Control.KeyDown Ereignis
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Tritt ein, wenn eine Taste gedrückt wird, während das Steuerelement den Fokus hat.
public:
event System::Windows::Forms::KeyEventHandler ^ KeyDown;
public event System.Windows.Forms.KeyEventHandler KeyDown;
public event System.Windows.Forms.KeyEventHandler? KeyDown;
member this.KeyDown : System.Windows.Forms.KeyEventHandler
Public Custom Event KeyDown As KeyEventHandler
Ereignistyp
Beispiele
Im folgenden Codebeispiel wird das KeyDown -Ereignis verwendet, um den Typ des zeichens zu bestimmen, das in das Steuerelement eingegeben wurde.
// Boolean flag used to determine when a character other than a number is entered.
private:
bool nonNumberEntered;
// Handle the KeyDown event to determine the type of character entered into the control.
void textBox1_KeyDown( Object^ /*sender*/, System::Windows::Forms::KeyEventArgs^ e )
{
// Initialize the flag to false.
nonNumberEntered = false;
// Determine whether the keystroke is a number from the top of the keyboard.
if ( e->KeyCode < Keys::D0 || e->KeyCode > Keys::D9 )
{
// Determine whether the keystroke is a number from the keypad.
if ( e->KeyCode < Keys::NumPad0 || e->KeyCode > Keys::NumPad9 )
{
// Determine whether the keystroke is a backspace.
if ( e->KeyCode != Keys::Back )
{
// A non-numerical keystroke was pressed.
// Set the flag to true and evaluate in KeyPress event.
nonNumberEntered = true;
}
}
}
//If shift key was pressed, it's not a number.
if (Control::ModifierKeys == Keys::Shift) {
nonNumberEntered = true;
}
}
// This event occurs after the KeyDown event and can be used to prevent
// characters from entering the control.
void textBox1_KeyPress( Object^ /*sender*/, System::Windows::Forms::KeyPressEventArgs^ e )
{
// Check for the flag being set in the KeyDown event.
if ( nonNumberEntered == true )
{ // Stop the character from being entered into the control since it is non-numerical.
e->Handled = true;
}
}
// Boolean flag used to determine when a character other than a number is entered.
private bool nonNumberEntered = false;
// Handle the KeyDown event to determine the type of character entered into the control.
private void textBox1_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
{
// Initialize the flag to false.
nonNumberEntered = false;
// Determine whether the keystroke is a number from the top of the keyboard.
if (e.KeyCode < Keys.D0 || e.KeyCode > Keys.D9)
{
// Determine whether the keystroke is a number from the keypad.
if (e.KeyCode < Keys.NumPad0 || e.KeyCode > Keys.NumPad9)
{
// Determine whether the keystroke is a backspace.
if(e.KeyCode != Keys.Back)
{
// A non-numerical keystroke was pressed.
// Set the flag to true and evaluate in KeyPress event.
nonNumberEntered = true;
}
}
}
//If shift key was pressed, it's not a number.
if (Control.ModifierKeys == Keys.Shift) {
nonNumberEntered = true;
}
}
// This event occurs after the KeyDown event and can be used to prevent
// characters from entering the control.
private void textBox1_KeyPress(object sender, System.Windows.Forms.KeyPressEventArgs e)
{
// Check for the flag being set in the KeyDown event.
if (nonNumberEntered == true)
{
// Stop the character from being entered into the control since it is non-numerical.
e.Handled = true;
}
}
' Boolean flag used to determine when a character other than a number is entered.
Private nonNumberEntered As Boolean = False
' Handle the KeyDown event to determine the type of character entered into the control.
Private Sub textBox1_KeyDown(sender As Object, e As System.Windows.Forms.KeyEventArgs) _
Handles textBox1.KeyDown
' Initialize the flag to false.
nonNumberEntered = False
' Determine whether the keystroke is a number from the top of the keyboard.
If e.KeyCode < Keys.D0 OrElse e.KeyCode > Keys.D9 Then
' Determine whether the keystroke is a number from the keypad.
If e.KeyCode < Keys.NumPad0 OrElse e.KeyCode > Keys.NumPad9 Then
' Determine whether the keystroke is a backspace.
If e.KeyCode <> Keys.Back Then
' A non-numerical keystroke was pressed.
' Set the flag to true and evaluate in KeyPress event.
nonNumberEntered = True
End If
End If
End If
'If shift key was pressed, it's not a number.
If Control.ModifierKeys = Keys.Shift Then
nonNumberEntered = true
End If
End Sub
' This event occurs after the KeyDown event and can be used
' to prevent characters from entering the control.
Private Sub textBox1_KeyPress(sender As Object, e As System.Windows.Forms.KeyPressEventArgs) _
Handles textBox1.KeyPress
' Check for the flag being set in the KeyDown event.
If nonNumberEntered = True Then
' Stop the character from being entered into the control since it is non-numerical.
e.Handled = True
End If
End Sub
Im folgenden Codebeispiel wird die Reihenfolge veranschaulicht, in der die KeyDownEreignisse ausgelöst KeyUpKeyPress werden, und wie Ereignishandler darauf registriert werden.
public partial class Form2 : Form
{
public Form2()
{
InitializeComponent();
textBox2.Multiline = true;
textBox2.ScrollBars = ScrollBars.Both;
//Setup events that listens on keypress
textBox1.KeyDown += TextBox1_KeyDown;
textBox1.KeyPress += TextBox1_KeyPress;
textBox1.KeyUp += TextBox1_KeyUp;
}
// Handle the KeyUp event to print the type of character entered into the control.
private void TextBox1_KeyUp(object sender, KeyEventArgs e)
{
textBox2.AppendText( $"KeyUp code: {e.KeyCode}, value: {e.KeyValue}, modifiers: {e.Modifiers}" + "\r\n");
}
// Handle the KeyPress event to print the type of character entered into the control.
private void TextBox1_KeyPress(object sender, KeyPressEventArgs e)
{
textBox2.AppendText( $"KeyPress keychar: {e.KeyChar}" + "\r\n");
}
// Handle the KeyDown event to print the type of character entered into the control.
private void TextBox1_KeyDown(object sender, KeyEventArgs e)
{
textBox2.AppendText( $"KeyDown code: {e.KeyCode}, value: {e.KeyValue}, modifiers: {e.Modifiers}" + "\r\n");
}
}
Public Class Form2
' Handle the KeyDown event to print the type of character entered into the control.
Private Sub TextBox1_KeyDown(sender As Object, e As KeyEventArgs) Handles TextBox1.KeyDown
TextBox2.AppendText($"KeyDown code: {e.KeyCode}, value: {e.KeyValue}, modifiers: {e.Modifiers}" + vbCrLf)
End Sub
' Handle the KeyPress event to print the type of character entered into the control.
Private Sub TextBox1_KeyPress(sender As Object, e As KeyPressEventArgs) Handles TextBox1.KeyPress
TextBox2.AppendText($"KeyPress keychar: {e.KeyChar}" + vbCrLf)
End Sub
' Handle the KeyUp event to print the type of character entered into the control.
Private Sub TextBox1_KeyUp(sender As Object, e As KeyEventArgs) Handles TextBox1.KeyUp
TextBox2.AppendText($"KeyUp code: {e.KeyCode}, value: {e.KeyValue}, modifiers: {e.Modifiers}" + vbCrLf)
End Sub
End Class
Hinweise
Schlüsselereignisse treten in der folgenden Reihenfolge auf:
Um Tastaturereignisse nur auf Formularebene zu behandeln und andere Steuerelemente nicht zum Empfangen von Tastaturereignissen zu aktivieren, legen Sie die -Eigenschaft in der KeyPressEventArgs.Handled Ereignisbehandlungsmethode Ihres Formulars KeyPress auf fest true
. Bestimmte Schlüssel, z. B. die TAB-, RETURN-, ESC- und Pfeiltasten, werden automatisch von Steuerelementen verarbeitet. Damit diese Schlüssel das KeyDown Ereignis auslösen, müssen Sie die IsInputKey -Methode in jedem Steuerelement in Ihrem Formular außer Kraft setzen. Der Code für die Außerkraftsetzung von IsInputKey müsste ermitteln, ob eine der Sondertasten gedrückt wird, und den Wert von true
zurückgeben. Anstatt die IsInputKey -Methode zu überschreiben, können Sie das PreviewKeyDown -Ereignis behandeln und die IsInputKey -Eigenschaft auf true
festlegen. Ein Codebeispiel finden Sie im PreviewKeyDown Ereignis.
Weitere Informationen zur Behandlung von Ereignissen finden Sie unter behandeln und Auslösen von Ereignissen.