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Declaration
struct winrt::Microsoft::Azure::ObjectAnchors::ObjectQuery
Description
Object query parameters associated with an object model.
Methods
ComputeLatestEnvironmentObservationAsync
Computes the current environment observation in the region defined by ObjectQuery.SearchAreas.
Windows::Foundation::IAsyncOperation<::winrt::Microsoft::Azure::ObjectAnchors::EnvironmentObservation> ComputeLatestEnvironmentObservationAsync();
Parameters
Returns
Windows::Foundation::IAsyncOperation<::winrt::Microsoft::Azure::ObjectAnchors::EnvironmentObservation>- Environment observation within the query's search areas.
ComputeLatestEnvironmentObservationAsync
Computes the current environment observation in the region defined by ObjectQuery.SearchAreas.
Windows::Foundation::IAsyncOperation<::winrt::Microsoft::Azure::ObjectAnchors::EnvironmentObservation> ComputeLatestEnvironmentObservationAsync(winrt::Microsoft::Azure::ObjectAnchors::EnvironmentObservationTopology const& topology);
Parameters
topology- Determines whether to compute triangle indices in addition to vertex positions and normals. Default is . Requesting from a query created with is not supported and will throw an exception.
Returns
Windows::Foundation::IAsyncOperation<::winrt::Microsoft::Azure::ObjectAnchors::EnvironmentObservation>- Environment observation within the query's search areas.
Dispose
void Dispose();
Properties
ExpectedMaxVerticalOrientationInDegrees
Expected maximum angle in degrees between up direction of an object instance and gravity, from 0 to 180. Small value indicates object is expected to be up-right, while large value allows more variation on the layout.
float ExpectedMaxVerticalOrientationInDegrees();
void ExpectedMaxVerticalOrientationInDegrees(float const& value);
IsExpectedToBeStandingOnGroundPlane
Prior on object's location whether standing on ground plane or not.
bool IsExpectedToBeStandingOnGroundPlane();
void IsExpectedToBeStandingOnGroundPlane(bool const& value);
MaxScaleChange
Maximum scale change from 1.
float MaxScaleChange();
void MaxScaleChange(float const& value);
MinSurfaceCoverage
Minimum required surface coverage ratio to consider an object instance as true positive, from 0 to 1.
float MinSurfaceCoverage();
void MinSurfaceCoverage(float const& value);
SearchAreas
A collection of search areas that define the regions to look for objects.
Windows::Foundation::Collections::IVector<::winrt::Microsoft::Azure::ObjectAnchors::ObjectSearchArea> SearchAreas();