Bearbeiten

Freigeben über


VectorExtensions.RotateAround Method

Definition

Overloads

RotateAround(Vector3, Vector3, Quaternion)

Rotate a given point around a pivot at a particular rotation.

RotateAround(Vector3, Vector3, Vector3)

Rotate a given point around a pivot at a particular rotation.

RotateAround(Vector3, Vector3, Quaternion)

Rotate a given point around a pivot at a particular rotation.

public:
[System::Runtime::CompilerServices::Extension]
 static UnityEngine::Vector3 RotateAround(UnityEngine::Vector3 point, UnityEngine::Vector3 pivot, UnityEngine::Quaternion rotation);
public static UnityEngine.Vector3 RotateAround (this UnityEngine.Vector3 point, UnityEngine.Vector3 pivot, UnityEngine.Quaternion rotation);
static member RotateAround : UnityEngine.Vector3 * UnityEngine.Vector3 * UnityEngine.Quaternion -> UnityEngine.Vector3
<Extension()>
Public Function RotateAround (point As Vector3, pivot As Vector3, rotation As Quaternion) As Vector3

Parameters

point
UnityEngine.Vector3

The 3D point to be rotated.

pivot
UnityEngine.Vector3

The 3D point that is the pivot.

rotation
UnityEngine.Quaternion

The quaternion representing the rotation to be preformed.

Returns

UnityEngine.Vector3

A new 3D vector containing the rotated point.

Applies to

RotateAround(Vector3, Vector3, Vector3)

Rotate a given point around a pivot at a particular rotation.

public:
[System::Runtime::CompilerServices::Extension]
 static UnityEngine::Vector3 RotateAround(UnityEngine::Vector3 point, UnityEngine::Vector3 pivot, UnityEngine::Vector3 eulerAngles);
public static UnityEngine.Vector3 RotateAround (this UnityEngine.Vector3 point, UnityEngine.Vector3 pivot, UnityEngine.Vector3 eulerAngles);
static member RotateAround : UnityEngine.Vector3 * UnityEngine.Vector3 * UnityEngine.Vector3 -> UnityEngine.Vector3
<Extension()>
Public Function RotateAround (point As Vector3, pivot As Vector3, eulerAngles As Vector3) As Vector3

Parameters

point
UnityEngine.Vector3

The 3D point to be rotated.

pivot
UnityEngine.Vector3

The 3D point that is the pivot.

eulerAngles
UnityEngine.Vector3

Returns

UnityEngine.Vector3

A new 3D vector containing the rotated point.

Applies to