Bearbeiten

Freigeben über


GestureTester.OnGestureUpdated Method

Definition

Overloads

OnGestureUpdated(InputEventData)
OnGestureUpdated(InputEventData<Vector3>)

OnGestureUpdated(InputEventData)

public:
 virtual void OnGestureUpdated(Microsoft::MixedReality::Toolkit::Input::InputEventData ^ eventData);
public void OnGestureUpdated (Microsoft.MixedReality.Toolkit.Input.InputEventData eventData);
abstract member OnGestureUpdated : Microsoft.MixedReality.Toolkit.Input.InputEventData -> unit
override this.OnGestureUpdated : Microsoft.MixedReality.Toolkit.Input.InputEventData -> unit
Public Sub OnGestureUpdated (eventData As InputEventData)

Parameters

eventData
InputEventData

Implements

Applies to

OnGestureUpdated(InputEventData<Vector3>)

public:
 virtual void OnGestureUpdated(Microsoft::MixedReality::Toolkit::Input::InputEventData<UnityEngine::Vector3> ^ eventData);
public void OnGestureUpdated (Microsoft.MixedReality.Toolkit.Input.InputEventData<UnityEngine.Vector3> eventData);
abstract member OnGestureUpdated : Microsoft.MixedReality.Toolkit.Input.InputEventData<UnityEngine.Vector3> -> unit
override this.OnGestureUpdated : Microsoft.MixedReality.Toolkit.Input.InputEventData<UnityEngine.Vector3> -> unit
Public Sub OnGestureUpdated (eventData As InputEventData(Of Vector3))

Parameters

eventData
InputEventData<UnityEngine.Vector3>

Implements

Applies to