GL.FramebufferRenderbuffer Methode
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Überlädt
FramebufferRenderbuffer(FramebufferTarget, FramebufferSlot, RenderbufferTarget, Int32) | |
FramebufferRenderbuffer(FramebufferTarget, FramebufferSlot, RenderbufferTarget, UInt32) |
FramebufferRenderbuffer(FramebufferTarget, FramebufferSlot, RenderbufferTarget, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFramebufferRenderbuffer", Version="3.0")]
public static void FramebufferRenderbuffer (OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.RenderbufferTarget renderbuffertarget, int renderbuffer);
static member FramebufferRenderbuffer : OpenTK.Graphics.ES30.FramebufferTarget * OpenTK.Graphics.ES30.FramebufferSlot * OpenTK.Graphics.ES30.RenderbufferTarget * int -> unit
Parameter
- target
- FramebufferTarget
- attachment
- FramebufferSlot
- renderbuffertarget
- RenderbufferTarget
- renderbuffer
- Int32
- Attribute
Gilt für:
FramebufferRenderbuffer(FramebufferTarget, FramebufferSlot, RenderbufferTarget, UInt32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFramebufferRenderbuffer", Version="3.0")]
[System.CLSCompliant(false)]
public static void FramebufferRenderbuffer (OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.RenderbufferTarget renderbuffertarget, uint renderbuffer);
static member FramebufferRenderbuffer : OpenTK.Graphics.ES30.FramebufferTarget * OpenTK.Graphics.ES30.FramebufferSlot * OpenTK.Graphics.ES30.RenderbufferTarget * uint32 -> unit
Parameter
- target
- FramebufferTarget
- attachment
- FramebufferSlot
- renderbuffertarget
- RenderbufferTarget
- renderbuffer
- UInt32
- Attribute