Console.CancelKeyPress Ereignis
Definition
Wichtig
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public:
static event ConsoleCancelEventHandler ^ CancelKeyPress;
[System.Runtime.Versioning.UnsupportedOSPlatform("browser")]
public static event ConsoleCancelEventHandler? CancelKeyPress;
[System.Runtime.Versioning.UnsupportedOSPlatform("browser")]
[System.Runtime.Versioning.UnsupportedOSPlatform("android")]
[System.Runtime.Versioning.UnsupportedOSPlatform("ios")]
[System.Runtime.Versioning.UnsupportedOSPlatform("tvos")]
public static event ConsoleCancelEventHandler? CancelKeyPress;
public static event ConsoleCancelEventHandler CancelKeyPress;
[<System.Runtime.Versioning.UnsupportedOSPlatform("browser")>]
member this.CancelKeyPress : ConsoleCancelEventHandler
[<System.Runtime.Versioning.UnsupportedOSPlatform("browser")>]
[<System.Runtime.Versioning.UnsupportedOSPlatform("android")>]
[<System.Runtime.Versioning.UnsupportedOSPlatform("ios")>]
[<System.Runtime.Versioning.UnsupportedOSPlatform("tvos")>]
member this.CancelKeyPress : ConsoleCancelEventHandler
member this.CancelKeyPress : ConsoleCancelEventHandler
Public Shared Custom Event CancelKeyPress As ConsoleCancelEventHandler
Ereignistyp
- Attribute
Beispiele
Im folgenden Beispiel wird veranschaulicht, wie das CancelKeyPress Ereignis verwendet wird. Wenn Sie STRG+C drücken, wird der Lesevorgang unterbrochen und der myHandler
Ereignishandler aufgerufen. Beim Eintritt in den Ereignishandler ist false
die ConsoleCancelEventArgs.Cancel -Eigenschaft , was bedeutet, dass der aktuelle Prozess beendet wird, wenn der Ereignishandler beendet wird. Der Ereignishandler legt die ConsoleCancelEventArgs.Cancel -Eigenschaft jedoch auf fest true
, was bedeutet, dass der Prozess nicht beendet und der Lesevorgang fortgesetzt wird.
using namespace System;
void OnCancelKeyPressed(Object^ sender,
ConsoleCancelEventArgs^ args)
{
Console::WriteLine("{0}The read operation has been interrupted.",
Environment::NewLine);
Console::WriteLine(" Key pressed: {0}", args->SpecialKey);
Console::WriteLine(" Cancel property: {0}", args->Cancel);
// Set the Cancel property to true to prevent the process from
// terminating.
Console::WriteLine("Setting the Cancel property to true...");
args->Cancel = true;
// Announce the new value of the Cancel property.
Console::WriteLine(" Cancel property: {0}", args->Cancel);
Console::WriteLine("The read operation will resume...{0}",
Environment::NewLine);
}
int main()
{
// Clear the screen.
Console::Clear();
// Establish an event handler to process key press events.
Console::CancelKeyPress +=
gcnew ConsoleCancelEventHandler(OnCancelKeyPressed);
while (true)
{
// Prompt the user.
Console::Write("Press any key, or 'X' to quit, or ");
Console::WriteLine("CTRL+C to interrupt the read operation:");
// Start a console read operation. Do not display the input.
ConsoleKeyInfo^ keyInfo = Console::ReadKey(true);
// Announce the name of the key that was pressed .
Console::WriteLine(" Key pressed: {0}{1}", keyInfo->Key,
Environment::NewLine);
// Exit if the user pressed the 'X' key.
if (keyInfo->Key == ConsoleKey::X)
{
break;
}
}
}
// The example displays output similar to the following:
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: J
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: Enter
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
// The read operation has been interrupted.
// Key pressed: ControlC
// Cancel property: False
// Setting the Cancel property to true...
// Cancel property: True
// The read operation will resume...
//
// Key pressed: Q
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: X
using System;
class Sample
{
public static void Main()
{
ConsoleKeyInfo cki;
Console.Clear();
// Establish an event handler to process key press events.
Console.CancelKeyPress += new ConsoleCancelEventHandler(myHandler);
while (true)
{
Console.Write("Press any key, or 'X' to quit, or ");
Console.WriteLine("CTRL+C to interrupt the read operation:");
// Start a console read operation. Do not display the input.
cki = Console.ReadKey(true);
// Announce the name of the key that was pressed .
Console.WriteLine($" Key pressed: {cki.Key}\n");
// Exit if the user pressed the 'X' key.
if (cki.Key == ConsoleKey.X) break;
}
}
protected static void myHandler(object sender, ConsoleCancelEventArgs args)
{
Console.WriteLine("\nThe read operation has been interrupted.");
Console.WriteLine($" Key pressed: {args.SpecialKey}");
Console.WriteLine($" Cancel property: {args.Cancel}");
// Set the Cancel property to true to prevent the process from terminating.
Console.WriteLine("Setting the Cancel property to true...");
args.Cancel = true;
// Announce the new value of the Cancel property.
Console.WriteLine($" Cancel property: {args.Cancel}");
Console.WriteLine("The read operation will resume...\n");
}
}
// The example displays output similar to the following:
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: J
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: Enter
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
// The read operation has been interrupted.
// Key pressed: ControlC
// Cancel property: False
// Setting the Cancel property to true...
// Cancel property: True
// The read operation will resume...
//
// Key pressed: Q
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: X
open System
let myHandler sender (args: ConsoleCancelEventArgs) =
printfn "\nThe read operation has been interrupted."
printfn $" Key pressed: {args.SpecialKey}"
printfn $" Cancel property: {args.Cancel}"
// Set the Cancel property to true to prevent the process from terminating.
printfn "Setting the Cancel property to true..."
args.Cancel <- true
// Announce the new value of the Cancel property.
printfn $" Cancel property: {args.Cancel}"
printfn "The read operation will resume...\n"
// Establish an event handler to process key press events.
Console.CancelKeyPress.AddHandler(ConsoleCancelEventHandler myHandler)
let mutable quit = false
while not quit do
printf "Press any key, or 'X' to quit, or "
printfn "CTRL+C to interrupt the read operation:"
// Start a console read operation. Do not display the input.
let cki = Console.ReadKey true
// Announce the name of the key that was pressed .
printfn $" Key pressed: {cki.Key}\n"
// Exit if the user pressed the 'X' key.
if cki.Key = ConsoleKey.X then
quit <- true
// The example displays output similar to the following:
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: J
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: Enter
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
// The read operation has been interrupted.
// Key pressed: ControlC
// Cancel property: False
// Setting the Cancel property to true...
// Cancel property: True
// The read operation will resume...
//
// Key pressed: Q
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: X
Class Sample
Public Shared Sub Main()
Dim cki As ConsoleKeyInfo
Console.Clear()
' Establish an event handler to process key press events.
AddHandler Console.CancelKeyPress, AddressOf myHandler
While True
Console.Write("Press any key, or 'X' to quit, or ")
Console.WriteLine("CTRL+C to interrupt the read operation:")
' Start a console read operation. Do not display the input.
cki = Console.ReadKey(True)
' Announce the name of the key that was pressed .
Console.WriteLine($" Key pressed: {cki.Key}{vbCrLf}")
' Exit if the user pressed the 'X' key.
If cki.Key = ConsoleKey.X Then Exit While
End While
End Sub
Protected Shared Sub myHandler(ByVal sender As Object, _
ByVal args As ConsoleCancelEventArgs)
Console.WriteLine($"{vbCrLf}The read operation has been interrupted.")
Console.WriteLine($" Key pressed: {args.SpecialKey}")
Console.WriteLine($" Cancel property: {args.Cancel}")
' Set the Cancel property to true to prevent the process from terminating.
Console.WriteLine("Setting the Cancel property to true...")
args.Cancel = True
' Announce the new value of the Cancel property.
Console.WriteLine($" Cancel property: {args.Cancel}")
Console.WriteLine($"The read operation will resume...{vbCrLf}")
End Sub
End Class
' The example diplays output similar to the following:
' Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
' Key pressed: J
'
' Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
' Key pressed: Enter
'
' Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'
' The read operation has been interrupted.
' Key pressed: ControlC
' Cancel property: False
' Setting the Cancel property to true...
' Cancel property: True
' The read operation will resume...
'
' Key pressed: Q
'
' Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
' Key pressed: X
Hinweise
Dieses Ereignis wird in Verbindung mit System.ConsoleCancelEventHandler und System.ConsoleCancelEventArgsverwendet. Das CancelKeyPress Ereignis ermöglicht es einer Konsolenanwendung, das STRG+C-Signal abzufangen, sodass der Ereignishandler entscheiden kann, ob die Ausführung fortgesetzt oder beendet werden soll. Weitere Informationen zur Behandlung von Ereignissen finden Sie unter behandeln und Auslösen von Ereignissen.
Wenn der Benutzer STRG+C oder STRG+Break drückt, wird das CancelKeyPress Ereignis ausgelöst, und der Ereignishandler der Anwendung ConsoleCancelEventHandler wird ausgeführt. Der Ereignishandler wird ein ConsoleCancelEventArgs -Objekt übergeben, das über zwei nützliche Eigenschaften verfügt:
SpecialKey, mit der Sie bestimmen können, ob der Handler aufgerufen wurde, weil der Benutzer STRG+C (der Eigenschaftswert ist ConsoleSpecialKey.ControlC) oder STRG+Break (der Eigenschaftswert ist ) gedrückt hat ConsoleSpecialKey.ControlBreak.
Cancel, mit der Sie bestimmen können, wie Ihre Anwendung auf den Benutzer reagieren soll, indem Sie STRG+C oder STRG+BREAK drücken. Standardmäßig ist die -Eigenschaft , wodurch die Cancel Programmausführung beendet wird
false
, wenn der Ereignishandler beendet wird. Das Ändern der Eigenschaft intrue
gibt an, dass die Anwendung weiterhin ausgeführt werden soll.
Tipp
Wenn Ihre Anwendung einfache Anforderungen hat, können Sie anstelle dieses Ereignisses die TreatControlCAsInput -Eigenschaft verwenden. Wenn Sie diese Eigenschaft auf false
festlegen, können Sie sicherstellen, dass Ihre Anwendung immer beendet wird, wenn der Benutzer STRG+C drückt. Durch Festlegen auf true
können Sie sicherstellen, dass die Anwendung durch Drücken von STRG+C nicht beendet wird.
Der Ereignishandler für dieses Ereignis wird in einem Threadpoolthread ausgeführt.