Engine Interface
Definition
Important
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A debug engine that is used to map to code type.
public interface class Engine
public interface class Engine
__interface Engine
[System.Runtime.InteropServices.Guid("8CEA6D39-EBEE-4DE9-B282-B5CECE9C9861")]
[System.Runtime.InteropServices.TypeLibType(4160)]
public interface Engine
[System.Runtime.InteropServices.Guid("8CEA6D39-EBEE-4DE9-B282-B5CECE9C9861")]
public interface Engine
[<System.Runtime.InteropServices.Guid("8CEA6D39-EBEE-4DE9-B282-B5CECE9C9861")>]
[<System.Runtime.InteropServices.TypeLibType(4160)>]
type Engine = interface
[<System.Runtime.InteropServices.Guid("8CEA6D39-EBEE-4DE9-B282-B5CECE9C9861")>]
type Engine = interface
Public Interface Engine
- Attributes
Examples
Imports EnvDTE
Imports EnvDTE80
Imports System.Diagnostics
Imports Microsoft.VisualBasic.ControlChars
Public Module Module1
Sub ShowDefaultEngines()
Dim dbg As EnvDTE80.Debugger2
dbg = DTE.Debugger
dbg.HexDisplayMode = True
Dim transport As EnvDTE80.Transport
transport = dbg.Transports.Item("default")
Dim engine As EnvDTE80.Engine
Dim strEngineList As String
For Each engine In transport.Engines
strEngineList = strEngineList + engine.Name + ", " + _
engine.ID + ", " + engine.AttachResult.ToString + NewLine
Next
MsgBox(strEngineList)
End Sub
End Module
Remarks
Used to determine how the debugger will debug based on the code. This corresponds to the Attach to Process window.
An Engine object is used to specify what type of programs are intended to be debugged in a given process. For example, if you want to debug only managed code inside a process, attach to the process using the "Common Language Runtime" debugging engine. If you want to debug both managed and unmanaged parts of a process, attach with the "Interop COM+" engine.
Properties
AttachResult |
Gets a result indicating whether an attached engine failed or not. |
Collection |
Gets the Engines collection. |
DTE |
Gets the top-level extensibility object. |
ID |
Gets the ID GUID of the debugging engine. |
Name |
Gets the name of the Engine object. |
Parent |
Gets the immediate parent object of a Engine object. |