Freigeben über


GLES20.GlTexture26 Field

Definition

[Android.Runtime.Register("GL_TEXTURE26")]
public const int GlTexture26 = 34010;
[<Android.Runtime.Register("GL_TEXTURE26")>]
val mutable GlTexture26 : int

Field Value

Value = 34010
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to