization"
// Create a MyFinalizeObject.
let mutable mfo = MyFinalizeObject()
// Release the reference to mfo.
mfo <- null
// Force a garbage collection.
GC.Collect()
// At this point mfo will have gone through the first Finalize.
// There should now be a reference to mfo in the static
// MyFinalizeObject.CurrentInstance property. Setting this value
// to null and forcing another garbage collection will now
// cause the object to Finalize permanently.
MyFinalizeObject.CurrentInstance <- null
GC.Collect()
Namespace ReRegisterForFinalizeExample
Class MyMainClass
Shared Sub Main()
'Create a MyFinalizeObject.
Dim mfo As New MyFinalizeObject()
'Release the reference to mfo.
mfo = Nothing
'Force a garbage collection.
GC.Collect()
'At this point mfo will have gone through the first Finalize.
'There should now be a reference to mfo in the static
'MyFinalizeObject.currentInstance field. Setting this value
'to null and forcing another garbage collection will now
'cause the object to Finalize permanently.
MyFinalizeObject.currentInstance = Nothing
GC.Collect()
End Sub
End Class
Class MyFinalizeObject
Public Shared currentInstance As MyFinalizeObject = Nothing
Private hasFinalized As Boolean = False
Protected Overrides Sub Finalize()
If hasFinalized = False Then
Console.WriteLine("First finalization")
'Put this object back into a root by creating
'a reference to it.
MyFinalizeObject.currentInstance = Me
'Indicate that this instance has finalized once.
hasFinalized = True
'Place a reference to this object back in the
'finalization queue.
GC.ReRegisterForFinalize(Me)
Else
Console.WriteLine("Second finalization")
End If
MyBase.Finalize()
End Sub
End Class
End Namespace
Hinweise
Die ReRegisterForFinalize Methode fügt den Parameter zur Liste der Objekte hinzu, die die Endisierung anfordern, bevor der Garbage Collector das obj
Objekt freigibt. Der obj
Parameter muss der Aufrufer dieser Methode sein.
Das Aufrufen der ReRegisterForFinalize Methode garantiert nicht, dass der Garbage Collector den Finalizer eines Objekts aufruft.
Standardmäßig werden alle Objekte, die Finalizer implementieren, der Liste der Objekte hinzugefügt, die die Fertigstellung erfordern; Ein Objekt wurde jedoch möglicherweise bereits abgeschlossen oder hat die Finalisierung durch Aufrufen der SuppressFinalize Methode deaktiviert.
Ein Finalizer kann diese Methode verwenden, um sich selbst oder ein Objekt, auf das er verweist, zu resurrectieren.