Freigeben über


GLES30.GlTextureMinLod Field

Definition

[Android.Runtime.Register("GL_TEXTURE_MIN_LOD")]
public const int GlTextureMinLod = 33082;
[<Android.Runtime.Register("GL_TEXTURE_MIN_LOD")>]
val mutable GlTextureMinLod : int

Field Value

Value = 33082
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to