FieldInfo.IsFamily Eigenschaft
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Ruft einen Wert ab, der angibt, ob die Sichtbarkeit dieses Felds von Family beschrieben wird, d. h., das Feld ist nur innerhalb seiner Klasse und in den abgeleiteten Klassen sichtbar.
public:
property bool IsFamily { bool get(); };
public bool IsFamily { get; }
member this.IsFamily : bool
Public ReadOnly Property IsFamily As Boolean
Eigenschaftswert
true
, wenn der Zugriff auf dieses Feld von Family genau beschrieben wird, andernfalls false
.
Implementiert
Beispiele
Im folgenden Codebeispiel werden Felder mit unterschiedlichen Sichtbarkeitsebenen definiert und die Werte der IsAssemblyEigenschaften , IsFamily, IsFamilyOrAssemblyund IsFamilyAndAssembly angezeigt.
using namespace System;
using namespace System::Reflection;
public ref class Example
{
public:
int f_public;
internal:
int f_internal;
protected:
int f_protected;
protected public:
int f_protected_public;
protected private:
int f_protected_private;
};
void main()
{
Console::WriteLine("\n{0,-30}{1,-18}{2}", "", "IsAssembly", "IsFamilyOrAssembly");
Console::WriteLine("{0,-21}{1,-18}{2,-18}{3}\n",
"", "IsPublic", "IsFamily", "IsFamilyAndAssembly");
for each (FieldInfo^ f in Example::typeid->GetFields(
BindingFlags::Instance | BindingFlags::NonPublic | BindingFlags::Public))
{
Console::WriteLine("{0,-21}{1,-9}{2,-9}{3,-9}{4,-9}{5,-9}",
f->Name,
f->IsPublic,
f->IsAssembly,
f->IsFamily,
f->IsFamilyOrAssembly,
f->IsFamilyAndAssembly
);
}
}
/* This code example produces output similar to the following:
IsAssembly IsFamilyOrAssembly
IsPublic IsFamily IsFamilyAndAssembly
f_public True False False False False
f_internal False True False False False
f_protected False False True False False
f_protected_public False False False True False
f_protected_private False False False False True
*/
using System;
using System.Reflection;
public class Example
{
public int f_public;
internal int f_internal;
protected int f_protected;
protected internal int f_protected_public;
private protected int f_private_protected;
public static void Main()
{
Console.WriteLine("\n{0,-30}{1,-18}{2}", "", "IsAssembly", "IsFamilyOrAssembly");
Console.WriteLine("{0,-21}{1,-18}{2,-18}{3}\n",
"", "IsPublic", "IsFamily", "IsFamilyAndAssembly");
foreach (FieldInfo f in typeof(Example).GetFields(
BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public))
{
Console.WriteLine("{0,-21}{1,-9}{2,-9}{3,-9}{4,-9}{5,-9}",
f.Name,
f.IsPublic,
f.IsAssembly,
f.IsFamily,
f.IsFamilyOrAssembly,
f.IsFamilyAndAssembly
);
}
}
}
/* This code example produces output similar to the following:
IsAssembly IsFamilyOrAssembly
IsPublic IsFamily IsFamilyAndAssembly
f_public True False False False False
f_internal False True False False False
f_protected False False True False False
f_protected_public False False False True False
f_private_protected False False False False True
*/
Imports System.Reflection
Public class Example
Public f_Public As Integer
Friend f_Friend As Integer
Protected f_Protected As Integer
Protected Friend f_Protected_Friend As Integer
Private Protected f_Private_Protected() As Integer
Public Shared Sub Main()
Console.WriteLine(vbCrLf & _
"{0,-30}{1,-18}{2}", "", "IsAssembly", "IsFamilyOrAssembly")
Console.WriteLine("{0,-21}{1,-18}{2,-18}{3}" & vbCrLf, _
"", "IsPublic", "IsFamily", "IsFamilyAndAssembly")
For Each f As FieldInfo In GetType(Example).GetFields( _
BindingFlags.Instance Or BindingFlags.NonPublic Or BindingFlags.Public)
Console.WriteLine("{0,-21}{1,-9}{2,-9}{3,-9}{4,-9}{5,-9}", _
f.Name, _
f.IsPublic, _
f.IsAssembly, _
f.IsFamily, _
f.IsFamilyOrAssembly, _
f.IsFamilyAndAssembly _
)
Next
End Sub
End Class
' This code example produces output similar to the following:
'
' IsAssembly IsFamilyOrAssembly
' IsPublic IsFamily IsFamilyAndAssembly
'
'f_Public True False False False False
'f_Friend False True False False False
'f_Protected False False True False False
'f_Protected_Friend False False False True False
'f_Private_Protected False False False False True
Hinweise
Die Sichtbarkeit eines Felds wird genau durch FieldAttributes.Family beschrieben, wenn der einzige Sichtbarkeitsmodifizierer ist protected
. Diese Eigenschaft gilt false
für Felder in protected internal
C# (Protected Friend
in Visual Basic, protected public
in C++); verwenden Sie die IsFamilyOrAssembly -Eigenschaft, um solche Felder zu identifizieren.