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GL.BindBuffer Methode

Definition

Überlädt

BindBuffer(BufferTarget, Int32)
BindBuffer(BufferTarget, UInt32)
BindBuffer(All, Int32)
Veraltet.
BindBuffer(All, UInt32)
Veraltet.

BindBuffer(BufferTarget, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
public static void BindBuffer (OpenTK.Graphics.ES20.BufferTarget target, int buffer);
static member BindBuffer : OpenTK.Graphics.ES20.BufferTarget * int -> unit

Parameter

target
BufferTarget
buffer
Int32
Attribute

Gilt für:

BindBuffer(BufferTarget, UInt32)

Wichtig

Diese API ist nicht CLS-kompatibel.

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
[System.CLSCompliant(false)]
public static void BindBuffer (OpenTK.Graphics.ES20.BufferTarget target, uint buffer);
static member BindBuffer : OpenTK.Graphics.ES20.BufferTarget * uint32 -> unit

Parameter

target
BufferTarget
buffer
UInt32
Attribute

Gilt für:

BindBuffer(All, Int32)

Achtung

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void BindBuffer (OpenTK.Graphics.ES20.All target, int buffer);
static member BindBuffer : OpenTK.Graphics.ES20.All * int -> unit

Parameter

target
All
buffer
Int32
Attribute

Gilt für:

BindBuffer(All, UInt32)

Achtung

Use the overload with strongly typed enumerations

Wichtig

Diese API ist nicht CLS-kompatibel.

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void BindBuffer (OpenTK.Graphics.ES20.All target, uint buffer);
static member BindBuffer : OpenTK.Graphics.ES20.All * uint32 -> unit

Parameter

target
All
buffer
UInt32
Attribute

Gilt für: