PaintEventArgs Klasse
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Stellt Daten für das Paint-Ereignis bereit.
public ref class PaintEventArgs : EventArgs, IDisposable
public ref class PaintEventArgs : EventArgs, IDisposable, System::Drawing::IDeviceContext
public class PaintEventArgs : EventArgs, IDisposable
public class PaintEventArgs : EventArgs, IDisposable, System.Drawing.IDeviceContext
type PaintEventArgs = class
inherit EventArgs
interface IDisposable
type PaintEventArgs = class
inherit EventArgs
interface IDisposable
interface IDeviceContext
Public Class PaintEventArgs
Inherits EventArgs
Implements IDisposable
Public Class PaintEventArgs
Inherits EventArgs
Implements IDeviceContext, IDisposable
- Vererbung
- Abgeleitet
- Implementiert
Beispiele
Das folgende Beispiel veranschaulicht die Behandlung des Paint Ereignisses und die Verwendung der PaintEventArgs -Klasse zum Zeichnen von Rechtecken im Formular. Die MouseDown Ereignisse und MouseUp werden behandelt, um die Größe des Rechtecks zu bestimmen. Das Beispiel veranschaulicht auch die Invalidate Methode zum Ungültigmachen des Bereichs des Rechtecks, wodurch er neu gezeichnet wird.
private:
Rectangle RcDraw;
void Form1_MouseDown( Object^ /*sender*/, System::Windows::Forms::MouseEventArgs^ e )
{
// Determine the initial rectangle coordinates...
RcDraw.X = e->X;
RcDraw.Y = e->Y;
}
void Form1_MouseUp( Object^ /*sender*/, System::Windows::Forms::MouseEventArgs^ e )
{
// Determine the width and height of the rectangle...
if ( e->X < RcDraw.X )
{
RcDraw.Width = RcDraw.X - e->X;
RcDraw.X = e->X;
}
else
{
RcDraw.Width = e->X - RcDraw.X;
}
if ( e->Y < RcDraw.Y )
{
RcDraw.Height = RcDraw.Y - e->Y;
RcDraw.Y = e->Y;
}
else
{
RcDraw.Height = e->Y - RcDraw.Y;
}
// Force a repaint of the region occupied by the rectangle...
this->Invalidate( RcDraw );
}
void Form1_Paint( Object^ /*sender*/, System::Windows::Forms::PaintEventArgs^ e )
{
// Draw the rectangle...
float PenWidth = 5;
e->Graphics->DrawRectangle( gcnew Pen( Color::Blue,PenWidth ), RcDraw );
}
private Rectangle RcDraw;
private float PenWidth = 5;
private void Form1_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e)
{
// Determine the initial rectangle coordinates...
RcDraw.X = e.X;
RcDraw.Y = e.Y;
}
private void Form1_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e)
{
// Determine the width and height of the rectangle...
if(e.X < RcDraw.X)
{
RcDraw.Width = RcDraw.X - e.X;
RcDraw.X = e.X;
}
else
{
RcDraw.Width = e.X - RcDraw.X;
}
if(e.Y < RcDraw.Y)
{
RcDraw.Height = RcDraw.Y - e.Y;
RcDraw.Y = e.Y;
}
else
{
RcDraw.Height = e.Y - RcDraw.Y;
}
// Force a repaint of the region occupied by the rectangle...
this.Invalidate(RcDraw);
}
private void Form1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
{
// Draw the rectangle...
e.Graphics.DrawRectangle(new Pen(Color.Blue, PenWidth), RcDraw);
}
Dim RcDraw As Rectangle
Dim PenWidth As Integer = 5
Private Sub Form1_MouseDown(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles MyBase.MouseDown
' Determine the initial rectangle coordinates...
RcDraw.X = e.X
RcDraw.Y = e.Y
End Sub
Private Sub Form1_MouseUp(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles MyBase.MouseUp
' Determine the width and height of the rectangle...
If e.X < RcDraw.X Then
RcDraw.Width = RcDraw.X - e.X
RcDraw.X = e.X
Else
RcDraw.Width = e.X - RcDraw.X
End If
If e.Y < RcDraw.Y Then
RcDraw.Height = RcDraw.Y - e.Y
RcDraw.Y = e.Y
Else
RcDraw.Height = e.Y - RcDraw.Y
End If
' Force a repaint of the region occupied by the rectangle...
Me.Invalidate(RcDraw)
End Sub
Private Sub Form1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint
' Draw the rectangle...
e.Graphics.DrawRectangle(New Pen(Color.Blue, PenWidth), RcDraw)
End Sub
// This example creates a PictureBox control on the form and draws to it.
// This example assumes that the Form_Load event handler method is
// connected to the Load event of the form.
private:
PictureBox^ pictureBox1;
void Form1_Load( Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
pictureBox1 = gcnew PictureBox;
// Dock the PictureBox to the form and set its background to white.
pictureBox1->Dock = DockStyle::Fill;
pictureBox1->BackColor = Color::White;
// Connect the Paint event of the PictureBox to the event handler method.
pictureBox1->Paint += gcnew System::Windows::Forms::PaintEventHandler( this, &Form1::pictureBox1_Paint );
// Add the PictureBox control to the Form.
this->Controls->Add( pictureBox1 );
}
void pictureBox1_Paint( Object^ /*sender*/, System::Windows::Forms::PaintEventArgs^ e )
{
// Create a local version of the graphics object for the PictureBox.
Graphics^ g = e->Graphics;
// Draw a string on the PictureBox.
g->DrawString( "This is a diagonal line drawn on the control",
gcnew System::Drawing::Font( "Arial",10 ), System::Drawing::Brushes::Blue, Point(30,30) );
// Draw a line in the PictureBox.
g->DrawLine( System::Drawing::Pens::Red, pictureBox1->Left, pictureBox1->Top,
pictureBox1->Right, pictureBox1->Bottom );
}
// This example creates a PictureBox control on the form and draws to it.
// This example assumes that the Form_Load event handler method is
// connected to the Load event of the form.
private PictureBox pictureBox1 = new PictureBox();
// Cache font instead of recreating font objects each time we paint.
private Font fnt = new Font("Arial",10);
private void Form1_Load(object sender, System.EventArgs e)
{
// Dock the PictureBox to the form and set its background to white.
pictureBox1.Dock = DockStyle.Fill;
pictureBox1.BackColor = Color.White;
// Connect the Paint event of the PictureBox to the event handler method.
pictureBox1.Paint += new System.Windows.Forms.PaintEventHandler(this.pictureBox1_Paint);
// Add the PictureBox control to the Form.
this.Controls.Add(pictureBox1);
}
private void pictureBox1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
{
// Create a local version of the graphics object for the PictureBox.
Graphics g = e.Graphics;
// Draw a string on the PictureBox.
g.DrawString("This is a diagonal line drawn on the control",
fnt, System.Drawing.Brushes.Blue, new Point(30,30));
// Draw a line in the PictureBox.
g.DrawLine(System.Drawing.Pens.Red, pictureBox1.Left, pictureBox1.Top,
pictureBox1.Right, pictureBox1.Bottom);
}
' This example creates a PictureBox control on the form and draws to it.
' This example assumes that the Form_Load event handler method is connected
' to the Load event of the form.
Private pictureBox1 As New PictureBox()
Private fnt as New Font("Arial", 10)
Private Sub Form1_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles MyBase.Load
' Dock the PictureBox to the form and set its background to white.
pictureBox1.Dock = DockStyle.Fill
pictureBox1.BackColor = Color.White
' Connect the Paint event of the PictureBox to the event handler method.
AddHandler pictureBox1.Paint, AddressOf Me.pictureBox1_Paint
' Add the PictureBox control to the Form.
Me.Controls.Add(pictureBox1)
End Sub
Private Sub pictureBox1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs)
' Create a local version of the graphics object for the PictureBox.
Dim g As Graphics = e.Graphics
' Draw a string on the PictureBox.
g.DrawString("This is a diagonal line drawn on the control", _
fnt, Brushes.Red, New PointF(30.0F, 30.0F))
' Draw a line in the PictureBox.
g.DrawLine(System.Drawing.Pens.Red, pictureBox1.Left, _
pictureBox1.Top, pictureBox1.Right, pictureBox1.Bottom)
End Sub
Hinweise
Das Paint Ereignis tritt auf, wenn ein Steuerelement neu gezeichnet wird. Ein PaintEventArgs gibt den an, der Graphics zum Zeichnen des Steuerelements und zum ClipRectangle Zeichnen verwendet werden soll.
Informationen zum Ereignismodell finden Sie unter Behandeln und Auslösen von Ereignissen.
Konstruktoren
PaintEventArgs(Graphics, Rectangle) |
Initialisiert eine neue Instanz der PaintEventArgs-Klasse mit der angegebenen Grafik und dem angegebenen Auswahlrechteck. |
Eigenschaften
ClipRectangle |
Ruft das Rechteck ab, in dem gezeichnet werden soll. |
Graphics |
Ruft die zum Zeichnen verwendete Grafik ab. |
Methoden
Dispose() |
Gibt alle vom PaintEventArgs verwendeten Ressourcen frei. |
Dispose(Boolean) |
Gibt die von PaintEventArgs verwendeten nicht verwalteten Ressourcen und optional die verwalteten Ressourcen frei. |
Equals(Object) |
Bestimmt, ob das angegebene Objekt gleich dem aktuellen Objekt ist. (Geerbt von Object) |
Finalize() |
Gibt einem Objekt Gelegenheit zu dem Versuch, Ressourcen freizugeben und andere Bereinigungen durchzuführen, bevor es von der Garbage Collection freigegeben wird. |
GetHashCode() |
Fungiert als Standardhashfunktion. (Geerbt von Object) |
GetType() |
Ruft den Type der aktuellen Instanz ab. (Geerbt von Object) |
MemberwiseClone() |
Erstellt eine flache Kopie des aktuellen Object. (Geerbt von Object) |
ToString() |
Gibt eine Zeichenfolge zurück, die das aktuelle Objekt darstellt. (Geerbt von Object) |
Explizite Schnittstellenimplementierungen
IDeviceContext.GetHdc() |
Gibt das Handle für einen Windows-Gerätekontext zurück. |
IDeviceContext.ReleaseHdc() |
Gibt das Handle eines Windows-Gerätekontexts frei. |