GL.GetActiveUniform Methode
Definition
Wichtig
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Überlädt
GetActiveUniform(UInt32, UInt32, Int32, Int32[], Int32[], All[], String)
Achtung
Use the overload with strongly typed enumerations and StringBuilder final parameter. This overload is not supported.
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetActiveUniform", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations and StringBuilder final parameter. This overload is not supported.")]
public static void GetActiveUniform (uint program, uint index, int bufsize, int[] length, int[] size, OpenTK.Graphics.ES20.All[] type, string name);
static member GetActiveUniform : uint32 * uint32 * int * int[] * int[] * OpenTK.Graphics.ES20.All[] * string -> unit
Parameter
- program
- UInt32
- index
- UInt32
- bufsize
- Int32
- length
- Int32[]
- size
- Int32[]
- type
- All[]
- name
- String
- Attribute
Gilt für:
GetActiveUniform(UInt32, UInt32, Int32, Int32[], Int32[], ActiveUniformType[], StringBuilder)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetActiveUniform", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetActiveUniform (uint program, uint index, int bufsize, int[] length, int[] size, OpenTK.Graphics.ES20.ActiveUniformType[] type, System.Text.StringBuilder name);
static member GetActiveUniform : uint32 * uint32 * int * int[] * int[] * OpenTK.Graphics.ES20.ActiveUniformType[] * System.Text.StringBuilder -> unit
Parameter
- program
- UInt32
- index
- UInt32
- bufsize
- Int32
- length
- Int32[]
- size
- Int32[]
- type
- ActiveUniformType[]
- name
- StringBuilder
- Attribute
Gilt für:
GetActiveUniform(UInt32, UInt32, Int32, Int32*, Int32*, All*, String)
Achtung
Use the overload with strongly typed enumerations and StringBuilder final parameter. This overload is not supported.
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetActiveUniform", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations and StringBuilder final parameter. This overload is not supported.")]
public static void GetActiveUniform (uint program, uint index, int bufsize, int* length, int* size, OpenTK.Graphics.ES20.All* type, string name);
static member GetActiveUniform : uint32 * uint32 * int * nativeptr<int> * nativeptr<int> * nativeptr<OpenTK.Graphics.ES20.All> * string -> unit
Parameter
- program
- UInt32
- index
- UInt32
- bufsize
- Int32
- length
- Int32*
- size
- Int32*
- type
- All*
- name
- String
- Attribute
Gilt für:
GetActiveUniform(UInt32, UInt32, Int32, Int32*, Int32*, ActiveUniformType*, StringBuilder)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetActiveUniform", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetActiveUniform (uint program, uint index, int bufsize, int* length, int* size, OpenTK.Graphics.ES20.ActiveUniformType* type, System.Text.StringBuilder name);
static member GetActiveUniform : uint32 * uint32 * int * nativeptr<int> * nativeptr<int> * nativeptr<OpenTK.Graphics.ES20.ActiveUniformType> * System.Text.StringBuilder -> unit
Parameter
- program
- UInt32
- index
- UInt32
- bufsize
- Int32
- length
- Int32*
- size
- Int32*
- type
- ActiveUniformType*
- name
- StringBuilder
- Attribute
Gilt für:
GetActiveUniform(UInt32, UInt32, Int32, Int32, Int32, All, String)
Achtung
Use the overload with strongly typed enumerations and StringBuilder final parameter. This overload is not supported.
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetActiveUniform", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations and StringBuilder final parameter. This overload is not supported.")]
public static void GetActiveUniform (uint program, uint index, int bufsize, ref int length, ref int size, ref OpenTK.Graphics.ES20.All type, string name);
static member GetActiveUniform : uint32 * uint32 * int * * * * string -> unit
Parameter
- program
- UInt32
- index
- UInt32
- bufsize
- Int32
- length
- Int32
- size
- Int32
- type
- All
- name
- String
- Attribute
Gilt für:
GetActiveUniform(UInt32, UInt32, Int32, Int32, Int32, ActiveUniformType, StringBuilder)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetActiveUniform", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetActiveUniform (uint program, uint index, int bufsize, out int length, out int size, out OpenTK.Graphics.ES20.ActiveUniformType type, System.Text.StringBuilder name);
static member GetActiveUniform : uint32 * uint32 * int * * * * System.Text.StringBuilder -> unit
Parameter
- program
- UInt32
- index
- UInt32
- bufsize
- Int32
- length
- Int32
- size
- Int32
- type
- ActiveUniformType
- name
- StringBuilder
- Attribute
Gilt für:
GetActiveUniform(Int32, Int32, Int32, Int32[], Int32[], All[], String)
Achtung
Use the overload with strongly typed enumerations and StringBuilder final parameter. This overload is not supported.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetActiveUniform", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations and StringBuilder final parameter. This overload is not supported.")]
public static void GetActiveUniform (int program, int index, int bufsize, int[] length, int[] size, OpenTK.Graphics.ES20.All[] type, string name);
static member GetActiveUniform : int * int * int * int[] * int[] * OpenTK.Graphics.ES20.All[] * string -> unit
Parameter
- program
- Int32
- index
- Int32
- bufsize
- Int32
- length
- Int32[]
- size
- Int32[]
- type
- All[]
- name
- String
- Attribute
Gilt für:
GetActiveUniform(Int32, Int32, Int32, Int32*, Int32*, ActiveUniformType*, StringBuilder)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetActiveUniform", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetActiveUniform (int program, int index, int bufsize, int* length, int* size, OpenTK.Graphics.ES20.ActiveUniformType* type, System.Text.StringBuilder name);
static member GetActiveUniform : int * int * int * nativeptr<int> * nativeptr<int> * nativeptr<OpenTK.Graphics.ES20.ActiveUniformType> * System.Text.StringBuilder -> unit
Parameter
- program
- Int32
- index
- Int32
- bufsize
- Int32
- length
- Int32*
- size
- Int32*
- type
- ActiveUniformType*
- name
- StringBuilder
- Attribute
Gilt für:
GetActiveUniform(Int32, Int32, Int32, Int32, Int32, All, String)
Achtung
Use the overload with strongly typed enumerations and StringBuilder final parameter. This overload is not supported.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetActiveUniform", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations and StringBuilder final parameter. This overload is not supported.")]
public static void GetActiveUniform (int program, int index, int bufsize, ref int length, ref int size, ref OpenTK.Graphics.ES20.All type, string name);
static member GetActiveUniform : int * int * int * * * * string -> unit
Parameter
- program
- Int32
- index
- Int32
- bufsize
- Int32
- length
- Int32
- size
- Int32
- type
- All
- name
- String
- Attribute
Gilt für:
GetActiveUniform(Int32, Int32, Int32, Int32, Int32, ActiveUniformType, StringBuilder)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetActiveUniform", Version="2.0")]
public static void GetActiveUniform (int program, int index, int bufsize, out int length, out int size, out OpenTK.Graphics.ES20.ActiveUniformType type, System.Text.StringBuilder name);
static member GetActiveUniform : int * int * int * * * * System.Text.StringBuilder -> unit
Parameter
- program
- Int32
- index
- Int32
- bufsize
- Int32
- length
- Int32
- size
- Int32
- type
- ActiveUniformType
- name
- StringBuilder
- Attribute
Gilt für:
GetActiveUniform(Int32, Int32, Int32, ActiveUniformType)
public static string GetActiveUniform (int program, int uniformIndex, out int size, out OpenTK.Graphics.ES20.ActiveUniformType type);
static member GetActiveUniform : int * int * * -> string
Parameter
- program
- Int32
- uniformIndex
- Int32
- size
- Int32
- type
- ActiveUniformType
Gibt zurück
Gilt für:
GetActiveUniform(Int32, Int32, Int32, Int32[], Int32[], ActiveUniformType[], StringBuilder)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetActiveUniform", Version="2.0")]
public static void GetActiveUniform (int program, int index, int bufsize, int[] length, int[] size, OpenTK.Graphics.ES20.ActiveUniformType[] type, System.Text.StringBuilder name);
static member GetActiveUniform : int * int * int * int[] * int[] * OpenTK.Graphics.ES20.ActiveUniformType[] * System.Text.StringBuilder -> unit
Parameter
- program
- Int32
- index
- Int32
- bufsize
- Int32
- length
- Int32[]
- size
- Int32[]
- type
- ActiveUniformType[]
- name
- StringBuilder
- Attribute
Gilt für:
GetActiveUniform(Int32, Int32, Int32, Int32*, Int32*, All*, String)
Achtung
Use the overload with strongly typed enumerations and StringBuilder final parameter. This overload is not supported.
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetActiveUniform", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations and StringBuilder final parameter. This overload is not supported.")]
public static void GetActiveUniform (int program, int index, int bufsize, int* length, int* size, OpenTK.Graphics.ES20.All* type, string name);
static member GetActiveUniform : int * int * int * nativeptr<int> * nativeptr<int> * nativeptr<OpenTK.Graphics.ES20.All> * string -> unit
Parameter
- program
- Int32
- index
- Int32
- bufsize
- Int32
- length
- Int32*
- size
- Int32*
- type
- All*
- name
- String
- Attribute