GL.CopyTexSubImage2D Methode
Definition
Wichtig
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Überlädt
CopyTexSubImage2D(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32) |
Veraltet.
|
CopyTexSubImage2D(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32) |
CopyTexSubImage2D(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
Achtung
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCopyTexSubImage2D", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void CopyTexSubImage2D (OpenTK.Graphics.ES20.All target, int level, int xoffset, int yoffset, int x, int y, int width, int height);
static member CopyTexSubImage2D : OpenTK.Graphics.ES20.All * int * int * int * int * int * int * int -> unit
Parameter
- target
- All
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- x
- Int32
- y
- Int32
- width
- Int32
- height
- Int32
- Attribute
Gilt für:
CopyTexSubImage2D(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCopyTexSubImage2D", Version="2.0")]
public static void CopyTexSubImage2D (OpenTK.Graphics.ES20.TextureTarget target, int level, int xoffset, int yoffset, int x, int y, int width, int height);
static member CopyTexSubImage2D : OpenTK.Graphics.ES20.TextureTarget * int * int * int * int * int * int * int -> unit
Parameter
- target
- TextureTarget
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- x
- Int32
- y
- Int32
- width
- Int32
- height
- Int32
- Attribute