Enum.Equals(Object) Methode
Definition
Wichtig
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Gibt einen Wert zurück, der angibt, ob diese Instanz gleich einem angegebenen Objekt ist.
public:
override bool Equals(System::Object ^ obj);
public override bool Equals (object obj);
public override bool Equals (object? obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean
Parameter
- obj
- Object
Ein Objekt, das mit dieser Instanz verglichen werden soll, oder null
.
Gibt zurück
true
, wenn obj
ein Enumerationswert des gleichen Typs und mit dem gleichen zugrunde liegenden Wert wie diese Instanz ist, andernfalls false
.
Beispiele
Im folgenden Beispiel wird die Verwendung der Equals-Methode veranschaulicht.
using namespace System;
public enum class Colors
{
Red, Green, Blue, Yellow
};
public enum class Mammals
{
Cat, Dog, Horse, Dolphin
};
int main()
{
Mammals myPet = Mammals::Cat;
Colors myColor = Colors::Red;
Mammals yourPet = Mammals::Dog;
Colors yourColor = Colors::Red;
Console::WriteLine( "My favorite animal is a {0}", myPet );
Console::WriteLine( "Your favorite animal is a {0}", yourPet );
Console::WriteLine( "Do we like the same animal? {0}", myPet.Equals( yourPet ) ? (String^)"Yes" : "No" );
Console::WriteLine();
Console::WriteLine( "My favorite color is {0}", myColor );
Console::WriteLine( "Your favorite color is {0}", yourColor );
Console::WriteLine( "Do we like the same color? {0}", myColor.Equals( yourColor ) ? (String^)"Yes" : "No" );
Console::WriteLine();
Console::WriteLine( "The value of my color ({0}) is {1}", myColor, Enum::Format( Colors::typeid, myColor, "d" ) );
Console::WriteLine( "The value of my pet (a {0}) is {1}", myPet, Enum::Format( Mammals::typeid, myPet, "d" ) );
Console::WriteLine( "Even though they have the same value, are they equal? {0}", myColor.Equals( myPet ) ? (String^)"Yes" : "No" );
}
// The example displays the following output:
// My favorite animal is a Cat
// Your favorite animal is a Dog
// Do we like the same animal? No
//
// My favorite color is Red
// Your favorite color is Red
// Do we like the same color? Yes
//
// The value of my color (Red) is 0
// The value of my pet (a Cat) is 0
// Even though they have the same value, are they equal? No
using System;
public class EqualsTest {
enum Colors { Red, Green, Blue, Yellow };
enum Mammals { Cat, Dog, Horse, Dolphin };
public static void Main() {
Mammals myPet = Mammals.Cat;
Colors myColor = Colors.Red;
Mammals yourPet = Mammals.Dog;
Colors yourColor = Colors.Red;
Console.WriteLine("My favorite animal is a {0}", myPet);
Console.WriteLine("Your favorite animal is a {0}", yourPet);
Console.WriteLine("Do we like the same animal? {0}", myPet.Equals(yourPet) ? "Yes" : "No");
Console.WriteLine();
Console.WriteLine("My favorite color is {0}", myColor);
Console.WriteLine("Your favorite color is {0}", yourColor);
Console.WriteLine("Do we like the same color? {0}", myColor.Equals(yourColor) ? "Yes" : "No");
Console.WriteLine();
Console.WriteLine("The value of my color ({0}) is {1}", myColor, Enum.Format(typeof(Colors), myColor, "d"));
Console.WriteLine("The value of my pet (a {0}) is {1}", myPet, Enum.Format(typeof(Mammals), myPet, "d"));
Console.WriteLine("Even though they have the same value, are they equal? {0}",
myColor.Equals(myPet) ? "Yes" : "No");
}
}
// The example displays the following output:
// My favorite animal is a Cat
// Your favorite animal is a Dog
// Do we like the same animal? No
//
// My favorite color is Red
// Your favorite color is Red
// Do we like the same color? Yes
//
// The value of my color (Red) is 0
// The value of my pet (a Cat) is 0
// Even though they have the same value, are they equal? No
Public Class EqualsTest
Enum Colors
Red
Green
Blue
Yellow
End Enum
Enum Mammals
Cat
Dog
Horse
Dolphin
End Enum
Public Shared Sub Main()
Dim myPet As Mammals = Mammals.Cat
Dim myColor As Colors = Colors.Red
Dim yourPet As Mammals = Mammals.Dog
Dim yourColor As Colors = Colors.Red
Dim output as string
Console.WriteLine("My favorite animal is a {0}", myPet)
Console.WriteLine("Your favorite animal is a {0}", yourPet)
If myPet.Equals(yourPet) Then output = "Yes" Else output = "No"
Console.WriteLine("Do we like the same animal? {0}", output)
Console.WriteLine()
Console.WriteLine("My favorite color is {0}", myColor)
Console.WriteLine("Your favorite color is {0}", yourColor)
If myColor.Equals(yourColor) Then output = "Yes" Else output = "No"
Console.WriteLine("Do we like the same color? {0}", output)
Console.WriteLine()
Console.WriteLine("The value of my color ({0}) is {1}", myColor, [Enum].Format(GetType(Colors), myColor, "d"))
Console.WriteLine("The value of my pet (a {0}) is {1}", myPet, [Enum].Format(GetType(Mammals), myPet, "d"))
Console.WriteLine("Even though they have the same value, are they equal? {0}",
If(myColor.Equals(myPet), "Yes", "No"))
End Sub
End Class
' The example displays the following output:
' My favorite animal is a Cat
' Your favorite animal is a Dog
' Do we like the same animal? No
'
' My favorite color is Red
' Your favorite color is Red
' Do we like the same color? Yes
'
' The value of my color (Red) is 0
' The value of my pet (a Cat) is 0
' Even though they have the same value, are they equal? No
Im folgenden Beispiel werden zwei Enumerationstypen definiert: SledDog
und WorkDog
. Die SledDog
-Enumeration verfügt über zwei SledDog.AlaskanMalamute
Member, und SledDog.Malamute
, die den gleichen zugrunde liegenden Wert haben. Der Aufruf der Equals -Methode gibt an, dass diese Werte gleich sind, da ihre zugrunde liegenden Werte identisch sind. Die SledDog.Malamute
Member und haben den gleichen zugrunde WorkDog.Newfoundland
liegenden Wert, obwohl sie unterschiedliche Enumerationstypen darstellen. Ein Aufruf der Equals -Methode gibt an, dass diese Werte nicht gleich sind.
using System;
public enum SledDog { Unknown=0, AlaskanMalamute=1, Malamute=1,
Husky=2, SiberianHusky=2 };
public enum WorkDog { Unknown=0, Newfoundland=1, GreatPyrennes=2 };
public class Example
{
public static void Main()
{
SledDog dog1 = SledDog.Malamute;
SledDog dog2 = SledDog.AlaskanMalamute;
WorkDog dog3 = WorkDog.Newfoundland;
Console.WriteLine("{0:F} ({0:D}) = {1:F} ({1:D}): {2}",
dog1, dog2, dog1.Equals(dog2));
Console.WriteLine("{0:F} ({0:D}) = {1:F} ({1:D}): {2}",
dog1, dog3, dog1.Equals(dog3));
}
}
// The example displays the following output:
// Malamute (1) = Malamute (1): True
// Malamute (1) = Newfoundland (1): False
Public Enum SledDog As Integer
Unknown=0
AlaskanMalamute=1
Malamute=1
Husky=2
SiberianHusky=2
End Enum
Public Enum WorkDog As Integer
Unknown=0
Newfoundland=1
GreatPyrennes=2
End Enum
Module Example
Public Sub Main()
Dim dog1 As SledDog = SledDog.Malamute
Dim dog2 As SledDog = SledDog.AlaskanMalamute
Dim dog3 As WorkDog = WorkDog.Newfoundland
Console.WriteLine("{0:F} ({0:D}) = {1:F} ({1:D}): {2}",
dog1, dog2, dog1.Equals(dog2))
Console.WriteLine("{0:F} ({0:D}) = {1:F} ({1:D}): {2}",
dog1, dog3, dog1.Equals(dog3))
End Sub
End Module
' The example displays the following output:
' Malamute (1) = Malamute (1): True
' Malamute (1) = Newfoundland (1): False
Hinweise
Die Enum.Equals(Object) -Methode überschreibt ValueType.Equals(Object) , um zu definieren, wie Enumerationsmember auf Gleichheit ausgewertet werden.