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GL.GetShader Methode

Definition

Überlädt

GetShader(UInt32, ShaderParameter, Int32[])
GetShader(UInt32, ShaderParameter, Int32*)
GetShader(UInt32, ShaderParameter, Int32)
GetShader(UInt32, All, Int32[])
Veraltet.
GetShader(UInt32, All, Int32*)
Veraltet.
GetShader(UInt32, All, Int32)
Veraltet.
GetShader(Int32, ShaderParameter, Int32*)
GetShader(Int32, ShaderParameter, Int32)
GetShader(Int32, All, Int32[])
Veraltet.
GetShader(Int32, All, Int32*)
Veraltet.
GetShader(Int32, All, Int32)
Veraltet.
GetShader(Int32, ShaderParameter, Int32[])

GetShader(UInt32, ShaderParameter, Int32[])

Wichtig

Diese API ist nicht CLS-kompatibel.

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.ShaderParameter pname, int[] params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.ShaderParameter * int[] -> unit

Parameter

shader
UInt32
params
Int32[]
Attribute

Gilt für:

GetShader(UInt32, ShaderParameter, Int32*)

Wichtig

Diese API ist nicht CLS-kompatibel.

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.ShaderParameter pname, int* params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.ShaderParameter * nativeptr<int> -> unit

Parameter

shader
UInt32
params
Int32*
Attribute

Gilt für:

GetShader(UInt32, ShaderParameter, Int32)

Wichtig

Diese API ist nicht CLS-kompatibel.

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.ShaderParameter pname, out int params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.ShaderParameter *  -> unit

Parameter

shader
UInt32
params
Int32
Attribute

Gilt für:

GetShader(UInt32, All, Int32[])

Achtung

Use the overload with strongly typed enumerations

Wichtig

Diese API ist nicht CLS-kompatibel.

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.All pname, int[] params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.All * int[] -> unit

Parameter

shader
UInt32
pname
All
params
Int32[]
Attribute

Gilt für:

GetShader(UInt32, All, Int32*)

Achtung

Use the overload with strongly typed enumerations

Wichtig

Diese API ist nicht CLS-kompatibel.

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.All pname, int* params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.All * nativeptr<int> -> unit

Parameter

shader
UInt32
pname
All
params
Int32*
Attribute

Gilt für:

GetShader(UInt32, All, Int32)

Achtung

Use the overload with strongly typed enumerations

Wichtig

Diese API ist nicht CLS-kompatibel.

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.All pname, ref int params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.All *  -> unit

Parameter

shader
UInt32
pname
All
params
Int32
Attribute

Gilt für:

GetShader(Int32, ShaderParameter, Int32*)

Wichtig

Diese API ist nicht CLS-kompatibel.

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetShader (int shader, OpenTK.Graphics.ES20.ShaderParameter pname, int* params);
static member GetShader : int * OpenTK.Graphics.ES20.ShaderParameter * nativeptr<int> -> unit

Parameter

shader
Int32
params
Int32*
Attribute

Gilt für:

GetShader(Int32, ShaderParameter, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.ShaderParameter pname, out int params);
static member GetShader : int * OpenTK.Graphics.ES20.ShaderParameter *  -> unit

Parameter

shader
Int32
params
Int32
Attribute

Gilt für:

GetShader(Int32, All, Int32[])

Achtung

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.All pname, int[] params);
static member GetShader : int * OpenTK.Graphics.ES20.All * int[] -> unit

Parameter

shader
Int32
pname
All
params
Int32[]
Attribute

Gilt für:

GetShader(Int32, All, Int32*)

Achtung

Use the overload with strongly typed enumerations

Wichtig

Diese API ist nicht CLS-kompatibel.

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.All pname, int* params);
static member GetShader : int * OpenTK.Graphics.ES20.All * nativeptr<int> -> unit

Parameter

shader
Int32
pname
All
params
Int32*
Attribute

Gilt für:

GetShader(Int32, All, Int32)

Achtung

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.All pname, ref int params);
static member GetShader : int * OpenTK.Graphics.ES20.All *  -> unit

Parameter

shader
Int32
pname
All
params
Int32
Attribute

Gilt für:

GetShader(Int32, ShaderParameter, Int32[])

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.ShaderParameter pname, int[] params);
static member GetShader : int * OpenTK.Graphics.ES20.ShaderParameter * int[] -> unit

Parameter

shader
Int32
params
Int32[]
Attribute

Gilt für: