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ImageCodecInfo.GetImageEncoders Methode

Definition

Gibt ein Array von ImageCodecInfo-Objekten mit Informationen über die in GDI+ integrierten Bildcodierer zurück.

public:
 static cli::array <System::Drawing::Imaging::ImageCodecInfo ^> ^ GetImageEncoders();
public static System.Drawing.Imaging.ImageCodecInfo[] GetImageEncoders ();
static member GetImageEncoders : unit -> System.Drawing.Imaging.ImageCodecInfo[]
Public Shared Function GetImageEncoders () As ImageCodecInfo()

Gibt zurück

Ein Array von ImageCodecInfo-Objekten. Jedes ImageCodecInfo-Objekt des Arrays enthält Informationen über einen der integrierten Bildcodierer.

Beispiele

Das folgende Beispiel ist für die Verwendung mit Windows Forms konzipiert und erfordert PaintEventArgse, was ein Parameter des Paint Ereignishandlers ist. Der Code verwendet die GetImageEncoders -Methode, um alle Codecinformationen für alle installierten Bildencoder und Codecs abzurufen, und zeichnet dann alle Informationen zu den einzelnen Codecs auf den Bildschirm.

private:
    void GetImageEncodersExample(PaintEventArgs^ e)
    {
        // Get an array of available codecs.
        array<ImageCodecInfo^>^ codecInfo;
        codecInfo = ImageCodecInfo::GetImageEncoders();
        int numCodecs = codecInfo->GetLength(0);

        //numCodecs = 1;

        // Set up display variables.
        Color^ foreColor = Color::Black;
        Drawing::Font^ font = gcnew Drawing::Font("Arial", 8);

        // Check to determine whether any codecs were found.
        if (numCodecs > 0)
        {
            // Set up an array to hold codec information. There are 9
            // information elements plus 1 space for each codec, so 10
            // times the number of codecs found is allocated.
            array<String^>^ codecInfoStrings = 
                gcnew array<String^>(numCodecs * 10);

            // Write all the codec information to the array.
            for (int i = 0; i < numCodecs; i++)
            {
                codecInfoStrings[i * 10] = "Codec Name = " +
                    codecInfo[i]->CodecName;
                codecInfoStrings[(i * 10) + 1] = "Class ID = " +
                    codecInfo[i]->Clsid.ToString();
                codecInfoStrings[(i * 10) + 2] = "DLL Name = " +
                    codecInfo[i]->DllName;
                codecInfoStrings[(i * 10) + 3] = "Filename Ext. = " +
                    codecInfo[i]->FilenameExtension;
                codecInfoStrings[(i * 10) + 4] = "Flags = " +
                    codecInfo[i]->Flags.ToString();
                codecInfoStrings[(i * 10) + 5] = "Format Descrip. = " +
                    codecInfo[i]->FormatDescription;
                codecInfoStrings[(i * 10) + 6] = "Format ID = " +
                    codecInfo[i]->FormatID.ToString();
                codecInfoStrings[(i * 10) + 7] = "MimeType = " +
                    codecInfo[i]->MimeType;
                codecInfoStrings[(i * 10) + 8] = "Version = " +
                    codecInfo[i]->Version.ToString();
                codecInfoStrings[(i * 10) + 9] = " ";
            }
            int numCodecInfo = codecInfoStrings->GetLength(0);

            // Render all of the information to the screen.
            int j = 20;
            for (int i = 0; i < numCodecInfo; i++)
            {
                e->Graphics->DrawString(codecInfoStrings[i],
                    font, gcnew SolidBrush(*foreColor), 20, (float)j);
                j += 12;
            }
        }
        else
            e->Graphics->DrawString("No Codecs Found",
                font, gcnew SolidBrush(*foreColor), 20, 20);
    }
private void GetImageEncodersExample(PaintEventArgs e)
{
             
    // Get an array of available codecs.
    ImageCodecInfo[] myCodecs;
    myCodecs = ImageCodecInfo.GetImageEncoders();
    int numCodecs = myCodecs.GetLength(0);
             
    //numCodecs = 1;
             
    // Set up display variables.
    Color foreColor = Color.Black;
    Font font = new Font("Arial", 8);
    int i = 0;
             
    // Check to determine whether any codecs were found.
    if(numCodecs > 0)
    {
             
        // Set up an array to hold codec information. There are 9
             
        // information elements plus 1 space for each codec, so 10 times
             
        // the number of codecs found is allocated.
        string[] myCodecInfo = new string[numCodecs*10];
             
        // Write all the codec information to the array.
        for(i=0;i<numCodecs;i++)
        {
            myCodecInfo[i*10] = "Codec Name = " + myCodecs[i].CodecName;
            myCodecInfo[(i*10)+1] = "Class ID = " +
                myCodecs[i].Clsid.ToString();
            myCodecInfo[(i*10)+2] = "DLL Name = " + myCodecs[i].DllName;
            myCodecInfo[(i*10)+3] = "Filename Ext. = " +
                myCodecs[i].FilenameExtension;
            myCodecInfo[(i*10)+4] = "Flags = " +
                myCodecs[i].Flags.ToString();
            myCodecInfo[(i*10)+5] = "Format Descrip. = " +
                myCodecs[i].FormatDescription;
            myCodecInfo[(i*10)+6] = "Format ID = " +
                myCodecs[i].FormatID.ToString();
            myCodecInfo[(i*10)+7] = "MimeType = " + myCodecs[i].MimeType;
            myCodecInfo[(i*10)+8] = "Version = " +
                myCodecs[i].Version.ToString();
            myCodecInfo[(i*10)+9] = " ";
        }
        int numMyCodecInfo = myCodecInfo.GetLength(0);
             
        // Render all of the information to the screen.
        int j=20;
        for(i=0;i<numMyCodecInfo;i++)
        {
            e.Graphics.DrawString(myCodecInfo[i],
                font,
                new SolidBrush(foreColor),
                20,
                j);
            j+=12;
        }
    }
    else
        e.Graphics.DrawString("No Codecs Found",
            font,
            new SolidBrush(foreColor),
            20,
            20);
}
Public Sub GetImageEncodersExample(ByVal e As PaintEventArgs)

    ' Get an array of available codecs.
    Dim myEncoders() As ImageCodecInfo
    myEncoders = ImageCodecInfo.GetImageEncoders()
    Dim numEncoders As Integer = myEncoders.GetLength(0)
    Dim strNumEncoders As String = numEncoders.ToString()
    Dim foreColor As Color = Color.Black
    Dim font As New Font("Arial", 8)
    Dim i As Integer = 0

    ' Get the info. for all encoders in the array.
    If numEncoders > 0 Then
        Dim myEncoderInfo(numEncoders * 10) As String
        For i = 0 To numEncoders - 1
            myEncoderInfo((i * 10)) = "Codec Name = " _
            + myEncoders(i).CodecName
            myEncoderInfo((i * 10 + 1)) = "Class ID = " _
            + myEncoders(i).Clsid.ToString()
            myEncoderInfo((i * 10 + 2)) = "DLL Name = " _
            + myEncoders(i).DllName
            myEncoderInfo((i * 10 + 3)) = "Filename Ext. = " _
            + myEncoders(i).FilenameExtension
            myEncoderInfo((i * 10 + 4)) = "Flags = " _
            + myEncoders(i).Flags.ToString()
            myEncoderInfo((i * 10 + 5)) = "Format Descrip. = " _
            + myEncoders(i).FormatDescription
            myEncoderInfo((i * 10 + 6)) = "Format ID = " _
            + myEncoders(i).FormatID.ToString()
            myEncoderInfo((i * 10 + 7)) = "MimeType = " _
            + myEncoders(i).MimeType
            myEncoderInfo((i * 10 + 8)) = "Version = " _
            + myEncoders(i).Version.ToString()
            myEncoderInfo((i * 10 + 9)) = " "
        Next i
        Dim numMyEncoderInfo As Integer = myEncoderInfo.GetLength(0)

        ' Render to the screen all the information.
        Dim j As Integer = 20
        For i = 0 To numMyEncoderInfo - 1
            e.Graphics.DrawString(myEncoderInfo(i), font, _
            New SolidBrush(foreColor), 20, j)
            j += 12
        Next i
    Else
        e.Graphics.DrawString("No Encoders Found", font, _
        New SolidBrush(foreColor), 20, 20)
    End If
End Sub

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