Bearbeiten

Freigeben über


GL.VertexAttribI4 Method

Definition

Overloads

VertexAttribI4(UInt32, UInt32*)
VertexAttribI4(UInt32, UInt32, UInt32, UInt32, UInt32)
VertexAttribI4(UInt32, Int32, Int32, Int32, Int32)
VertexAttribI4(Int32, Int32, Int32, Int32, Int32)
VertexAttribI4(UInt32, UInt32[])
VertexAttribI4(UInt32, UInt32)
VertexAttribI4(UInt32, Int32)
VertexAttribI4(UInt32, Int32*)
VertexAttribI4(UInt32, Int32[])
VertexAttribI4(Int32, Int32[])
VertexAttribI4(Int32, Int32*)
VertexAttribI4(Int32, Int32)

VertexAttribI4(UInt32, UInt32*)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttribI4uiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttribI4 (uint index, uint* v);
static member VertexAttribI4 : uint32 * nativeptr<uint32> -> unit

Parameters

index
UInt32
v
UInt32*
Attributes

Applies to

VertexAttribI4(UInt32, UInt32, UInt32, UInt32, UInt32)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttribI4ui", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttribI4 (uint index, uint x, uint y, uint z, uint w);
static member VertexAttribI4 : uint32 * uint32 * uint32 * uint32 * uint32 -> unit

Parameters

index
UInt32
x
UInt32
y
UInt32
z
UInt32
w
UInt32
Attributes

Applies to

VertexAttribI4(UInt32, Int32, Int32, Int32, Int32)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttribI4i", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttribI4 (uint index, int x, int y, int z, int w);
static member VertexAttribI4 : uint32 * int * int * int * int -> unit

Parameters

index
UInt32
x
Int32
y
Int32
z
Int32
w
Int32
Attributes

Applies to

VertexAttribI4(Int32, Int32, Int32, Int32, Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttribI4i", Version="3.0")]
public static void VertexAttribI4 (int index, int x, int y, int z, int w);
static member VertexAttribI4 : int * int * int * int * int -> unit

Parameters

index
Int32
x
Int32
y
Int32
z
Int32
w
Int32
Attributes

Applies to

VertexAttribI4(UInt32, UInt32[])

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttribI4uiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttribI4 (uint index, uint[] v);
static member VertexAttribI4 : uint32 * uint32[] -> unit

Parameters

index
UInt32
v
UInt32[]
Attributes

Applies to

VertexAttribI4(UInt32, UInt32)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttribI4uiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttribI4 (uint index, ref uint v);
static member VertexAttribI4 : uint32 *  -> unit

Parameters

index
UInt32
v
UInt32
Attributes

Applies to

VertexAttribI4(UInt32, Int32)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttribI4iv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttribI4 (uint index, ref int v);
static member VertexAttribI4 : uint32 *  -> unit

Parameters

index
UInt32
v
Int32
Attributes

Applies to

VertexAttribI4(UInt32, Int32*)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttribI4iv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttribI4 (uint index, int* v);
static member VertexAttribI4 : uint32 * nativeptr<int> -> unit

Parameters

index
UInt32
v
Int32*
Attributes

Applies to

VertexAttribI4(UInt32, Int32[])

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttribI4iv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttribI4 (uint index, int[] v);
static member VertexAttribI4 : uint32 * int[] -> unit

Parameters

index
UInt32
v
Int32[]
Attributes

Applies to

VertexAttribI4(Int32, Int32[])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttribI4iv", Version="3.0")]
public static void VertexAttribI4 (int index, int[] v);
static member VertexAttribI4 : int * int[] -> unit

Parameters

index
Int32
v
Int32[]
Attributes

Applies to

VertexAttribI4(Int32, Int32*)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttribI4iv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttribI4 (int index, int* v);
static member VertexAttribI4 : int * nativeptr<int> -> unit

Parameters

index
Int32
v
Int32*
Attributes

Applies to

VertexAttribI4(Int32, Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttribI4iv", Version="3.0")]
public static void VertexAttribI4 (int index, ref int v);
static member VertexAttribI4 : int *  -> unit

Parameters

index
Int32
v
Int32
Attributes

Applies to