Freigeben über


GLES31.GlVertexShaderBit Field

Definition

[Android.Runtime.Register("GL_VERTEX_SHADER_BIT")]
public const int GlVertexShaderBit = 1;
[<Android.Runtime.Register("GL_VERTEX_SHADER_BIT")>]
val mutable GlVertexShaderBit : int

Field Value

Value = 1
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to