AgentPoolType Struct
Definition
Important
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The type of Agent Pool.
[System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.Aks.Support.AgentPoolTypeTypeConverter))]
public struct AgentPoolType : IEquatable<Microsoft.Azure.PowerShell.Cmdlets.Aks.Support.AgentPoolType>, System.Management.Automation.IArgumentCompleter
[<System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.Aks.Support.AgentPoolTypeTypeConverter))>]
type AgentPoolType = struct
interface IArgumentCompleter
Public Structure AgentPoolType
Implements IArgumentCompleter, IEquatable(Of AgentPoolType)
- Inheritance
-
AgentPoolType
- Attributes
- Implements
Fields
AvailabilitySet |
Use of this is strongly discouraged. |
VirtualMachineScaleSets |
Create an Agent Pool backed by a Virtual Machine Scale Set. |
Methods
CompleteArgument(String, String, String, CommandAst, IDictionary) |
Implementations of this function are called by PowerShell to complete arguments. |
Equals(AgentPoolType) |
Compares values of enum type AgentPoolType |
Equals(Object) |
Compares values of enum type AgentPoolType (override for Object) |
GetHashCode() |
Returns hashCode for enum AgentPoolType |
ToString() |
Returns string representation for AgentPoolType |
Operators
Equality(AgentPoolType, AgentPoolType) |
Overriding == operator for enum AgentPoolType |
Implicit(AgentPoolType to String) |
Implicit operator to convert AgentPoolType to string |
Implicit(String to AgentPoolType) |
Implicit operator to convert string to AgentPoolType |
Inequality(AgentPoolType, AgentPoolType) |
Overriding != operator for enum AgentPoolType |