ConsoleCancelEventArgs Klasse

Definition

Stellt Daten für das CancelKeyPress-Ereignis bereit. Diese Klasse kann nicht vererbt werden.

public ref class ConsoleCancelEventArgs sealed : EventArgs
public sealed class ConsoleCancelEventArgs : EventArgs
[System.Serializable]
public sealed class ConsoleCancelEventArgs : EventArgs
type ConsoleCancelEventArgs = class
    inherit EventArgs
[<System.Serializable>]
type ConsoleCancelEventArgs = class
    inherit EventArgs
Public NotInheritable Class ConsoleCancelEventArgs
Inherits EventArgs
Vererbung
ConsoleCancelEventArgs
Attribute

Beispiele

Im folgenden Beispiel wird veranschaulicht, wie die ConsoleCancelEventArgs -Klasse verwendet wird, um ein Ereignis zu behandeln.

using namespace System;

void OnCancelKeyPressed(Object^ sender, 
    ConsoleCancelEventArgs^ args)
{
    Console::WriteLine("{0}The read operation has been interrupted.",
        Environment::NewLine);

    Console::WriteLine("  Key pressed: {0}", args->SpecialKey);

    Console::WriteLine("  Cancel property: {0}", args->Cancel);

    // Set the Cancel property to true to prevent the process from 
    // terminating.
    Console::WriteLine("Setting the Cancel property to true...");
    args->Cancel = true;

    // Announce the new value of the Cancel property.
    Console::WriteLine("  Cancel property: {0}", args->Cancel);
    Console::WriteLine("The read operation will resume...{0}",
        Environment::NewLine);
}

int main()
{       
    // Clear the screen.
    Console::Clear();

    // Establish an event handler to process key press events.
    Console::CancelKeyPress += 
        gcnew ConsoleCancelEventHandler(OnCancelKeyPressed);

    while (true)
    {
        // Prompt the user.
        Console::Write("Press any key, or 'X' to quit, or ");
        Console::WriteLine("CTRL+C to interrupt the read operation:");

        // Start a console read operation. Do not display the input.
        ConsoleKeyInfo^ keyInfo = Console::ReadKey(true);

        // Announce the name of the key that was pressed .
        Console::WriteLine("  Key pressed: {0}{1}", keyInfo->Key, 
            Environment::NewLine);

        // Exit if the user pressed the 'X' key.
        if (keyInfo->Key == ConsoleKey::X)
        {
            break;
        }
    }
}
// The example displays output similar to the following:
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    Key pressed: J
//    
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    Key pressed: Enter
//    
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    
//    The read operation has been interrupted.
//    Key pressed: ControlC
//    Cancel property: False
//    Setting the Cancel property to true...
//    Cancel property: True
//    The read operation will resume...
//    
//    Key pressed: Q
//    
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    Key pressed: X
using System;

class Sample
{
    public static void Main()
    {
        ConsoleKeyInfo cki;

        Console.Clear();

        // Establish an event handler to process key press events.
        Console.CancelKeyPress += new ConsoleCancelEventHandler(myHandler);
        while (true)
        {
            Console.Write("Press any key, or 'X' to quit, or ");
            Console.WriteLine("CTRL+C to interrupt the read operation:");

            // Start a console read operation. Do not display the input.
            cki = Console.ReadKey(true);

            // Announce the name of the key that was pressed .
            Console.WriteLine($"  Key pressed: {cki.Key}\n");

            // Exit if the user pressed the 'X' key.
            if (cki.Key == ConsoleKey.X) break;
        }
    }

    protected static void myHandler(object sender, ConsoleCancelEventArgs args)
    {
        Console.WriteLine("\nThe read operation has been interrupted.");

        Console.WriteLine($"  Key pressed: {args.SpecialKey}");

        Console.WriteLine($"  Cancel property: {args.Cancel}");

        // Set the Cancel property to true to prevent the process from terminating.
        Console.WriteLine("Setting the Cancel property to true...");
        args.Cancel = true;

        // Announce the new value of the Cancel property.
        Console.WriteLine($"  Cancel property: {args.Cancel}");
        Console.WriteLine("The read operation will resume...\n");
    }
}
// The example displays output similar to the following:
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: J
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: Enter
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
//    The read operation has been interrupted.
//      Key pressed: ControlC
//      Cancel property: False
//    Setting the Cancel property to true...
//      Cancel property: True
//    The read operation will resume...
//
//      Key pressed: Q
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: X
open System

let myHandler sender (args: ConsoleCancelEventArgs) =
    printfn "\nThe read operation has been interrupted."

    printfn $"  Key pressed: {args.SpecialKey}"

    printfn $"  Cancel property: {args.Cancel}"

    // Set the Cancel property to true to prevent the process from terminating.
    printfn "Setting the Cancel property to true..."
    args.Cancel <- true

    // Announce the new value of the Cancel property.
    printfn $"  Cancel property: {args.Cancel}"
    printfn "The read operation will resume...\n"

// Establish an event handler to process key press events.
Console.CancelKeyPress.AddHandler(ConsoleCancelEventHandler myHandler)

let mutable quit = false
while not quit do
    printf "Press any key, or 'X' to quit, or "
    printfn "CTRL+C to interrupt the read operation:"

    // Start a console read operation. Do not display the input.
    let cki = Console.ReadKey true

    // Announce the name of the key that was pressed .
    printfn $"  Key pressed: {cki.Key}\n"

    // Exit if the user pressed the 'X' key.
    if cki.Key = ConsoleKey.X then
        quit <- true

// The example displays output similar to the following:
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: J
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: Enter
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
//    The read operation has been interrupted.
//      Key pressed: ControlC
//      Cancel property: False
//    Setting the Cancel property to true...
//      Cancel property: True
//    The read operation will resume...
//
//      Key pressed: Q
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: X
Class Sample
    Public Shared Sub Main() 
        Dim cki As ConsoleKeyInfo
        
        Console.Clear()
        
        ' Establish an event handler to process key press events.
        AddHandler Console.CancelKeyPress, AddressOf myHandler

        While True
            Console.Write("Press any key, or 'X' to quit, or ")
            Console.WriteLine("CTRL+C to interrupt the read operation:")
            
            ' Start a console read operation. Do not display the input.
            cki = Console.ReadKey(True)
            
            ' Announce the name of the key that was pressed .
            Console.WriteLine($"  Key pressed: {cki.Key}{vbCrLf}")
            
            ' Exit if the user pressed the 'X' key.
            If cki.Key = ConsoleKey.X Then Exit While
        End While
    End Sub

    Protected Shared Sub myHandler(ByVal sender As Object, _
                                   ByVal args As ConsoleCancelEventArgs) 
        Console.WriteLine($"{vbCrLf}The read operation has been interrupted.")
        
        Console.WriteLine($"  Key pressed: {args.SpecialKey}")
        
        Console.WriteLine($"  Cancel property: {args.Cancel}")
        
        ' Set the Cancel property to true to prevent the process from terminating.
        Console.WriteLine("Setting the Cancel property to true...")
        args.Cancel = True
        
        ' Announce the new value of the Cancel property.
        Console.WriteLine($"  Cancel property: {args.Cancel}")
        Console.WriteLine($"The read operation will resume...{vbCrLf}")
    End Sub
End Class
' The example diplays output similar to the following:
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'     Key pressed: J
'    
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'     Key pressed: Enter
'    
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'    
'    The read operation has been interrupted.
'     Key pressed: ControlC
'     Cancel property: False
'    Setting the Cancel property to true...
'     Cancel property: True
'    The read operation will resume...
'    
'     Key pressed: Q
'    
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'     Key pressed: X

Hinweise

Ein Benutzer kann einen Konsolenanwendungsprozess unterbrechen, indem er gleichzeitig die Control Modifizierertaste und die C Konsolentaste (STRG+C) oder die Control Modifizierertaste und die Break-Konsolentaste (STRG+Break) drückt. Folglich stellt .NET dem Ereignishandler ein ConsoleCancelEventArgs -Objekt für das Console.CancelKeyPress Ereignis bereit, um anzugeben, ob der Prozess abgebrochen werden soll.

Wenn die Cancel -Eigenschaft im Ereignishandler auf true festgelegt ist, wird der Prozess fortgesetzt, andernfalls wird der Prozess beendet. Standardmäßig ist falseder Wert der ConsoleCancelEventArgs -Eigenschaft , und der Prozess wird beendet.

Eigenschaften

Cancel

Ruft einen Wert ab, der angibt, ob gleichzeitiges Drücken von Control-Zusatztaste und C-Konsolentaste (STRG+C) oder STRG+UNTBR den aktuellen Vorgang beendet, oder legt diesen Wert fest. Der Standardwert ist false, der den aktuellen Prozess beendet.

SpecialKey

Ruft die Kombination von Zusatz- und Konsolentaste ab, die den aktuellen Vorgang unterbrochen hat.

Methoden

Equals(Object)

Bestimmt, ob das angegebene Objekt gleich dem aktuellen Objekt ist.

(Geerbt von Object)
GetHashCode()

Fungiert als Standardhashfunktion.

(Geerbt von Object)
GetType()

Ruft den Type der aktuellen Instanz ab.

(Geerbt von Object)
MemberwiseClone()

Erstellt eine flache Kopie des aktuellen Object.

(Geerbt von Object)
ToString()

Gibt eine Zeichenfolge zurück, die das aktuelle Objekt darstellt.

(Geerbt von Object)

Gilt für: