ToolboxItem Klasse

Definition

Stellt eine Basisimplementierung für ein Toolboxelement bereit.

public ref class ToolboxItem : System::Runtime::Serialization::ISerializable
[System.Serializable]
public class ToolboxItem : System.Runtime.Serialization.ISerializable
public class ToolboxItem : System.Runtime.Serialization.ISerializable
[<System.Serializable>]
type ToolboxItem = class
    interface ISerializable
type ToolboxItem = class
    interface ISerializable
Public Class ToolboxItem
Implements ISerializable
Vererbung
ToolboxItem
Abgeleitet
Attribute
Implementiert

Beispiele

Im folgenden Codebeispiel wird eine Komponente bereitgestellt, die die IToolboxService -Schnittstelle verwendet, um der Toolbox einen Textdatenformathandler oder ToolboxItemCreatorCallbackhinzuzufügen. Der Rückrufdelegat des Datenerstellers übergibt alle Textdaten, die an die Toolbox eingefügt und auf ein Formular gezogen werden, an einen benutzerdefinierten ToolboxItem , der einen TextBox erstellt, der den Text enthält.

#using <System.Windows.Forms.dll>
#using <System.Drawing.dll>
#using <System.dll>

using namespace System;
using namespace System::ComponentModel;
using namespace System::ComponentModel::Design;
using namespace System::Drawing;
using namespace System::Drawing::Design;
using namespace System::Windows::Forms;
using namespace System::Security::Permissions;

namespace TextDataTextBoxComponent
{
   // Custom toolbox item creates a TextBox and sets its Text property
   // to the constructor-specified text.
   [PermissionSetAttribute(SecurityAction::Demand, Name="FullTrust")]
   public ref class TextToolboxItem: public ToolboxItem
   {
   private:
      String^ text;
      delegate void SetTextMethodHandler( Control^ c, String^ text );

   public:
      TextToolboxItem( String^ text )
         : ToolboxItem()
      {
         this->text = text;
      }

   protected:

      // ToolboxItem::CreateComponentsCore  to create the TextBox
      // and link a method to set its Text property.

      virtual array<IComponent^>^ CreateComponentsCore( IDesignerHost^ host ) override
      {
         TextBox^ textbox = dynamic_cast<TextBox^>(host->CreateComponent( TextBox::typeid ));
         
         // Because the designer resets the text of the textbox, use
         // a SetTextMethodHandler to set the text to the value of
         // the text data.
         Control^ c = dynamic_cast<Control^>(host->RootComponent);
         array<Object^>^temp0 = {textbox,text};
         c->BeginInvoke( gcnew SetTextMethodHandler( this, &TextToolboxItem::OnSetText ), temp0 );
         array<IComponent^>^temp1 = {textbox};
         return temp1;
      }

   private:

      // Method to set the text property of a TextBox after it is initialized.
      void OnSetText( Control^ c, String^ text )
      {
         c->Text = text;
      }

   };


   // Component that adds a "Text" data format ToolboxItemCreatorCallback 
    // to the Toolbox. This component uses a custom ToolboxItem that 
    // creates a TextBox containing the text data.
   public ref class TextDataTextBoxComponent: public Component
   {
   private:
      bool creatorAdded;
      IToolboxService^ ts;

   public:
      TextDataTextBoxComponent()
      {
         creatorAdded = false;
      }


      property System::ComponentModel::ISite^ Site 
      {
         // ISite to register TextBox creator
         virtual System::ComponentModel::ISite^ get() override
         {
            return __super::Site;
         }

         virtual void set( System::ComponentModel::ISite^ value ) override
         {
            if ( value != nullptr )
            {
               __super::Site = value;
               if (  !creatorAdded )
                              AddTextTextBoxCreator();
            }
            else
            {
               if ( creatorAdded )
                              RemoveTextTextBoxCreator();
               __super::Site = value;
            }
         }
      }

   private:

      // Adds a "Text" data format creator to the toolbox that creates
      // a textbox from a text fragment pasted to the toolbox.
      void AddTextTextBoxCreator()
      {
         ts = dynamic_cast<IToolboxService^>(GetService( IToolboxService::typeid ));
         if ( ts != nullptr )
         {
            ToolboxItemCreatorCallback^ textCreator = 
                gcnew ToolboxItemCreatorCallback( 
                this, 
                &TextDataTextBoxComponent::CreateTextBoxForText );
            try
            {
               ts->AddCreator( 
                   textCreator, 
                   "Text", 
                   dynamic_cast<IDesignerHost^>(GetService( IDesignerHost::typeid )) );
               creatorAdded = true;
            }
            catch ( Exception^ ex ) 
            {
               MessageBox::Show( ex->ToString(), "Exception Information" );
            }
         }
      }


      // Removes any "Text" data format creator from the toolbox.
      void RemoveTextTextBoxCreator()
      {
         if ( ts != nullptr )
         {
            ts->RemoveCreator( 
                "Text", 
                dynamic_cast<IDesignerHost^>(GetService( IDesignerHost::typeid )) );
            creatorAdded = false;
         }
      }


      // ToolboxItemCreatorCallback delegate format method to create
      // the toolbox item.
      ToolboxItem^ CreateTextBoxForText( Object^ serializedObject, String^ format )
      {
        IDataObject^ o = gcnew DataObject(dynamic_cast<IDataObject^>(serializedObject));

        if( o->GetDataPresent("System::String", true) )
        {
            String^ toolboxText = dynamic_cast<String^>(o->GetData( "System::String", true ));
           return( gcnew TextToolboxItem( toolboxText ));
        }

        return nullptr;
      }

   public:
      ~TextDataTextBoxComponent()
      {
         if ( creatorAdded )
                  RemoveTextTextBoxCreator();
      }
   };
}
using System;
using System.ComponentModel;
using System.ComponentModel.Design;
using System.Drawing;
using System.Drawing.Design;
using System.Security.Permissions;
using System.Windows.Forms;

namespace TextDataTextBoxComponent
{
    // Component that adds a "Text" data format ToolboxItemCreatorCallback 
    // to the Toolbox. This component uses a custom ToolboxItem that 
    // creates a TextBox containing the text data.
    public class TextDataTextBoxComponent : Component
    {
        private bool creatorAdded = false;
        private IToolboxService ts;

        public TextDataTextBoxComponent()
        {                     
        }

        // ISite override to register TextBox creator
        public override System.ComponentModel.ISite Site
        {
            get
            {
                return base.Site;
            }
            set
            {
                if( value != null )
                {                    
                    base.Site = value;

                    if (!creatorAdded)
                    {
                        AddTextTextBoxCreator();
                    }
                }
                else
                {
                    if (creatorAdded)
                    {
                        RemoveTextTextBoxCreator();
                    }

                    base.Site = value;             
                }
            }
        }

        // Adds a "Text" data format creator to the toolbox that creates 
        // a textbox from a text fragment pasted to the toolbox.
        private void AddTextTextBoxCreator()
        {
            ts = (IToolboxService)GetService(typeof(IToolboxService));

            if (ts != null) 
            {
                ToolboxItemCreatorCallback textCreator = 
                    new ToolboxItemCreatorCallback(this.CreateTextBoxForText);

                try
                {
                    ts.AddCreator(
                        textCreator, 
                        "Text", 
                        (IDesignerHost)GetService(typeof(IDesignerHost)));

                    creatorAdded = true;
                }
                catch(Exception ex)
                {
                    MessageBox.Show(
                        ex.ToString(), 
                        "Exception Information");
                }                
            }
        }

        // Removes any "Text" data format creator from the toolbox.
        private void RemoveTextTextBoxCreator()
        {
            if (ts != null)             
            {
                ts.RemoveCreator(
                    "Text", 
                    (IDesignerHost)GetService(typeof(IDesignerHost)));            

                creatorAdded = false;
            }
        }

        // ToolboxItemCreatorCallback delegate format method to create 
        // the toolbox item.
        private ToolboxItem CreateTextBoxForText(
            object serializedObject, 
            string format)
        {
            DataObject o = new DataObject((IDataObject)serializedObject);

            string[] formats = o.GetFormats();

            if (o.GetDataPresent("System.String", true))
            {
                string toolboxText = (string)(o.GetData("System.String", true));
                return (new TextToolboxItem(toolboxText));
            }

            return null;
        }

        protected override void Dispose(bool disposing)
        {
            if (creatorAdded)
            {
                RemoveTextTextBoxCreator();
            }
        }        
    }

    // Custom toolbox item creates a TextBox and sets its Text property
    // to the constructor-specified text.
    public class TextToolboxItem : ToolboxItem
    {
        private string text;
        private delegate void SetTextMethodHandler(Control c, string text);

        public TextToolboxItem(string text) : base()
        {
            this.text = text;
        }

        // ToolboxItem.CreateComponentsCore override to create the TextBox 
        // and link a method to set its Text property.
        protected override IComponent[] CreateComponentsCore(IDesignerHost host)
        {
            System.Windows.Forms.TextBox textbox = 
                (TextBox)host.CreateComponent(typeof(TextBox));
                
            // Because the designer resets the text of the textbox, use 
            // a SetTextMethodHandler to set the text to the value of 
            // the text data.
            Control c = host.RootComponent as Control;
            c.BeginInvoke(
                new SetTextMethodHandler(OnSetText), 
                new object[] {textbox, text});
           
            return new System.ComponentModel.IComponent[] { textbox };
        }        

        // Method to set the text property of a TextBox after it is initialized.
        private void OnSetText(Control c, string text) 
        {
            c.Text = text;
        }
    }
}
Imports System.ComponentModel
Imports System.ComponentModel.Design
Imports System.Drawing
Imports System.Drawing.Design
Imports System.Security.Permissions
Imports System.Windows.Forms

' Component that adds a "Text" data format ToolboxItemCreatorCallback 
' to the Toolbox. This component uses a custom ToolboxItem that 
' creates a TextBox containing the text data.
<PermissionSetAttribute(SecurityAction.Demand, Name:="FullTrust")> _
Public Class TextDataTextBoxComponent
    Inherits System.ComponentModel.Component

    Private creatorAdded As Boolean = False
    Private ts As IToolboxService

    Public Sub New()
    End Sub

    ' ISite override to register TextBox creator
    Public Overrides Property Site() As System.ComponentModel.ISite
        Get
            Return MyBase.Site
        End Get
        Set(ByVal Value As System.ComponentModel.ISite)
            If (Value IsNot Nothing) Then
                MyBase.Site = Value
                If Not creatorAdded Then
                    AddTextTextBoxCreator()
                End If
            Else
                If creatorAdded Then
                    RemoveTextTextBoxCreator()
                End If
                MyBase.Site = Value
            End If
        End Set
    End Property

    ' Adds a "Text" data format creator to the toolbox that creates 
    ' a textbox from a text fragment pasted to the toolbox.
    Private Sub AddTextTextBoxCreator()
        ts = CType(GetService(GetType(IToolboxService)), IToolboxService)
        If (ts IsNot Nothing) Then
            Dim textCreator As _
            New ToolboxItemCreatorCallback(AddressOf Me.CreateTextBoxForText)
            Try
                ts.AddCreator( _
                textCreator, _
                "Text", _
                CType(GetService(GetType(IDesignerHost)), IDesignerHost))

                creatorAdded = True
            Catch ex As Exception
                MessageBox.Show(ex.ToString(), "Exception Information")
            End Try
        End If
    End Sub

    ' Removes any "Text" data format creator from the toolbox.
    Private Sub RemoveTextTextBoxCreator()
        If (ts IsNot Nothing) Then
            ts.RemoveCreator( _
            "Text", _
            CType(GetService(GetType(IDesignerHost)), IDesignerHost))
            creatorAdded = False
        End If
    End Sub

    ' ToolboxItemCreatorCallback delegate format method to create 
    ' the toolbox item.
    Private Function CreateTextBoxForText( _
    ByVal serializedObject As Object, _
    ByVal format As String) As ToolboxItem

        Dim o As New DataObject(CType(serializedObject, IDataObject))

        Dim formats As String() = o.GetFormats()

        If o.GetDataPresent("System.String", True) Then

            Return New TextToolboxItem(CStr(o.GetData("System.String", True)))

        End If

        Return Nothing
    End Function

    Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
        If creatorAdded Then
            RemoveTextTextBoxCreator()
        End If
    End Sub

End Class

' Custom toolbox item creates a TextBox and sets its Text property
' to the constructor-specified text.
<PermissionSetAttribute(SecurityAction.Demand, Name:="FullTrust")> _
Public Class TextToolboxItem
    Inherits System.Drawing.Design.ToolboxItem

    Private [text] As String

    Delegate Sub SetTextMethodHandler( _
    ByVal c As Control, _
    ByVal [text] As String)

    Public Sub New(ByVal [text] As String)
        Me.text = [text]
    End Sub

    ' ToolboxItem.CreateComponentsCore override to create the TextBox 
    ' and link a method to set its Text property.
    <PermissionSetAttribute(SecurityAction.Demand, Name:="FullTrust")> _
    Protected Overrides Function CreateComponentsCore(ByVal host As IDesignerHost) As IComponent()
        Dim textbox As TextBox = CType(host.CreateComponent(GetType(TextBox)), TextBox)

        ' Because the designer resets the text of the textbox, use 
        ' a SetTextMethodHandler to set the text to the value of 
        ' the text data.
        Dim c As Control = host.RootComponent

        c.BeginInvoke( _
        New SetTextMethodHandler(AddressOf OnSetText), _
        New Object() {textbox, [text]})

        Return New System.ComponentModel.IComponent() {textbox}
    End Function

    ' Method to set the text property of a TextBox after it is initialized.
    Private Sub OnSetText(ByVal c As Control, ByVal [text] As String)
        c.Text = [text]
    End Sub

End Class

Im folgenden Codebeispiel wird die Verwendung der ToolboxItem -Klasse als Basisklasse für eine Implementierung eines benutzerdefinierten Toolboxelements veranschaulicht.

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Design;
using System.Data;
using System.Runtime.Serialization;
using System.Text;
using System.Windows.Forms;

namespace CustomToolboxItem
{
    public class Form1 : Form
    {
        private System.ComponentModel.IContainer components = null;
        private UserControl1 userControl11;
        private System.Windows.Forms.Label label1;

        public Form1()
        {
            InitializeComponent();
        }

        private void InitializeComponent()
        {
            this.label1 = new System.Windows.Forms.Label();
            this.userControl11 = new CustomToolboxItem.UserControl1();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.Location = new System.Drawing.Point(15, 16);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(265, 62);
            this.label1.TabIndex = 0;
            this.label1.Text = "Build the project and drop UserControl1 from the toolbox onto the form.";
            // 
            // userControl11
            // 
            this.userControl11.LabelText = "This is a custom user control.  The text you see here is provided by a custom too" +
                "lbox item when the user control is dropped on the form.";
            this.userControl11.Location = new System.Drawing.Point(74, 81);
            this.userControl11.Name = "userControl11";
            this.userControl11.Padding = new System.Windows.Forms.Padding(6);
            this.userControl11.Size = new System.Drawing.Size(150, 150);
            this.userControl11.TabIndex = 1;
            // 
            // Form1
            // 
            this.ClientSize = new System.Drawing.Size(292, 266);
            this.Controls.Add(this.userControl11);
            this.Controls.Add(this.label1);
            this.Name = "Form1";
            this.Text = "Form1";
            this.ResumeLayout(false);
        }

        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        static void Main()
        {
            Application.EnableVisualStyles();
            Application.Run(new Form1());
        }
    }

    // Configure this user control to have a custom toolbox item.
    [ToolboxItem(typeof(MyToolboxItem))]
    public class UserControl1 : UserControl
    {
        private System.ComponentModel.IContainer components = null;
        private System.Windows.Forms.Label label1;

        public UserControl1()
        {
            InitializeComponent();
        }

        public string LabelText
        {
            get
            {
                return label1.Text;
            }
            set
            {
                label1.Text = value;
            }
        }

        private void InitializeComponent()
        {
            this.label1 = new System.Windows.Forms.Label();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.Dock = System.Windows.Forms.DockStyle.Fill;
            this.label1.Location = new System.Drawing.Point(6, 6);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(138, 138);
            this.label1.TabIndex = 0;
            this.label1.Text = "This is a custom user control.  " + 
                "The text you see here is provided by a custom toolbox" +
                " item when the user control is dropped on the form.\r\n";
            this.label1.TextAlign = 
                System.Drawing.ContentAlignment.MiddleCenter;
            // 
            // UserControl1
            // 
            this.Controls.Add(this.label1);
            this.Name = "UserControl1";
            this.Padding = new System.Windows.Forms.Padding(6);
            this.ResumeLayout(false);
        }

        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }
    }

    // Toolbox items must be serializable.
    [Serializable]
    class MyToolboxItem : ToolboxItem
    {
        // The add components dialog in Visual Studio looks for a public
        // constructor that takes a type.
        public MyToolboxItem(Type toolType)
            : base(toolType)
        {
        }

        // And you must provide this special constructor for serialization.
        // If you add additional data to MyToolboxItem that you
        // want to serialize, you may override Deserialize and
        // Serialize methods to add that data.  
        MyToolboxItem(SerializationInfo info, StreamingContext context)
        {
            Deserialize(info, context);
        }

        // Let's override the creation code and pop up a dialog.
        protected override IComponent[] CreateComponentsCore(
            System.ComponentModel.Design.IDesignerHost host, 
            System.Collections.IDictionary defaultValues)
        {
            // Get the string we want to fill in the custom
            // user control.  If the user cancels out of the dialog,
            // return null or an empty array to signify that the 
            // tool creation was canceled.
            using (ToolboxItemDialog d = new ToolboxItemDialog())
            {
                if (d.ShowDialog() == DialogResult.OK)
                {
                    string text = d.CreationText;

                    IComponent[] comps =
                        base.CreateComponentsCore(host, defaultValues);
                    // comps will have a single component: our data type.
                    ((UserControl1)comps[0]).LabelText = text;
                    return comps;
                }
                else
                {
                    return null;
                }
            }
        }
    }

    public class ToolboxItemDialog : Form
    {
        private System.ComponentModel.IContainer components = null;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.TextBox textBox1;
        private System.Windows.Forms.Button button1;
        private System.Windows.Forms.Button button2;

        public ToolboxItemDialog()
        {
            InitializeComponent();
        }

        private void InitializeComponent()
        {
            this.label1 = new System.Windows.Forms.Label();
            this.textBox1 = new System.Windows.Forms.TextBox();
            this.button1 = new System.Windows.Forms.Button();
            this.button2 = new System.Windows.Forms.Button();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.Location = new System.Drawing.Point(10, 9);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(273, 43);
            this.label1.TabIndex = 0;
            this.label1.Text = "Enter the text you would like" + 
                " to have the user control populated with:";
            // 
            // textBox1
            // 
            this.textBox1.AutoSize = false;
            this.textBox1.Location = new System.Drawing.Point(10, 58);
            this.textBox1.Multiline = true;
            this.textBox1.Name = "textBox1";
            this.textBox1.Size = new System.Drawing.Size(270, 67);
            this.textBox1.TabIndex = 1;
            this.textBox1.Text = "This is a custom user control.  " + 
                "The text you see here is provided by a custom toolbox" +
                " item when the user control is dropped on the form.";
            // 
            // button1
            // 
            this.button1.DialogResult = System.Windows.Forms.DialogResult.OK;
            this.button1.Location = new System.Drawing.Point(124, 131);
            this.button1.Name = "button1";
            this.button1.TabIndex = 2;
            this.button1.Text = "OK";
            // 
            // button2
            // 
            this.button2.DialogResult = System.Windows.Forms.DialogResult.Cancel;
            this.button2.Location = new System.Drawing.Point(205, 131);
            this.button2.Name = "button2";
            this.button2.TabIndex = 3;
            this.button2.Text = "Cancel";
            // 
            // ToolboxItemDialog
            // 
            this.AcceptButton = this.button1;
            this.CancelButton = this.button2;
            this.ClientSize = new System.Drawing.Size(292, 162);
            this.ControlBox = false;
            this.Controls.Add(this.button2);
            this.Controls.Add(this.button1);
            this.Controls.Add(this.textBox1);
            this.Controls.Add(this.label1);
            this.FormBorderStyle = 
                System.Windows.Forms.FormBorderStyle.FixedDialog;
            this.Name = "ToolboxItemDialog";
            this.Text = "ToolboxItemDialog";
            this.ResumeLayout(false);
        }

        public string CreationText
        {
            get
            {
                return textBox1.Text;
            }
        }

        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }
    }
}
Imports System.Collections.Generic
Imports System.ComponentModel
Imports System.Drawing
Imports System.Drawing.Design
Imports System.Runtime.Serialization
Imports System.Text
Imports System.Windows.Forms



Public Class Form1
    Inherits Form
    Private components As System.ComponentModel.IContainer = Nothing
    Friend WithEvents UserControl11 As UserControl1
    Friend WithEvents label1 As System.Windows.Forms.Label

    Public Sub New() 
        InitializeComponent()
    End Sub
    
    
    Private Sub InitializeComponent() 
        Me.label1 = New System.Windows.Forms.Label
        Me.UserControl11 = New UserControl1
        Me.SuspendLayout()
        '
        'label1
        '
        Me.label1.Location = New System.Drawing.Point(15, 16)
        Me.label1.Name = "label1"
        Me.label1.Size = New System.Drawing.Size(265, 62)
        Me.label1.TabIndex = 0
        Me.label1.Text = "Build the project and drop UserControl1" + _
            " from the toolbox onto the form."
        '
        'UserControl11
        '
        Me.UserControl11.LabelText = "This is a custom user control.  " + _
            "The text you see here is provided by a custom too" + _
            "lbox item when the user control is dropped on the form."
        Me.UserControl11.Location = New System.Drawing.Point(74, 85)
        Me.UserControl11.Name = "UserControl11"
        Me.UserControl11.Padding = New System.Windows.Forms.Padding(6)
        Me.UserControl11.TabIndex = 1
        '
        'Form1
        '
        Me.ClientSize = New System.Drawing.Size(292, 266)
        Me.Controls.Add(Me.UserControl11)
        Me.Controls.Add(Me.label1)
        Me.Name = "Form1"
        Me.Text = "Form1"
        Me.ResumeLayout(False)
    End Sub
     
    
    Protected Overrides Sub Dispose(ByVal disposing As Boolean) 
        If disposing AndAlso (components IsNot Nothing) Then
            components.Dispose()
        End If
        MyBase.Dispose(disposing)
    End Sub
    
    
    Shared Sub Main() 
        Application.EnableVisualStyles()
        Application.Run(New Form1())
    End Sub
End Class

' Configure this user control to have a custom toolbox item.
<ToolboxItem(GetType(MyToolboxItem))> _
Public Class UserControl1
    Inherits UserControl
    Private components As System.ComponentModel.IContainer = Nothing
    Private label1 As System.Windows.Forms.Label


    Public Sub New()
        InitializeComponent()
    End Sub


    Public Property LabelText() As String
        Get
            Return label1.Text
        End Get
        Set(ByVal value As String)
            label1.Text = Value
        End Set
    End Property


    Private Sub InitializeComponent()
        Me.label1 = New System.Windows.Forms.Label()
        Me.SuspendLayout()
        ' 
        ' label1
        ' 
        Me.label1.Dock = System.Windows.Forms.DockStyle.Fill
        Me.label1.Location = New System.Drawing.Point(6, 6)
        Me.label1.Name = "label1"
        Me.label1.Size = New System.Drawing.Size(138, 138)
        Me.label1.TabIndex = 0
        Me.label1.Text = "This is a custom user control.  " + _
            "The text you see here is provided by a custom toolbox" + _
            " item when the user control is dropped on the form." + _
            vbCr + vbLf
        Me.label1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter
        ' 
        ' UserControl1
        ' 
        Me.Controls.Add(label1)
        Me.Name = "UserControl1"
        Me.Padding = New System.Windows.Forms.Padding(6)
        Me.ResumeLayout(False)
    End Sub


    Protected Overrides Sub Dispose(ByVal disposing As Boolean)
        If disposing AndAlso (components IsNot Nothing) Then
            components.Dispose()
        End If
        MyBase.Dispose(disposing)
    End Sub
End Class

' Toolbox items must be serializable.
<Serializable()> _
Class MyToolboxItem
    Inherits ToolboxItem

    ' The add components dialog in Visual Studio looks for a public
    ' constructor that takes a type.
    Public Sub New(ByVal toolType As Type)
        MyBase.New(toolType)
    End Sub


    ' And you must provide this special constructor for serialization.
    ' If you add additional data to MyToolboxItem that you
    ' want to serialize, you may override Deserialize and
    ' Serialize methods to add that data.  
    Sub New(ByVal info As SerializationInfo, _
        ByVal context As StreamingContext)
        Deserialize(info, context)
    End Sub


    ' Let's override the creation code and pop up a dialog.
    Protected Overrides Function CreateComponentsCore( _
        ByVal host As System.ComponentModel.Design.IDesignerHost, _
        ByVal defaultValues As System.Collections.IDictionary) _
        As IComponent()
        ' Get the string we want to fill in the custom
        ' user control.  If the user cancels out of the dialog,
        ' return null or an empty array to signify that the 
        ' tool creation was canceled.
        Using d As New ToolboxItemDialog()
            If d.ShowDialog() = DialogResult.OK Then
                Dim [text] As String = d.CreationText
                Dim comps As IComponent() = _
                    MyBase.CreateComponentsCore(host, defaultValues)
                ' comps will have a single component: our data type.
                CType(comps(0), UserControl1).LabelText = [text]
                Return comps
            Else
                Return Nothing
            End If
        End Using
    End Function
End Class


Public Class ToolboxItemDialog
    Inherits Form
    Private components As System.ComponentModel.IContainer = Nothing
    Private label1 As System.Windows.Forms.Label
    Private textBox1 As System.Windows.Forms.TextBox
    Private button1 As System.Windows.Forms.Button
    Private button2 As System.Windows.Forms.Button
    
    
    Public Sub New() 
        InitializeComponent()
    End Sub
    
    Private Sub InitializeComponent() 
        Me.label1 = New System.Windows.Forms.Label()
        Me.textBox1 = New System.Windows.Forms.TextBox()
        Me.button1 = New System.Windows.Forms.Button()
        Me.button2 = New System.Windows.Forms.Button()
        Me.SuspendLayout()
        ' 
        ' label1
        ' 
        Me.label1.Location = New System.Drawing.Point(10, 9)
        Me.label1.Name = "label1"
        Me.label1.Size = New System.Drawing.Size(273, 43)
        Me.label1.TabIndex = 0
        Me.label1.Text = "Enter the text you would like" + _
            " to have the user control populated with:"
        ' 
        ' textBox1
        ' 
        Me.textBox1.AutoSize = False
        Me.textBox1.Location = New System.Drawing.Point(10, 58)
        Me.textBox1.Multiline = True
        Me.textBox1.Name = "textBox1"
        Me.textBox1.Size = New System.Drawing.Size(270, 67)
        Me.textBox1.TabIndex = 1
        Me.textBox1.Text = "This is a custom user control.  " + _
            "The text you see here is provided by a custom toolbox" + _
            " item when the user control is dropped on the form."
        ' 
        ' button1
        ' 
        Me.button1.DialogResult = System.Windows.Forms.DialogResult.OK
        Me.button1.Location = New System.Drawing.Point(124, 131)
        Me.button1.Name = "button1"
        Me.button1.TabIndex = 2
        Me.button1.Text = "OK"
        ' 
        ' button2
        ' 
        Me.button2.DialogResult = System.Windows.Forms.DialogResult.Cancel
        Me.button2.Location = New System.Drawing.Point(205, 131)
        Me.button2.Name = "button2"
        Me.button2.TabIndex = 3
        Me.button2.Text = "Cancel"
        ' 
        ' ToolboxItemDialog
        ' 
        Me.AcceptButton = Me.button1
        Me.CancelButton = Me.button2
        Me.ClientSize = New System.Drawing.Size(292, 162)
        Me.ControlBox = False
        Me.Controls.Add(button2)
        Me.Controls.Add(button1)
        Me.Controls.Add(textBox1)
        Me.Controls.Add(label1)
        Me.FormBorderStyle = _
            System.Windows.Forms.FormBorderStyle.FixedDialog
        Me.Name = "ToolboxItemDialog"
        Me.Text = "ToolboxItemDialog"
        Me.ResumeLayout(False)
    
    End Sub
    
    Public ReadOnly Property CreationText() As String 
        Get
            Return textBox1.Text
        End Get
    End Property
    
    
    Protected Overrides Sub Dispose(ByVal disposing As Boolean) 
        If disposing AndAlso (components IsNot Nothing) Then
            components.Dispose()
        End If
        MyBase.Dispose(disposing)
    
    End Sub
End Class

Hinweise

ToolboxItem ist eine Basisklasse für Toolboxelemente, die in der Toolbox einer Entwurfszeitumgebung angezeigt werden können. Ein Toolboxelement stellt in der Regel eine Komponente dar, die beim Aufrufen in einem Entwurfsmodusdokument erstellt werden soll. Die ToolboxItem -Klasse stellt die Methoden und Eigenschaften bereit, die erforderlich sind, um die Toolbox mit den Anzeigeeigenschaften für das Toolboxelement bereitzustellen, eine Komponente oder Komponenten bei Verwendung zu erstellen und sich selbst für persistenz in der Toolboxdatenbank zu serialisieren und deserialisieren.

Ein instance der ToolboxItem -Klasse kann mit einem zu erstellenden Namen, einer Bitmap und einem Typ konfiguriert werden, ohne eine Klasse zu erstellen, die von abgeleitet wirdToolboxItem. Die ToolboxItem -Klasse stellt auch eine Basisklasse für implementierungen von benutzerdefinierten Toolboxelementen bereit. Ein benutzerdefinierter ToolboxItem Kann mehrere Komponenten erstellen. Um ein benutzerdefiniertes Toolboxelement zu implementieren, müssen Sie die ToolboxItemCreateComponentsCoreMethoden , Serializeund ableiten und Deserialize überschreiben.

Die folgenden Eigenschaften und Methoden müssen konfiguriert werden, damit ein ToolboxItem ordnungsgemäß funktioniert:

  • Die DisplayName -Eigenschaft gibt die Bezeichnung für das Toolboxelement an, wenn es in einer Toolbox angezeigt wird.

  • Die TypeName Eigenschaft gibt den vollqualifizierten Namen des Typs der Komponente an, die das Element erstellt. Wenn eine abgeleitete Klasse mehrere Komponenten erstellt, kann die TypeName -Eigenschaft verwendet werden oder nicht, abhängig davon, ob eine CreateComponentsCore Methode außer Kraft gesetzt wird, vom Wert dieser Eigenschaft abhängt.

  • Die AssemblyName -Eigenschaft gibt die Assembly an, die den Typ einer Komponente enthält, die das Element erstellt.

  • Die Bitmap Eigenschaft gibt optional ein Bitmapbild an, das neben dem Anzeigenamen für das Toolboxelement in der Toolbox angezeigt werden soll.

  • Die Filter Eigenschaft enthält optional alle ToolboxItemFilterAttribute Objekte, die bestimmen, ob das Toolboxelement für eine bestimmte Komponente verwendet werden kann.

  • Die CreateComponentsCore -Methode gibt die Komponente zurück, instance oder Instanzen eingefügt werden sollen, in die dieses Tool verwendet wird.

  • Die Serialize -Methode speichert das Toolboxelement in einem angegebenen SerializationInfo.

  • Die Deserialize -Methode konfiguriert das Toolboxelement aus den Zustandsinformationen, die im angegebenen SerializationInfoenthalten sind.

  • Die Initialize -Methode konfiguriert das Toolboxelement so, dass der angegebene Komponententyp erstellt wird, wenn die CreateComponentsCore Methode nicht überschrieben wurde, um sich anders zu verhalten.

  • Die Locked -Eigenschaft gibt an, ob die Eigenschaften des Toolboxelements geändert werden können. Ein Toolboxelement wird in der Regel gesperrt, nachdem es einer Toolbox hinzugefügt wurde.

  • Die Lock -Methode sperrt ein Toolboxelement.

  • Die CheckUnlocked -Methode löst eine Ausnahme aus, wenn die Locked -Eigenschaft ist true.

Konstruktoren

ToolboxItem()

Initialisiert eine neue Instanz der ToolboxItem-Klasse.

ToolboxItem(Type)

Initialisiert eine neue Instanz der ToolboxItem-Klasse, die den angegebenen Komponententyp erstellt.

Eigenschaften

AssemblyName

Ruft den Namen der Assembly ab, die den durch das Toolboxelement erstellten Typ bzw. die erstellten Typen enthält, oder legt diesen fest.

Bitmap

Ruft eine Bitmap für die Darstellung des Toolboxelements in der Toolbox ab oder legt diese fest.

Company

Ruft den Firmennamen für dieses ToolboxItem ab oder legt diesen fest.

ComponentType

Ruft den Komponententyp für dieses ToolboxItem ab.

DependentAssemblies

Ruft den AssemblyName für das Toolboxelement ab oder legt diesen fest.

Description

Ruft die Beschreibung für dieses ToolboxItem ab oder legt diese fest.

DisplayName

Ruft den Anzeigenamen für das Toolboxelement ab oder legt diesen fest.

Filter

Ruft den Filter ab, der bestimmt, ob das Toolboxelement für eine Zielkomponente verwendet werden kann, oder legt diesen fest.

IsTransient

Ruft einen Wert ab, der angibt, ob das Toolboxelement flüchtig ist.

Locked

Ruft einen Wert ab, der angibt, ob das ToolboxItem derzeit gesperrt ist.

OriginalBitmap

Ruft die ursprüngliche Bitmap ab, die in der Toolbox für dieses Element verwendet wird, oder legt diese fest.

Properties

Ruft ein Wörterbuch von Eigenschaften ab.

TypeName

Ruft den voll gekennzeichneten Namen des Typs der IComponent ab, die das Toolboxelement beim Aufrufen erstellt, oder legt diesen fest.

Version

Ruft die Version für dieses ToolboxItem ab.

Methoden

CheckUnlocked()

Löst eine Ausnahme aus, wenn das Toolboxelement gegenwärtig gesperrt ist.

CreateComponents()

Erstellt die Komponenten, für deren Erstellung das Toolboxelement konfiguriert ist.

CreateComponents(IDesignerHost)

Erstellt mithilfe des angegebenen Designerhosts die Komponenten, für deren Erstellung das Toolboxelement konfiguriert ist.

CreateComponents(IDesignerHost, IDictionary)

Erstellt unter Verwendung des angegebenen Designerhosts und der Standardwerte die Komponenten, für deren Erstellung das Toolboxelement konfiguriert ist.

CreateComponentsCore(IDesignerHost)

Erstellt beim Aufrufen des Toolboxelements eine Komponente oder ein Array von Komponenten.

CreateComponentsCore(IDesignerHost, IDictionary)

Erstellt beim Aufrufen des Toolboxelements ein Array von Komponenten.

Deserialize(SerializationInfo, StreamingContext)

Lädt den Zustand des Toolboxelements aus dem angegebenen Serialisierungsinformationsobjekt.

Equals(Object)

Stellt fest, ob zwei ToolboxItem-Instanzen gleich sind.

FilterPropertyValue(String, Object)

Filtert einen Eigenschaftswert, bevor dieser zurückgegeben wird.

GetHashCode()

Gibt den Hashcode für diese Instanz zurück.

GetType()

Ruft den Type der aktuellen Instanz ab.

(Geerbt von Object)
GetType(IDesignerHost)

Ermöglicht den Zugriff auf den dem Toolboxelement zugeordneten Typ.

GetType(IDesignerHost, AssemblyName, String, Boolean)

Erstellt eine Instanz des angegebenen Typs unter optionaler Verwendung eines angegebenen Designerhosts und Assemblynamens.

Initialize(Type)

Initialisiert das aktuelle Toolboxelement mit dem angegebenen zu erstellenden Typ.

Lock()

Sperrt das Toolboxelement und verhindert Änderungen an den Eigenschaften.

MemberwiseClone()

Erstellt eine flache Kopie des aktuellen Object.

(Geerbt von Object)
OnComponentsCreated(ToolboxComponentsCreatedEventArgs)

Löst das ComponentsCreated-Ereignis aus.

OnComponentsCreating(ToolboxComponentsCreatingEventArgs)

Löst das ComponentsCreating-Ereignis aus.

Serialize(SerializationInfo, StreamingContext)

Speichert den Zustand des Toolboxelements in dem angegebenen Serialisierungsinformationsobjekt.

ToString()

Gibt einen String zurück, der das aktuelle ToolboxItem-Objekt darstellt.

ValidatePropertyType(String, Object, Type, Boolean)

Überprüft, ob ein Objekt einen angegebenen Typ besitzt.

ValidatePropertyValue(String, Object)

Überprüft eine Eigenschaft, bevor sie dem Eigenschaftenwörterbuch zugewiesen wird.

Ereignisse

ComponentsCreated

Tritt unmittelbar nach der Erstellung von Komponenten ein.

ComponentsCreating

Tritt unmittelbar vor dem Erstellen von Komponenten ein.

Explizite Schnittstellenimplementierungen

ISerializable.GetObjectData(SerializationInfo, StreamingContext)

Eine Beschreibung dieses Members finden Sie unter der GetObjectData(SerializationInfo, StreamingContext)-Methode.

Gilt für:

Weitere Informationen