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GL.TexStorage3D Methode

Definition

Überlädt

TexStorage3D(All, Int32, All, Int32, Int32, Int32)
Veraltet.
TexStorage3D(TextureTarget3D, Int32, SizedInternalFormat, Int32, Int32, Int32)

TexStorage3D(All, Int32, All, Int32, Int32, Int32)

Achtung

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexStorage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexStorage3D (OpenTK.Graphics.ES30.All target, int levels, OpenTK.Graphics.ES30.All internalformat, int width, int height, int depth);
static member TexStorage3D : OpenTK.Graphics.ES30.All * int * OpenTK.Graphics.ES30.All * int * int * int -> unit

Parameter

target
All
levels
Int32
internalformat
All
width
Int32
height
Int32
depth
Int32
Attribute

Gilt für:

TexStorage3D(TextureTarget3D, Int32, SizedInternalFormat, Int32, Int32, Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexStorage3D", Version="3.0")]
public static void TexStorage3D (OpenTK.Graphics.ES30.TextureTarget3D target, int levels, OpenTK.Graphics.ES30.SizedInternalFormat internalformat, int width, int height, int depth);
static member TexStorage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.SizedInternalFormat * int * int * int -> unit

Parameter

levels
Int32
internalformat
SizedInternalFormat
width
Int32
height
Int32
depth
Int32
Attribute

Gilt für: