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GL.BindTexture Methode

Definition

Überlädt

BindTexture(TextureTarget, UInt32)
BindTexture(TextureTarget, Int32)
BindTexture(All, Int32)
Veraltet.
BindTexture(All, UInt32)
Veraltet.

BindTexture(TextureTarget, UInt32)

Wichtig

Diese API ist nicht CLS-kompatibel.

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindTexture", Version="2.0")]
[System.CLSCompliant(false)]
public static void BindTexture (OpenTK.Graphics.ES20.TextureTarget target, uint texture);
static member BindTexture : OpenTK.Graphics.ES20.TextureTarget * uint32 -> unit

Parameter

target
TextureTarget
texture
UInt32
Attribute

Gilt für:

BindTexture(TextureTarget, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindTexture", Version="2.0")]
public static void BindTexture (OpenTK.Graphics.ES20.TextureTarget target, int texture);
static member BindTexture : OpenTK.Graphics.ES20.TextureTarget * int -> unit

Parameter

target
TextureTarget
texture
Int32
Attribute

Gilt für:

BindTexture(All, Int32)

Achtung

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindTexture", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void BindTexture (OpenTK.Graphics.ES20.All target, int texture);
static member BindTexture : OpenTK.Graphics.ES20.All * int -> unit

Parameter

target
All
texture
Int32
Attribute

Gilt für:

BindTexture(All, UInt32)

Achtung

Use the overload with strongly typed enumerations

Wichtig

Diese API ist nicht CLS-kompatibel.

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindTexture", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void BindTexture (OpenTK.Graphics.ES20.All target, uint texture);
static member BindTexture : OpenTK.Graphics.ES20.All * uint32 -> unit

Parameter

target
All
texture
UInt32
Attribute

Gilt für: