Process.CancelErrorRead Methode
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Bricht den asynchronen Lesevorgang im umgeleiteten StandardError-Stream einer Anwendung ab.
public:
void CancelErrorRead();
public void CancelErrorRead ();
[System.Runtime.InteropServices.ComVisible(false)]
public void CancelErrorRead ();
member this.CancelErrorRead : unit -> unit
[<System.Runtime.InteropServices.ComVisible(false)>]
member this.CancelErrorRead : unit -> unit
Public Sub CancelErrorRead ()
- Attribute
Ausnahmen
Der StandardError-Stream ist nicht für asynchrone Lesevorgänge aktiviert.
Beispiele
Im folgenden Beispiel wird der Befehl mit vom nmake
Benutzer bereitgestellten Argumenten gestartet. Die Fehler- und Ausgabedatenströme werden asynchron gelesen. Die gesammelten Textzeilen werden in der Konsole angezeigt und in eine Protokolldatei geschrieben. Wenn die Befehlsausgabe eine angegebene Anzahl von Zeilen überschreitet, werden die asynchronen Lesevorgänge abgebrochen.
ref class ProcessNMakeStreamRedirection
{
private:
// Define static variables shared by class methods.
static StreamWriter^ buildLogStream = nullptr;
static Mutex^ logMutex = gcnew Mutex;
static int maxLogLines = 25;
static int currentLogLines = 0;
public:
static void RedirectNMakeCommandStreams()
{
String^ nmakeArguments = nullptr;
Process^ nmakeProcess;
// Get the input nmake command-line arguments.
Console::WriteLine( "Enter the NMake command line arguments (@commandfile or /f makefile, etc):" );
String^ inputText = Console::ReadLine();
if ( !String::IsNullOrEmpty( inputText ) )
{
nmakeArguments = inputText;
}
Console::WriteLine( "Enter max line limit for log file (default is 25):" );
inputText = Console::ReadLine();
if ( !String::IsNullOrEmpty( inputText ) )
{
if ( !Int32::TryParse( inputText, maxLogLines ) )
{
maxLogLines = 25;
}
}
Console::WriteLine( "Output beyond {0} lines will be ignored.",
maxLogLines.ToString() );
// Initialize the process and its StartInfo properties.
nmakeProcess = gcnew Process;
nmakeProcess->StartInfo->FileName = "NMake.exe";
// Build the nmake command argument list.
if ( !String::IsNullOrEmpty( nmakeArguments ) )
{
nmakeProcess->StartInfo->Arguments = nmakeArguments;
}
// Set UseShellExecute to false for redirection.
nmakeProcess->StartInfo->UseShellExecute = false;
// Redirect the standard output of the nmake command.
// Read the stream asynchronously using an event handler.
nmakeProcess->StartInfo->RedirectStandardOutput = true;
nmakeProcess->OutputDataReceived += gcnew DataReceivedEventHandler( NMakeOutputDataHandler );
// Redirect the error output of the nmake command.
nmakeProcess->StartInfo->RedirectStandardError = true;
nmakeProcess->ErrorDataReceived += gcnew DataReceivedEventHandler( NMakeErrorDataHandler );
logMutex->WaitOne();
currentLogLines = 0;
// Write a header to the log file.
String^ buildLogFile = "NmakeCmd.Txt";
try
{
buildLogStream = gcnew StreamWriter( buildLogFile,true );
}
catch ( Exception^ e )
{
Console::WriteLine( "Could not open output file {0}", buildLogFile );
Console::WriteLine( "Exception = {0}", e->ToString() );
Console::WriteLine( e->Message->ToString() );
buildLogStream = nullptr;
}
if ( buildLogStream != nullptr )
{
Console::WriteLine( "Nmake output logged to {0}", buildLogFile );
buildLogStream->WriteLine();
buildLogStream->WriteLine( DateTime::Now.ToString() );
if ( !String::IsNullOrEmpty( nmakeArguments ) )
{
buildLogStream->Write( "Command line = NMake {0}", nmakeArguments );
}
else
{
buildLogStream->Write( "Command line = Nmake" );
}
buildLogStream->WriteLine();
buildLogStream->Flush();
logMutex->ReleaseMutex();
// Start the process.
Console::WriteLine();
Console::WriteLine( "\nStarting Nmake command" );
Console::WriteLine();
nmakeProcess->Start();
// Start the asynchronous read of the output stream.
nmakeProcess->BeginOutputReadLine();
// Start the asynchronous read of the error stream.
nmakeProcess->BeginErrorReadLine();
// Let the nmake command run, collecting the output.
nmakeProcess->WaitForExit();
nmakeProcess->Close();
buildLogStream->Close();
logMutex->Dispose();
}
}
private:
static void NMakeOutputDataHandler( Object^ sendingProcess,
DataReceivedEventArgs^ outLine )
{
// Collect the output, displaying it to the screen and
// logging it to the output file. Cancel the read
// operation when the maximum line limit is reached.
if ( !String::IsNullOrEmpty( outLine->Data ) )
{
logMutex->WaitOne();
currentLogLines++;
if ( currentLogLines > maxLogLines )
{
// Display the line to the console.
// Skip writing the line to the log file.
Console::WriteLine( "StdOut: {0}", outLine->Data->ToString() );
}
else
if ( currentLogLines == maxLogLines )
{
LogToFile( "StdOut", "<Max build log limit reached!>", true );
// Stop reading the output streams.
Process^ p = dynamic_cast<Process^>(sendingProcess);
if ( p != nullptr )
{
p->CancelOutputRead();
p->CancelErrorRead();
}
}
else
{
// Write the line to the log file.
LogToFile( "StdOut", outLine->Data, true );
}
logMutex->ReleaseMutex();
}
}
static void NMakeErrorDataHandler( Object^ sendingProcess,
DataReceivedEventArgs^ errLine )
{
// Collect the error output, displaying it to the screen and
// logging it to the output file. Cancel the error output
// read operation when the maximum line limit is reached.
if ( !String::IsNullOrEmpty( errLine->Data ) )
{
logMutex->WaitOne();
currentLogLines++;
if ( currentLogLines > maxLogLines )
{
// Display the line to the console.
// Skip writing the line to the log file.
Console::WriteLine( "StdErr: {0}", errLine->Data->ToString() );
}
else
if ( currentLogLines == maxLogLines )
{
LogToFile( "StdOut", "<Max build log limit reached!>", true );
// Stop reading the output streams.
Process^ p = dynamic_cast<Process^>(sendingProcess);
if ( p != nullptr )
{
p->CancelOutputRead();
p->CancelErrorRead();
}
}
else
{
// Write the line to the log file.
LogToFile( "StdErr", errLine->Data, true );
}
logMutex->ReleaseMutex();
}
}
static void LogToFile( String^ logPrefix, String^ logText,
bool echoToConsole )
{
// Write the specified line to the log file stream.
StringBuilder^ logString = gcnew StringBuilder;
if ( !String::IsNullOrEmpty( logPrefix ) )
{
logString->AppendFormat( "{0}> ", logPrefix );
}
if ( !String::IsNullOrEmpty( logText ) )
{
logString->Append( logText );
}
if ( buildLogStream != nullptr )
{
buildLogStream->WriteLine( "[{0}] {1}",
DateTime::Now.ToString(), logString->ToString() );
buildLogStream->Flush();
}
if ( echoToConsole )
{
Console::WriteLine( logString->ToString() );
}
}
};
namespace ProcessAsyncStreamSamples
{
class ProcessNMakeStreamRedirection
{
// Define static variables shared by class methods.
private static StreamWriter buildLogStream =null;
private static Mutex logMutex = new Mutex();
private static int maxLogLines = 25;
private static int currentLogLines = 0;
public static void RedirectNMakeCommandStreams()
{
String nmakeArguments = null;
Process nmakeProcess;
// Get the input nmake command-line arguments.
Console.WriteLine("Enter the NMake command line arguments " +
"(@commandfile or /f makefile, etc):");
String inputText = Console.ReadLine();
if (!String.IsNullOrEmpty(inputText))
{
nmakeArguments = inputText;
}
Console.WriteLine("Enter max line limit for log file (default is 25):");
inputText = Console.ReadLine();
if (!String.IsNullOrEmpty(inputText))
{
if (!Int32.TryParse(inputText, out maxLogLines))
{
maxLogLines = 25;
}
}
Console.WriteLine("Output beyond {0} lines will be ignored.",
maxLogLines);
// Initialize the process and its StartInfo properties.
nmakeProcess = new Process();
nmakeProcess.StartInfo.FileName = "NMake.exe";
// Build the nmake command argument list.
if (!String.IsNullOrEmpty(nmakeArguments))
{
nmakeProcess.StartInfo.Arguments = nmakeArguments;
}
// Set UseShellExecute to false for redirection.
nmakeProcess.StartInfo.UseShellExecute = false;
// Redirect the standard output of the nmake command.
// Read the stream asynchronously using an event handler.
nmakeProcess.StartInfo.RedirectStandardOutput = true;
nmakeProcess.OutputDataReceived += new DataReceivedEventHandler(NMakeOutputDataHandler);
// Redirect the error output of the nmake command.
nmakeProcess.StartInfo.RedirectStandardError = true;
nmakeProcess.ErrorDataReceived += new DataReceivedEventHandler(NMakeErrorDataHandler);
logMutex.WaitOne();
currentLogLines = 0;
// Write a header to the log file.
const String buildLogFile = "NmakeCmd.Txt";
try
{
buildLogStream = new StreamWriter(buildLogFile, true);
}
catch (Exception e)
{
Console.WriteLine("Could not open output file {0}", buildLogFile);
Console.WriteLine("Exception = {0}", e.ToString());
Console.WriteLine(e.Message);
buildLogStream = null;
}
if (buildLogStream != null)
{
Console.WriteLine("Nmake output logged to {0}",
buildLogFile);
buildLogStream.WriteLine();
buildLogStream.WriteLine(DateTime.Now.ToString());
if (!String.IsNullOrEmpty(nmakeArguments))
{
buildLogStream.Write("Command line = NMake {0}",
nmakeArguments);
}
else
{
buildLogStream.Write("Command line = Nmake");
}
buildLogStream.WriteLine();
buildLogStream.Flush();
logMutex.ReleaseMutex();
// Start the process.
Console.WriteLine();
Console.WriteLine("\nStarting Nmake command...");
Console.WriteLine();
nmakeProcess.Start();
// Start the asynchronous read of the error stream.
nmakeProcess.BeginErrorReadLine();
// Start the asynchronous read of the output stream.
nmakeProcess.BeginOutputReadLine();
// Let the nmake command run, collecting the output.
nmakeProcess.WaitForExit();
nmakeProcess.Close();
buildLogStream.Close();
logMutex.Dispose();
}
}
private static void NMakeOutputDataHandler(object sendingProcess,
DataReceivedEventArgs outLine)
{
// Collect the output, displaying it to the screen and
// logging it to the output file. Cancel the read
// operation when the maximum line limit is reached.
if (!String.IsNullOrEmpty(outLine.Data))
{
logMutex.WaitOne();
currentLogLines++;
if (currentLogLines > maxLogLines)
{
// Display the line to the console.
// Skip writing the line to the log file.
Console.WriteLine("StdOut: {0}", outLine.Data);
}
else if (currentLogLines == maxLogLines)
{
LogToFile("StdOut", "<Max build log limit reached!>",
true);
// Stop reading the output streams.
Process p = sendingProcess as Process;
if (p != null)
{
p.CancelOutputRead();
p.CancelErrorRead();
}
}
else
{
// Write the line to the log file.
LogToFile("StdOut", outLine.Data, true);
}
logMutex.ReleaseMutex();
}
}
private static void NMakeErrorDataHandler(object sendingProcess,
DataReceivedEventArgs errLine)
{
// Collect error output, displaying it to the screen and
// logging it to the output file. Cancel the error output
// read operation when the maximum line limit is reached.
if (!String.IsNullOrEmpty(errLine.Data))
{
logMutex.WaitOne();
currentLogLines++;
if (currentLogLines > maxLogLines)
{
// Display the error line to the console.
// Skip writing the line to the log file.
Console.WriteLine("StdErr: {0}", errLine.Data);
}
else if (currentLogLines == maxLogLines)
{
LogToFile("StdErr", "<Max build log limit reached!>",
true);
// Stop reading the output streams
Process p = sendingProcess as Process;
if (p != null)
{
p.CancelErrorRead();
p.CancelOutputRead();
}
}
else
{
// Write the line to the log file.
LogToFile("StdErr", errLine.Data, true);
}
logMutex.ReleaseMutex();
}
}
private static void LogToFile(String logPrefix,
String logText, bool echoToConsole)
{
// Write the specified line to the log file stream.
StringBuilder logString = new StringBuilder();
if (!String.IsNullOrEmpty(logPrefix))
{
logString.AppendFormat("{0}> ", logPrefix);
}
if (!String.IsNullOrEmpty(logText))
{
logString.Append(logText);
}
if (buildLogStream != null)
{
buildLogStream.WriteLine("[{0}] {1}",
DateTime.Now.ToString(), logString.ToString());
buildLogStream.Flush();
}
if (echoToConsole)
{
Console.WriteLine(logString.ToString());
}
}
}
}
' Define the namespaces used by this sample.
Imports System.Text
Imports System.IO
Imports System.Diagnostics
Imports System.Threading
Imports System.ComponentModel
Class ProcessNMakeStreamRedirection
' Define static variables shared by class methods.
Private Shared buildLogStream As StreamWriter = Nothing
Private Shared logMutex As Mutex = New Mutex()
Private Shared maxLogLines As Integer = 25
Private Shared currentLogLines As Integer = 0
Public Shared Sub RedirectNMakeCommandStreams()
Dim nmakeArguments As String = Nothing
Dim nmakeProcess As Process
' Get the input nmake command-line arguments.
Console.WriteLine("Enter the NMake command line arguments" + _
" (@commandfile or /f makefile, etc):")
Dim inputText As String = Console.ReadLine()
If Not String.IsNullOrEmpty(inputText) Then
nmakeArguments = inputText
End If
Console.WriteLine("Enter max line limit for log file (default is 25):")
inputText = Console.ReadLine()
If Not String.IsNullOrEmpty(inputText) Then
If Not Int32.TryParse(inputText, maxLogLines) Then
maxLogLines = 25
End If
End If
Console.WriteLine("Output beyond {0} lines will be ignored.", _
maxLogLines)
' Initialize the process and its StartInfo properties.
nmakeProcess = New Process()
nmakeProcess.StartInfo.FileName = "NMake.exe"
' Build the nmake command argument list.
If Not String.IsNullOrEmpty(nmakeArguments) Then
nmakeProcess.StartInfo.Arguments = nmakeArguments
End If
' Set UseShellExecute to false for redirection.
nmakeProcess.StartInfo.UseShellExecute = False
' Redirect the standard output of the nmake command.
' Read the stream asynchronously using an event handler.
nmakeProcess.StartInfo.RedirectStandardOutput = True
AddHandler nmakeProcess.OutputDataReceived, _
AddressOf NMakeOutputDataHandler
' Redirect the error output of the nmake command.
nmakeProcess.StartInfo.RedirectStandardError = True
AddHandler nmakeProcess.ErrorDataReceived, _
AddressOf NMakeErrorDataHandler
logMutex.WaitOne()
currentLogLines = 0
' Write a header to the log file.
Const buildLogFile As String = "NmakeCmd.Txt"
Try
buildLogStream = new StreamWriter(buildLogFile, true)
Catch e As Exception
Console.WriteLine("Could not open output file {0}", buildLogFile)
Console.WriteLine("Exception = {0}", e.ToString())
Console.WriteLine(e.Message)
buildLogStream = Nothing
End Try
If Not buildLogStream Is Nothing Then
Console.WriteLine("Nmake output logged to {0}", _
buildLogFile)
buildLogStream.WriteLine()
buildLogStream.WriteLine(DateTime.Now.ToString())
If Not String.IsNullOrEmpty(nmakeArguments) Then
buildLogStream.Write("Command line = NMake {0}", _
nmakeArguments)
Else
buildLogStream.Write("Command line = Nmake")
End If
buildLogStream.WriteLine()
buildLogStream.Flush()
logMutex.ReleaseMutex()
' Start the process.
Console.WriteLine()
Console.WriteLine("\nStarting Nmake command...")
Console.WriteLine()
nmakeProcess.Start()
' Start the asynchronous read of the error stream.
nmakeProcess.BeginErrorReadLine()
' Start the asynchronous read of the output stream.
nmakeProcess.BeginOutputReadLine()
' Let the nmake command run, collecting the output.
nmakeProcess.WaitForExit()
nmakeProcess.Close()
buildLogStream.Close()
logMutex.Dispose()
End If
End Sub
Private Shared Sub NMakeOutputDataHandler(sendingProcess As Object, _
outLine As DataReceivedEventArgs)
' Collect the output, displaying it to the screen and
' logging it to the output file. Cancel the read
' operation when the maximum line limit is reached.
If Not String.IsNullOrEmpty(outLine.Data) Then
logMutex.WaitOne()
currentLogLines = currentLogLines + 1
If currentLogLines > maxLogLines Then
' Display the line to the console.
' Skip writing the line to the log file.
Console.WriteLine("StdOut: {0}", outLine.Data)
Else If currentLogLines = maxLogLines Then
LogToFile("StdOut", "<Max build log limit reached!>", _
true)
' Stop reading the output streams.
Dim p As Process = sendingProcess
If Not (p Is Nothing) Then
p.CancelOutputRead()
p.CancelErrorRead()
End If
Else
' Write the line to the log file.
LogToFile("StdOut", outLine.Data, true)
End If
logMutex.ReleaseMutex()
End If
End Sub
Private Shared Sub NMakeErrorDataHandler(sendingProcess As Object, _
errLine As DataReceivedEventArgs)
' Collect the error output, displaying it to the screen and
' logging it to the output file. Cancel the error output
' read operation when the maximum line limit is reached.
If Not String.IsNullOrEmpty(errLine.Data) Then
logMutex.WaitOne()
currentLogLines = currentLogLines + 1
If currentLogLines > maxLogLines Then
' Display the line to the console.
' Skip writing the line to the log file.
Console.WriteLine("StdErr: {0}", errLine.Data)
Else If currentLogLines = maxLogLines Then
LogToFile("StdErr", "<Max build log limit reached!>", _
true)
' Stop reading the output streams.
Dim p As Process = sendingProcess
If Not (p Is Nothing) Then
p.CancelOutputRead()
p.CancelErrorRead()
End If
Else
' Write the line to the log file.
LogToFile("StdErr", errLine.Data, true)
End If
logMutex.ReleaseMutex()
End If
End Sub
Private Shared Sub LogToFile(logPrefix As String, _
logText As String, _
echoToConsole As String)
' Write the specified line to the log file stream.
Dim logString As StringBuilder = New StringBuilder()
If Not String.IsNullOrEmpty(logPrefix) Then
logString.AppendFormat("{0}> ", logPrefix)
End If
If Not String.IsNullOrEmpty(logText) Then
logString.Append(logText)
End If
If Not buildLogStream Is Nothing Then
buildLogStream.WriteLine("[{0}] {1}", _
DateTime.Now.ToString(), logString.ToString())
buildLogStream.Flush()
End If
If echoToConsole Then
Console.WriteLine(logString.ToString())
End If
End Sub
End Class
Hinweise
BeginErrorReadLine startet einen asynchronen Lesevorgang für den StandardError Stream. CancelErrorRead beendet den asynchronen Lesevorgang.
Nach dem Abbrechen können Sie den asynchronen Lesevorgang fortsetzen, indem Sie erneut aufrufen BeginErrorReadLine .
Wenn Sie aufrufen CancelErrorRead, werden alle laufenden Lesevorgänge für StandardError abgeschlossen, und der Ereignishandler wird deaktiviert. Alle weiteren umgeleiteten Ausgaben an StandardError gehen verloren. Wenn Sie den Ereignishandler mit einem Aufruf von BeginErrorReadLineerneut aktivieren, werden asynchrone Lesevorgänge fortgesetzt. Wenn Sie den Ereignishandler ändern möchten, bevor Sie asynchrone Lesevorgänge fortsetzen, müssen Sie den vorhandenen Ereignishandler entfernen, bevor Sie den neuen Ereignishandler hinzufügen:
// At this point the DataReceivedEventHandler(ErrorHandler1)
// has executed a CancelErrorRead.
// Remove the prior event handler.
process.ErrorDataReceived -=
new DataReceivedEventHandler(ErrorHandler1);
// Register a new event handler.
process.ErrorDataReceived +=
new DataReceivedEventHandler(ErrorHandler2);
// Call the corresponding BeginErrorReadLine.
process.BeginErrorReadLine();
Hinweis
Sie können keine asynchronen und synchronen Lesevorgänge für den umgeleiteten StandardError Stream kombinieren. Sobald der umgeleitete Stream eines Process im asynchronen oder synchronen Modus geöffnet wurde, müssen sich alle weiteren Lesevorgänge für diesen Stream im gleichen Modus befinden. Wenn Sie einen asynchronen Lesevorgang StandardError abbrechen und dann erneut aus dem Stream lesen müssen, müssen Sie verwenden BeginErrorReadLine , um asynchrone Lesevorgänge fortzusetzen. Folgen CancelErrorRead Sie nicht mit einem Aufruf der synchronen Lesemethoden wie StandardErrorRead, ReadLineoder ReadToEnd.