ConsoleCancelEventArgs Klasse
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Stellt Daten für das CancelKeyPress-Ereignis bereit. Diese Klasse kann nicht vererbt werden.
public ref class ConsoleCancelEventArgs sealed : EventArgs
public sealed class ConsoleCancelEventArgs : EventArgs
[System.Serializable]
public sealed class ConsoleCancelEventArgs : EventArgs
type ConsoleCancelEventArgs = class
inherit EventArgs
[<System.Serializable>]
type ConsoleCancelEventArgs = class
inherit EventArgs
Public NotInheritable Class ConsoleCancelEventArgs
Inherits EventArgs
- Vererbung
- Attribute
Beispiele
Im folgenden Beispiel wird veranschaulicht, wie die ConsoleCancelEventArgs -Klasse verwendet wird, um ein Ereignis zu behandeln.
using namespace System;
void OnCancelKeyPressed(Object^ sender,
ConsoleCancelEventArgs^ args)
{
Console::WriteLine("{0}The read operation has been interrupted.",
Environment::NewLine);
Console::WriteLine(" Key pressed: {0}", args->SpecialKey);
Console::WriteLine(" Cancel property: {0}", args->Cancel);
// Set the Cancel property to true to prevent the process from
// terminating.
Console::WriteLine("Setting the Cancel property to true...");
args->Cancel = true;
// Announce the new value of the Cancel property.
Console::WriteLine(" Cancel property: {0}", args->Cancel);
Console::WriteLine("The read operation will resume...{0}",
Environment::NewLine);
}
int main()
{
// Clear the screen.
Console::Clear();
// Establish an event handler to process key press events.
Console::CancelKeyPress +=
gcnew ConsoleCancelEventHandler(OnCancelKeyPressed);
while (true)
{
// Prompt the user.
Console::Write("Press any key, or 'X' to quit, or ");
Console::WriteLine("CTRL+C to interrupt the read operation:");
// Start a console read operation. Do not display the input.
ConsoleKeyInfo^ keyInfo = Console::ReadKey(true);
// Announce the name of the key that was pressed .
Console::WriteLine(" Key pressed: {0}{1}", keyInfo->Key,
Environment::NewLine);
// Exit if the user pressed the 'X' key.
if (keyInfo->Key == ConsoleKey::X)
{
break;
}
}
}
// The example displays output similar to the following:
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: J
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: Enter
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
// The read operation has been interrupted.
// Key pressed: ControlC
// Cancel property: False
// Setting the Cancel property to true...
// Cancel property: True
// The read operation will resume...
//
// Key pressed: Q
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: X
using System;
class Sample
{
public static void Main()
{
ConsoleKeyInfo cki;
Console.Clear();
// Establish an event handler to process key press events.
Console.CancelKeyPress += new ConsoleCancelEventHandler(myHandler);
while (true)
{
Console.Write("Press any key, or 'X' to quit, or ");
Console.WriteLine("CTRL+C to interrupt the read operation:");
// Start a console read operation. Do not display the input.
cki = Console.ReadKey(true);
// Announce the name of the key that was pressed .
Console.WriteLine($" Key pressed: {cki.Key}\n");
// Exit if the user pressed the 'X' key.
if (cki.Key == ConsoleKey.X) break;
}
}
protected static void myHandler(object sender, ConsoleCancelEventArgs args)
{
Console.WriteLine("\nThe read operation has been interrupted.");
Console.WriteLine($" Key pressed: {args.SpecialKey}");
Console.WriteLine($" Cancel property: {args.Cancel}");
// Set the Cancel property to true to prevent the process from terminating.
Console.WriteLine("Setting the Cancel property to true...");
args.Cancel = true;
// Announce the new value of the Cancel property.
Console.WriteLine($" Cancel property: {args.Cancel}");
Console.WriteLine("The read operation will resume...\n");
}
}
// The example displays output similar to the following:
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: J
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: Enter
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
// The read operation has been interrupted.
// Key pressed: ControlC
// Cancel property: False
// Setting the Cancel property to true...
// Cancel property: True
// The read operation will resume...
//
// Key pressed: Q
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: X
open System
let myHandler sender (args: ConsoleCancelEventArgs) =
printfn "\nThe read operation has been interrupted."
printfn $" Key pressed: {args.SpecialKey}"
printfn $" Cancel property: {args.Cancel}"
// Set the Cancel property to true to prevent the process from terminating.
printfn "Setting the Cancel property to true..."
args.Cancel <- true
// Announce the new value of the Cancel property.
printfn $" Cancel property: {args.Cancel}"
printfn "The read operation will resume...\n"
// Establish an event handler to process key press events.
Console.CancelKeyPress.AddHandler(ConsoleCancelEventHandler myHandler)
let mutable quit = false
while not quit do
printf "Press any key, or 'X' to quit, or "
printfn "CTRL+C to interrupt the read operation:"
// Start a console read operation. Do not display the input.
let cki = Console.ReadKey true
// Announce the name of the key that was pressed .
printfn $" Key pressed: {cki.Key}\n"
// Exit if the user pressed the 'X' key.
if cki.Key = ConsoleKey.X then
quit <- true
// The example displays output similar to the following:
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: J
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: Enter
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
// The read operation has been interrupted.
// Key pressed: ControlC
// Cancel property: False
// Setting the Cancel property to true...
// Cancel property: True
// The read operation will resume...
//
// Key pressed: Q
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: X
Class Sample
Public Shared Sub Main()
Dim cki As ConsoleKeyInfo
Console.Clear()
' Establish an event handler to process key press events.
AddHandler Console.CancelKeyPress, AddressOf myHandler
While True
Console.Write("Press any key, or 'X' to quit, or ")
Console.WriteLine("CTRL+C to interrupt the read operation:")
' Start a console read operation. Do not display the input.
cki = Console.ReadKey(True)
' Announce the name of the key that was pressed .
Console.WriteLine($" Key pressed: {cki.Key}{vbCrLf}")
' Exit if the user pressed the 'X' key.
If cki.Key = ConsoleKey.X Then Exit While
End While
End Sub
Protected Shared Sub myHandler(ByVal sender As Object, _
ByVal args As ConsoleCancelEventArgs)
Console.WriteLine($"{vbCrLf}The read operation has been interrupted.")
Console.WriteLine($" Key pressed: {args.SpecialKey}")
Console.WriteLine($" Cancel property: {args.Cancel}")
' Set the Cancel property to true to prevent the process from terminating.
Console.WriteLine("Setting the Cancel property to true...")
args.Cancel = True
' Announce the new value of the Cancel property.
Console.WriteLine($" Cancel property: {args.Cancel}")
Console.WriteLine($"The read operation will resume...{vbCrLf}")
End Sub
End Class
' The example diplays output similar to the following:
' Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
' Key pressed: J
'
' Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
' Key pressed: Enter
'
' Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'
' The read operation has been interrupted.
' Key pressed: ControlC
' Cancel property: False
' Setting the Cancel property to true...
' Cancel property: True
' The read operation will resume...
'
' Key pressed: Q
'
' Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
' Key pressed: X
Hinweise
Ein Benutzer kann einen Konsolenanwendungsprozess unterbrechen, indem er gleichzeitig die Control Modifizierertaste und die C Konsolentaste (STRG+C) oder die Control Modifizierertaste und die Break-Konsolentaste (STRG+Break) drückt. Folglich stellt .NET dem Ereignishandler ein ConsoleCancelEventArgs -Objekt für das Console.CancelKeyPress Ereignis bereit, um anzugeben, ob der Prozess abgebrochen werden soll.
Wenn die Cancel -Eigenschaft im Ereignishandler auf true
festgelegt ist, wird der Prozess fortgesetzt, andernfalls wird der Prozess beendet. Standardmäßig ist false
der Wert der ConsoleCancelEventArgs -Eigenschaft , und der Prozess wird beendet.
Eigenschaften
Cancel |
Ruft einen Wert ab, der angibt, ob gleichzeitiges Drücken von Control-Zusatztaste und C-Konsolentaste (STRG+C) oder STRG+UNTBR den aktuellen Vorgang beendet, oder legt diesen Wert fest. Der Standardwert ist |
SpecialKey |
Ruft die Kombination von Zusatz- und Konsolentaste ab, die den aktuellen Vorgang unterbrochen hat. |
Methoden
Equals(Object) |
Bestimmt, ob das angegebene Objekt gleich dem aktuellen Objekt ist. (Geerbt von Object) |
GetHashCode() |
Fungiert als Standardhashfunktion. (Geerbt von Object) |
GetType() |
Ruft den Type der aktuellen Instanz ab. (Geerbt von Object) |
MemberwiseClone() |
Erstellt eine flache Kopie des aktuellen Object. (Geerbt von Object) |
ToString() |
Gibt eine Zeichenfolge zurück, die das aktuelle Objekt darstellt. (Geerbt von Object) |